L13 G40 Ziggurat (Axis) vs Fortress (Allies+9)


  • Very nice description. I can almost smell the napalm… No intercept, hope the German AAs shoot better than the Russians :P.

    And inferior opponent my ass :P. If your Japan had succeeded the game would be long over by now. I took your lesson about 40% on Japan to heart and used basically the same thing against wheatbeer and won my first match with it (though he’s annihilating me in the rematch). 1 die here or there turns a genius into a moron :P.


  • I’m going to have to pick up the rest of this later, from another location.

    mid_turn_save.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 48 Sea Zone
                1 cruiser moved from 48 Sea Zone to 33 Sea Zone
                4 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Queensland to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Morocco
                Battle in Algeria
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/4 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 18 damage total.  Damaged units is as follows: harbour = 5, airfield = 5, factory_major = 8
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 cruiser in Caroline Islands, round 1 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Caroline Islands, round 1 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Caroline Islands, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                4 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to Gilbert Islands
                1 bomber moved from 46 Sea Zone to Gilbert Islands
                3 carriers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                14 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Gilbert Islands : 1 flag, 2 bombers
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Aleutian Islands : 1 flag, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 14 submarines and 1 transport
        30 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        34 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 3 submarines and 2 transports
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        55 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Gibraltar : 1 flag, 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        United Kingdom : 1 flag, 4 bombers
        Morocco : 1 flag, 4 artilleries and 4 infantry
        Algeria : 1 flag, 1 infantry
        92 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 1 carrier
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 4 submarines, 1 tactical_bomber and 7 transports

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 3 / 6
        Italians : 28 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 3 / 6
        Italians : 28 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians

    Combat - British

    Non Combat Move - British
                2 armour, 1 artillery and 3 mech_infantrys moved from Trans-Jordan to Egypt
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 fighter and 1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to French West Africa: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    India : 1 flag, 1 airfield and 1 harbour
        Iceland : 1 flag, 1 airfield and 1 harbour
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 aaGun, 1 armour, 1 fighter and 2 infantry
        Syria : 1 flag, 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        81 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 3 / 0
        Italians : 27 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs; end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 3 / 3
        Italians : 27 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Syria
                1 bomber moved from Iraq to Syria
                3 infantry moved from Ukraine to Bryansk
                3 infantry moved from Rostov to Bryansk
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 6 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 6 infantry in Bryansk, round 1 :  2/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Syria
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Syria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Syria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Syria
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Syria to Southern Italy
                1 armour moved from West India to Persia
                4 artilleries moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 factory_minor placed in Iraq
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 29 PUs; end with 33 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Italians :

    West India : 1 flag
        Trans-Jordan : 1 flag
        Malta : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 factory_major
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 6 infantry
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Caucasus : 1 flag
        95 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 4 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor
        92 Sea Zone : 1 flag, 2 destroyers and 1 submarine
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 7 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 29 / 30
        UK_Pacific : 3 / 3
        Italians : 29 / 44
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to South Australia

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        46 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 flag, 1 cruiser and 1 transport
        62 Sea Zone : 1 flag, 2 destroyers
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 7 / 11
        Japanese : 69 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 29 / 30
        UK_Pacific : 3 / 3
        Italians : 29 / 44
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 7 / 11
        Japanese : 69 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 3 / 3
        Italians : 28 / 44
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Germans
                Germans repair 14 damage on 3 airfields, 8 factory_majors and 3 harbours; Remaining resources: 63 PUs;
                Germans buy 1 artillery, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 armour moved from Belarus to Smolensk
                3 bombers moved from Western Germany to Smolensk
                2 fighters moved from Western Germany to 125 Sea Zone
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Syria
                      Germans take Syria from British
                2 tactical_bombers moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                1 armour moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                1 armour moved from Novosibirsk to Samara
                2 armour moved from Nenetsia to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour in Vologda, round 1 :  1/2 hits
                        Russians roll dice for 2 infantry in Vologda, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 3 bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 bombers in Smolensk, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 1 infantry in Samara, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Samara, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                        Germans roll dice for 2 armour in Samara, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 1 :  4/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 tactical_bombers moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Iraq to Northwest Persia
                16 armour moved from Iraq to Northwest Persia
                1 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                3 aaGuns, 11 artilleries and 25 infantry moved from Rostov to Caucasus
                3 bombers moved from Smolensk to Novgorod
                1 fighter moved from Germany to Western Germany
                1 tactical_bomber moved from Western Germany to Novgorod
                1 infantry moved from Timguska to Novosibirsk
                3 armour moved from Novgorod to Karelia
                2 armour moved from Belarus to Karelia
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries moved from Western Germany to 113 Sea Zone
                1 artillery moved from Northern Italy to Western Germany
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries moved from 115 Sea Zone to Finland
                2 infantry moved from 115 Sea Zone to Finland
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour moved from Nenetsia to Belarus
                2 fighters moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 fighter and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Timguska : 1 flag
        Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Germany : 1 flag, 1 factory_major
        Northern Italy : 1 flag, 5 artilleries and 5 infantry
        Southern Italy : 1 flag, 4 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag, 5 armour
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 3 aaGuns, 11 artilleries and 25 infantry
        Smolensk : 1 flag, 1 armour
        Samara : 1 flag, 2 armour
        113 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 1 transport
        95 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 17 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
        115 Sea Zone : 1 flag, 2 transports
        98 Sea Zone : 1 flag
        Finland : 1 flag, 3 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 5 / 11
        Japanese : 69 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 28 / 30
        UK_Pacific : 3 / 3
        Italians : 28 / 44
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                3 infantry moved from Tambov to Samara
                4 infantry moved from Tambov to Volgograd
                3 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Volgograd
                2 armour, 22 artilleries and 53 infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 1 :  1/5 hits
                        Germans roll dice for 2 armour in Samara, round 1 :  0/2 hits
                        1 armour owned by the Germans lost in Samara
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 :  1/5 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Volgograd
                    Russians attack with 2 fighters and 4 infantry
                    Japanese defend with 1 mech_infantry; Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 fighters and 4 infantry in Volgograd, round 1 :  2/6 hits
                        Germans roll dice for 3 infantry and 1 mech_infantry in Volgograd, round 1 :  1/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Japanese lost in Volgograd
                        Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 3 :  2/5 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 3 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 3 infantry in Rostov, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 22 artilleries and 53 infantry
                    Italians defend with 6 infantry
                        Russians roll dice for 2 armour, 22 artilleries and 53 infantry in Bryansk, round 1 :  18/77 hits
                        Italians roll dice for 6 infantry in Bryansk, round 1 :  2/6 hits
                        2 infantry owned by the Russians and 6 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 armour, 22 artilleries and 51 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 aaGuns moved from Tambov to Bryansk
                2 aaGuns moved from Tambov to Bryansk
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Samara to Russia
                2 fighters moved from Volgograd to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for Russians :

    Egypt : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 2 armour, 22 artilleries and 51 infantry
        Rostov : 1 flag, 2 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 16 infantry and 1 tactical_bomber
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Samara : 1 flag, 3 infantry
        125 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 11 / 16
        Japanese : 69 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 28 / 30
        UK_Pacific : 3 / 3
        Italians : 25 / 44
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 24 times
                3 was rolled 19 times
                4 was rolled 17 times
                5 was rolled 19 times
                6 was rolled 30 times
            Average roll : 3.608
            Median : 4.000
            Variance : 0.884
            Standard Deviation : 0.940
            Total rolls : 130

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Russians Combat
                1 was rolled 15 times
                2 was rolled 23 times
                3 was rolled 16 times
                4 was rolled 15 times
                5 was rolled 17 times
                6 was rolled 25 times
            Average roll : 3.640
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 111

    Italians Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • I’ve gotten destroyed by allweneedislove (twice-it was ugly) and wheatbeer.

    I’ve had quite a few other games go my way.

    I lost one to karl7 on a battle for pearl that I should’ve defended at 70% that he absolutely had to take that turn or he was going to lose Calcutta and not have any shot at a victory.

    This one is a really fun one. I feel like if either of us does something really stupid, it would tip the balance. Is that how it feels to you?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 factory_minor, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Shan State to 41 Sea Zone
                1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter moved from Shan State to 42 Sea Zone
                1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to 43 Sea Zone
                1 tactical_bomber moved from Shan State to 43 Sea Zone
                3 armour and 2 mech_infantrys moved from Burma to India
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Marianas
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries moved from 42 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from Novosibirsk to Samara
                1 mech_infantry moved from Turkmenistan to Samara
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                Battle in Samara
                    Japanese attack with 3 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 3 infantry and 1 mech_infantry in Samara, round 1 :  0/4 hits
                        Russians roll dice for 3 infantry in Samara, round 1 :  1/3 hits
                        1 infantry owned by the Japanese lost in Samara
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 :  0/3 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  2/3 hits
                        2 infantry owned by the Japanese lost in Samara
                    1 mech_infantry owned by the Japanese retreated to Kazakhstan
                    Russians win, taking Hawaiian Islands from Americans with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 infantry
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 3 armour and 2 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 3 armour and 2 mech_infantrys in India, round 1 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  0/2 hits
                        1 infantry owned by the British lost in India
                        Japanese roll dice for 3 armour and 2 mech_infantrys in India, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Marianas: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter moved from 43 Sea Zone to Philippines
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 36 Sea Zone
                3 destroyers placed in 20 Sea Zone
                1 fighter and 4 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                Japanese collect 77 PUs (1 lost to blockades); end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs

    Territory Summary for Japanese :

    Korea : 1 flag, 1 infantry
        Japan : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Manchuria : 1 flag, 1 aaGun
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 airfield
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 3 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 4 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
        43 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 flag, 1 submarine
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag, 1 destroyer and 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 10 submarines, 3 tactical_bombers and 1 transport
        34 Sea Zone : 1 flag, 1 submarine
        Dzavhan : 1 flag
        26 Sea Zone : 1 flag, 2 transports
        20 Sea Zone : 1 flag, 3 destroyers
        22 Sea Zone : 1 flag, 1 submarine
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Vologda : 1 flag, 1 infantry
        Turkmenistan : 1 flag

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 10 / 16
        Japanese : 78 / 97
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 25 / 44
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I don’t want to sound like a jackass, but also don’t want to lie. Before Japan’s turn I was up 60 IPCs total and now its closer to 80. I’m just going to dance around Russia until you’re out of guys there (should be around 2 more turns). I like to look at the board as a bunch of individual battles and right now Germany is beating Russia 6:1, Italy over UK 1.5:1, and Japan is tied with USA+ANZAC. I’m really not sure what the allies path to victory is at this point since the US can’t afford to put another unit into Europe for the rest of the game. It has been really fun and I’ve learned quite a lot, but it’s just a matter of pressure over time at this point. I have no problem at all playing this to VC win, but I’m going to be incredibly conservative from here on out. At least going to try not to sacrifice any more planes…. not sure if my impulsiveness will let that happen though :P.


  • But I don’t want you to win.  :-D


  • That is the absolute best reason to carry on :). To the bitter end!!!


  • sub orders for z42, please

    sub_us11.tsvg


  • Sorry, had to go take my final. Submerge please.


  • Ugh. I went to non com into 92 and realized I forgot to attack that spot. Will you allow me to set up that battle and run it?


  • Sure thing, I was quite curious why you weren’t hitting it :P.

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