Sure lets do it
L13 G40 Ziggurat (Axis) vs Fortress (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
3 fighters moved from 35 Sea Zone to 46 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from Hunan to India
1 tactical_bomber moved from Hunan to India
1 tactical_bomber moved from Hunan to India
2 fighters moved from Hunan to India
1 tactical_bomber moved from Hunan to Burma
1 tactical_bomber moved from Hunan to India
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 armour and 2 artilleries
AA guns fire in Burma : 0/1 hits
Japanese roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 4/7 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour and 2 artilleries in Burma, round 1 : 0/3 hits
1 artillery owned by the British and 3 aaGuns owned by the British lost in Burma
Japanese roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 1 armour and 1 artillery in Burma, round 2 : 1/2 hits
1 armour owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 aaGuns, 1 armour and 2 artilleries
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 1 : 5/7 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 6 fighters and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 6 fighters and 3 tactical_bombers in India, round 1 : 4/9 hits
UK_Pacific roll dice for 2 fighters and 2 infantry in India, round 1 : 2/4 hits
2 infantry owned by the British , 1 fighter owned by the British , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in India
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 fighter
Casualties for British: 1 fighter and 2 infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 mech_infantry moved from Tsinghai to Volgograd
3 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Evenkiyskiy to Urals
3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
3 fighters moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
4 fighters moved from India to Shan State
3 tactical_bombers moved from India to Shan State
1 tactical_bomber moved from Burma to Shan State
2 bombers moved from Hunan to Philippines
2 bombers moved from Hunan to JapanPlace Units - Japanese
3 mech_infantrys placed in French Indo China
2 artilleries placed in Japan
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
3 destroyers placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Korea : 1 flag, 1 infantry
Japan : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 airfield
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 fighters and 4 tactical_bombers
Burma : 1 flag, 3 armour and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 3 fighters, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 12 submarines, 3 tactical_bombers and 3 transports
Dzavhan : 1 flag
20 Sea Zone : 1 flag, 3 destroyers
Central Mongolia : 1 flag
6 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 flag, 1 destroyer
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 3 infantry
Volgograd : 1 flag, 1 mech_infantry
Turkmenistan : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 77
Russians : 8 / 11
Japanese : 73 / 78
Americans : 52 / 73
Chinese : 0 / 5
British : 29 / 26
UK_Pacific : 3 / 6
Italians : 30 / 42
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Completely spaced on why I had fighters in Japan in the first place… I moved one plane back cause of your stupid bomber :P.
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No problem :-)
I’m retiring my 6 year old laptop; the new one came yesterday :-D
I think I should have everything up and running by tonight.
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Didn’t get the laptop setup yet. Just downloaded the file to use on the work computer. :-D
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Hmm. Yeah. I don’t remember this game. I’m sure I had a strategy of some sort. I generally do. I just can’t tell what that might have been. LOL! :lol:
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Oh yeah, this was that genius game where I slammed z7 and then failed to take Japan. :roll:
:lol:
We need intercept orders for West Germany, por favor.
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Would you mind describing the situation to me? Can’t open files at work and have completely forgotten what the board looks like :P.
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The situation:
You are playing against an inferior opponent.
Skip ahead, skip ahead, skip ahead…
US10 4 strats are bombing WGer. 2 german fighters in WGer available to intercept.
Pacific map has mexican standoff with Japan sitting on Philippines and Allies sitting on Queensland. US10 attacked Carolines. Europe map features similar scenario in the making, with Italy parked in 95 (west shore of Italy), and the Allies parked in 91. The Allies own Gibraltar (13 land units + 3F) and landed US10 in Morocco (8 land units) and Algeria (I). Soviets don’t have much territory but have lots of pieces (85I, 22A, 2T, 6AA, 4F, 1Tac in Russia and the “collar” territories surrounding it).
There’s also an odor of cordite in the air. There’s a moderate wind out of the west, say 7 knots sustained gusting to 15. The ground is stained red.
And you keep sacrificing planes. So I thought I’d give you the opportunity to sacrifice some more… :wink:
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Very nice description. I can almost smell the napalm… No intercept, hope the German AAs shoot better than the Russians :P.
And inferior opponent my ass :P. If your Japan had succeeded the game would be long over by now. I took your lesson about 40% on Japan to heart and used basically the same thing against wheatbeer and won my first match with it (though he’s annihilating me in the rematch). 1 die here or there turns a genius into a moron :P.
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I’m going to have to pick up the rest of this later, from another location.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 cruiser moved from 48 Sea Zone to 33 Sea Zone
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Battle in Morocco
Battle in Algeria
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/4 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 18 damage total. Damaged units is as follows: harbour = 5, airfield = 5, factory_major = 8
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 cruiser in Caroline Islands, round 1 : 1/1 hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Caroline Islands, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Caroline Islands, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to United Kingdom
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to Gilbert Islands
1 bomber moved from 46 Sea Zone to Gilbert Islands
3 carriers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
14 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier placed in 101 Sea Zone
3 fighters placed in Eastern United States
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Gilbert Islands : 1 flag, 2 bombers
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Aleutian Islands : 1 flag, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 14 submarines and 1 transport
30 Sea Zone : 1 flag, 1 destroyer and 1 submarine
37 Sea Zone : 1 flag, 1 submarine
34 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 3 submarines and 2 transports
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
55 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 flag, 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
United Kingdom : 1 flag, 4 bombers
Morocco : 1 flag, 4 artilleries and 4 infantry
Algeria : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 1 carrier
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 4 submarines, 1 tactical_bomber and 7 transportsProduction/PUs Summary :
Germans : 54 / 77
Russians : 8 / 11
Japanese : 73 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 29 / 26
UK_Pacific : 3 / 6
Italians : 28 / 42
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 54 / 77
Russians : 8 / 11
Japanese : 73 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 29 / 26
UK_Pacific : 3 / 6
Italians : 28 / 42
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from ItaliansCombat - British
Non Combat Move - British
2 armour, 1 artillery and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to French West Africa: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
India : 1 flag, 1 airfield and 1 harbour
Iceland : 1 flag, 1 airfield and 1 harbour
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 aaGun, 1 armour, 1 fighter and 2 infantry
Syria : 1 flag, 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
81 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 54 / 77
Russians : 8 / 11
Japanese : 73 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 30 / 30
UK_Pacific : 3 / 0
Italians : 27 / 42
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 54 / 77
Russians : 8 / 11
Japanese : 73 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 30 / 30
UK_Pacific : 3 / 3
Italians : 27 / 42
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Syria
1 bomber moved from Iraq to Syria
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 6 infantry
Russians defend with 2 infantry
Italians roll dice for 6 infantry in Bryansk, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Syria
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Syria, round 1 : 1/2 hits
British roll dice for 1 infantry in Syria, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Syria
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Syria to Southern Italy
1 armour moved from West India to Persia
4 artilleries moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 factory_minor placed in Iraq
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 29 PUs; end with 33 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Italians :
West India : 1 flag
Trans-Jordan : 1 flag
Malta : 1 flag
Tunisia : 1 flag
Northern Italy : 1 flag, 1 factory_major
Libya : 1 flag, 1 artillery
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 6 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 flag
95 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 4 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
92 Sea Zone : 1 flag, 2 destroyers and 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 77
Russians : 7 / 11
Japanese : 73 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 29 / 30
UK_Pacific : 3 / 3
Italians : 29 / 44
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 flag, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 2 destroyers
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 54 / 77
Russians : 7 / 11
Japanese : 69 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 29 / 30
UK_Pacific : 3 / 3
Italians : 29 / 44
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 54 / 77
Russians : 7 / 11
Japanese : 69 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 30 / 30
UK_Pacific : 3 / 3
Italians : 28 / 44
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Germans
Germans repair 14 damage on 3 airfields, 8 factory_majors and 3 harbours; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Belarus to Smolensk
3 bombers moved from Western Germany to Smolensk
2 fighters moved from Western Germany to 125 Sea Zone
2 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Syria
Germans take Syria from British
2 tactical_bombers moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 armour moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 armour moved from Novosibirsk to Samara
2 armour moved from Nenetsia to VologdaCombat - Germans
Battle in Vologda
Germans attack with 2 armour
Russians defend with 2 infantry
Germans roll dice for 2 armour in Vologda, round 1 : 1/2 hits
Russians roll dice for 2 infantry in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 armour and 3 bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 bombers in Smolensk, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 1 infantry in Samara, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Samara, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 2 armour in Samara, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Trans-Jordan
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 1 : 4/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Iraq to Northwest Persia
16 armour moved from Iraq to Northwest Persia
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 aaGuns, 11 artilleries and 25 infantry moved from Rostov to Caucasus
3 bombers moved from Smolensk to Novgorod
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Timguska to Novosibirsk
3 armour moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Northern Italy to Western Germany
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Finland
2 infantry moved from 115 Sea Zone to Finland
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Nenetsia to Belarus
2 fighters moved from 125 Sea Zone to Western GermanyPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 fighter and 7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Germans :
Timguska : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Germany : 1 flag, 1 factory_major
Northern Italy : 1 flag, 5 artilleries and 5 infantry
Southern Italy : 1 flag, 4 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag, 5 armour
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Caucasus : 1 flag, 3 aaGuns, 11 artilleries and 25 infantry
Smolensk : 1 flag, 1 armour
Samara : 1 flag, 2 armour
113 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 1 transport
95 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Northwest Persia : 1 flag, 17 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
115 Sea Zone : 1 flag, 2 transports
98 Sea Zone : 1 flag
Finland : 1 flag, 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 58 / 79
Russians : 5 / 11
Japanese : 69 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 28 / 30
UK_Pacific : 3 / 3
Italians : 28 / 44
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
3 infantry moved from Tambov to Samara
4 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Volgograd
2 armour, 22 artilleries and 53 infantry moved from Tambov to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 : 0/3 hits
Germans roll dice for 1 armour in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 1 : 1/5 hits
Germans roll dice for 2 armour in Samara, round 1 : 0/2 hits
1 armour owned by the Germans lost in Samara
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Volgograd
Russians attack with 2 fighters and 4 infantry
Japanese defend with 1 mech_infantry; Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters and 4 infantry in Volgograd, round 1 : 2/6 hits
Germans roll dice for 3 infantry and 1 mech_infantry in Volgograd, round 1 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Japanese lost in Volgograd
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 mech_infantry
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Rostov, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 22 artilleries and 53 infantry
Italians defend with 6 infantry
Russians roll dice for 2 armour, 22 artilleries and 53 infantry in Bryansk, round 1 : 18/77 hits
Italians roll dice for 6 infantry in Bryansk, round 1 : 2/6 hits
2 infantry owned by the Russians and 6 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 22 artilleries and 51 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Italians: 6 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Tambov to Bryansk
2 aaGuns moved from Tambov to Bryansk
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Samara to Russia
2 fighters moved from Volgograd to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for Russians :
Egypt : 1 flag, 1 armour
Italian Somaliland : 1 flag
Bryansk : 1 flag, 4 aaGuns, 2 armour, 22 artilleries and 51 infantry
Rostov : 1 flag, 2 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 16 infantry and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Samara : 1 flag, 3 infantry
125 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 79
Russians : 11 / 16
Japanese : 69 / 78
Americans : 54 / 74
Chinese : 0 / 5
British : 28 / 30
UK_Pacific : 3 / 3
Italians : 25 / 44
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 19 times
6 was rolled 30 times
Average roll : 3.608
Median : 4.000
Variance : 0.884
Standard Deviation : 0.940
Total rolls : 130Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.417
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Russians Combat
1 was rolled 15 times
2 was rolled 23 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 25 times
Average roll : 3.640
Median : 4.000
Variance : 0.882
Standard Deviation : 0.939
Total rolls : 111Italians Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
I’ve gotten destroyed by allweneedislove (twice-it was ugly) and wheatbeer.
I’ve had quite a few other games go my way.
I lost one to karl7 on a battle for pearl that I should’ve defended at 70% that he absolutely had to take that turn or he was going to lose Calcutta and not have any shot at a victory.
This one is a really fun one. I feel like if either of us does something really stupid, it would tip the balance. Is that how it feels to you?