@pacifiersboard said in pacifiersboard (X) -vs- oysteilo (L +47) OOB:
scramble / submerge sz110?
submerge sz106?
HF
Orders coming up on Sunday
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 43 / 48
Russians : 37 / 41
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.833
Median : 4.000
Variance : 1.268
Standard Deviation : 1.126
Total rolls : 42
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.125
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Germans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.550
Median : 3.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.600
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
I think the guys in Norway were pissed they didn’t get invited to the luau in Fiji and mutinied :P.
We could get some momentum going for the reverse-taranto being a thing. Here’s what just happened to Wheatbeer when he tried to execute it:
" Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 1 : 1/6 hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 2/4 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -40
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 bomber, 2 destroyers, 2 fighters and 1 submarine"
It’s certainly not a move for the feint of heart… I don’t feel near as bad now about how my attempt went :P. Caution all ye who enter SZ97…
Add Italy to China on the list of “places where a decreased piece count means a couple of dice going one way or another, in the first round of any combat, leads to wild swings in the results”. Admittedly, it’s a verbose title. I’m working on it…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 3 artilleries, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Baltic States to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Romania
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 infantry moved from Yugoslavia to Romania
Place Units - Italians
3 artilleries placed in Southern Italy
2 submarines and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
France : 1 flag, 1 aaGun
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Romania : 1 flag, 1 bomber and 2 infantry
Northern Italy : 1 flag, 1 factory_major
Libya : 1 flag, 1 artillery and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 2 armour
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 41
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to South Australia
1 cruiser moved from 47 Sea Zone to 50 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Territory Summary for ANZAC :
India : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
45 Sea Zone : 1 flag, 1 submarine
50 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 2 submarines
Alexandria : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 41
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 41
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Intercept?
Nah. We just tuned up the AA guns. They’re going to knock out all 3 planes. I’d hate to lose brilliant Soviet pilots to friendly fire. Also, they’re drunk.
Welcome to the jungle, baby.
Also, family break time. Probably won’t be able to post again until late Friday evening.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Baltic States to Russia
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 3 tactical_bombers in 125 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 3,6,3 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Russia to Baltic States
3 artilleries and 6 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Baltic States
1 bomber moved from 125 Sea Zone to Western Germany
3 tactical_bombers moved from 125 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun moved from France to Western Germany
7 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Baltic States to Western Ukraine
1 bomber moved from France to Western Germany
1 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 armour and 3 mech_infantrys placed in Germany
1 artillery, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Germany : 1 flag, 3 armour, 1 factory_major and 3 mech_infantrys
Norway : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 aaGuns, 9 armour, 11 artilleries, 3 bombers, 26 infantry and 3 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 armour and 8 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
95 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 47 / 55
Russians : 31 / 41
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 3 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Glad you left them down. Nothing scares my bomber crews more than drunk pilots. They’re as liable to ram ya as shoot ya :P. Thank you for the welcome, they enjoyed the fun and games :).
No worries, game will be here when ya get back.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 32 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Olgiy to Kansu
1 infantry moved from Novosibirsk to Kansu
2 fighters moved from Russia to Ukraine
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Kansu, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns, 1 armour, 8 artilleries, 45 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 fighters moved from Ukraine to Russia
3 infantry moved from Volgograd to Tambov
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 67 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 70 PUs
Territory Summary for Russians :
Kansu : 1 flag, 2 infantry
Chahar : 1 flag, 2 infantry
Yenisey : 1 flag, 2 aaGuns and 12 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 flag, 1 armour and 2 mech_infantrys
Bryansk : 1 flag, 4 aaGuns, 9 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 3 infantry and 1 mech_infantry
Tambov : 1 flag, 3 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Samara : 1 flag, 5 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 43 / 55
Russians : 35 / 70
Japanese : 60 / 69
Americans : 50 / 70
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.440
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 25
Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 fighter and 2 tactical_bombers moved from Shensi to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Aleutian Islands
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Anhwe
2 tactical_bombers moved from Szechwan to Anhwe
1 fighter moved from Szechwan to Anhwe
1 aaGun and 4 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
3 tactical_bombers moved from Philippines to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to Caroline Islands
1 artillery moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Japan to Caroline Islands
1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
1 destroyer placed in 20 Sea Zone
1 artillery placed in Japan
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 aaGun and 4 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 airfield
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 mech_infantry
Anhwe : 1 flag, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 3 infantry
French Indo China : 1 flag, 5 armour, 1 factory_minor, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 5 submarines and 2 tactical_bombers
37 Sea Zone : 1 flag, 1 cruiser and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
8 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 destroyer, 4 submarines and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 64 / 70
Americans : 50 / 70
Chinese : 4 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 2 transports moved from 50 Sea Zone to 28 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Western United States
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
2 destroyers and 7 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Americans :
British Columbia : 1 flag, 2 mech_infantrys
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
28 Sea Zone : 1 flag, 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 2 transports
10 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 11 submarines
8 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 flag, 1 armour, 2 fighters and 1 infantry
United Kingdom : 1 flag, 2 bombers
123 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 64 / 70
Americans : 50 / 65
Chinese : 4 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 64 / 70
Americans : 50 / 65
Chinese : 4 / 5
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Szechwan
Chinese take Yunnan from Japanese
1 fighter moved from India to Szechwan
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 1 : 0/2 hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Szechwan
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter moved from Szechwan to Sikang
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from India to Eastern Persia
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 fighters moved from Scotland to French West Africa
2 bombers moved from United Kingdom to French Equatorial Africa
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Sikang : 1 flag, 1 fighter
Shan State : 1 flag, 1 artillery and 3 infantry
Burma : 1 flag, 3 aaGuns, 1 artillery and 11 infantry
India : 1 flag, 1 airfield and 1 harbour
Iceland : 1 flag, 1 airfield and 1 harbour
Quebec : 1 flag, 1 factory_minor
Alexandria : 1 flag, 2 artilleries and 5 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 2 bombers
French West Africa : 1 flag, 2 fighters
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour
81 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 0
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.871
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31
Japanese Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.556
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.619
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 7
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 4.071
Median : 4.000
Variance : 1.268
Standard Deviation : 1.126
Total rolls : 42
Null / Other
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.600
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Japanese Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.600
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.619
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
1 bomber moved from Romania to Volgograd
Combat - Italians
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Volgograd to Bulgaria
2 infantry moved from Romania to Bessarabia
1 armour moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
France : 1 flag, 1 aaGun
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 factory_major
Libya : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Belarus : 1 flag, 2 armour
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag
95 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag, 1 bomber
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 55
Russians : 31 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 19 / 30
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Thought you’d gone to bed, so just finished out the pac turn :P. Sorry bout that, go ahead and edit back in the 1 IPC. That’s the only difference :).
I just checked it out. The map is quite different, hence the IPC difference. I’ll edit it in…