L13 G40 Ziggurat (Axis) vs Fortress (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    India : 1 flag, 1 fighter
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 artillery and 5 infantry
        54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 flag, 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 8 / 12
        Japanese : 72 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 4 / 6
        Italians : 31 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 8 / 12
        Japanese : 72 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 4 / 6
        Italians : 31 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Rostov to Volgograd
                2 armour moved from Caucasus to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Volgograd, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Tambov to Samara
                3 armour moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Western Germany
                16 armour and 7 mech_infantrys moved from Caucasus to Iraq
                2 tactical_bombers moved from Rostov to Iraq
                1 fighter moved from Rostov to Iraq
                4 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Western Germany to Northern Italy
                5 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 artilleries and 7 infantry placed in Western Germany
                1 fighter placed in Germany
                3 armour placed in Novgorod
                2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 flag, 1 factory_major and 1 fighter
        Northern Italy : 1 flag, 6 artilleries and 5 infantry
        Southern Italy : 1 flag, 4 infantry
        Belarus : 1 flag, 3 armour
        Karelia : 1 flag
        Rostov : 1 flag, 3 aaGuns, 11 artilleries and 25 infantry
        Nenetsia : 1 flag, 3 armour
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 armour
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        113 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        95 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Iraq : 1 flag, 16 armour, 1 fighter, 7 mech_infantrys and 2 tactical_bombers
        98 Sea Zone : 1 flag
        Finland : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 58 / 77
        Russians : 3 / 12
        Japanese : 72 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 4 / 6
        Italians : 31 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Tambov
                22 artilleries moved from Russia to Tambov
                2 armour moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 armour, 22 artilleries, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 2 armour, 22 artilleries, 3 infantry and 1 tactical_bomber in Tambov, round 1 :  9/28 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Germans with 2 armour, 22 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                60 infantry moved from Russia to Tambov
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Tambov to Russia
                4 aaGuns moved from Russia to Tambov

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs

    Territory Summary for Russians :

    Egypt : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Bryansk : 1 flag, 2 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 15 infantry and 1 tactical_bomber
        Tambov : 1 flag, 4 aaGuns, 2 armour, 22 artilleries and 63 infantry
        Vologda : 1 flag, 2 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 2 infantry
        125 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 72 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 4 / 6
        Italians : 30 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 15 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.422
            Median : 3.000
            Variance : 1.614
            Standard Deviation : 1.270
            Total rolls : 45

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.425
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • I’m incredibly beat tonight, gonna have to take a rain check til tomorrow.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                3 fighters moved from 35 Sea Zone to 46 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                4 fighters moved from Hunan to India
                1 tactical_bomber moved from Hunan to India
                1 tactical_bomber moved from Hunan to India
                2 fighters moved from Hunan to India
                1 tactical_bomber moved from Hunan to Burma
                1 tactical_bomber moved from Hunan to India
                1 mech_infantry moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 1 armour and 2 artilleries
                        AA guns fire in Burma :  0/1 hits
                        Japanese roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  4/7 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour and 2 artilleries in Burma, round 1 :  0/3 hits
                        1 artillery owned by the British and 3 aaGuns owned by the British lost in Burma
                        Japanese roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  4/7 hits
                        UK_Pacific roll dice for 1 armour and 1 artillery in Burma, round 2 :  1/2 hits
                        1 armour owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 3 aaGuns, 1 armour and 2 artilleries
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 1 :  5/7 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in India
                    Japanese attack with 6 fighters and 3 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 6 fighters and 3 tactical_bombers in India, round 1 :  4/9 hits
                        UK_Pacific roll dice for 2 fighters and 2 infantry in India, round 1 :  2/4 hits
                        2 infantry owned by the British , 1 fighter owned by the British , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in India
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 fighters
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Manchuria
                1 mech_infantry moved from Tsinghai to Volgograd
                3 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Evenkiyskiy to Urals
                3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                3 fighters moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to Philippines
                4 fighters moved from India to Shan State
                3 tactical_bombers moved from India to Shan State
                1 tactical_bomber moved from Burma to Shan State
                2 bombers moved from Hunan to Philippines
                2 bombers moved from Hunan to Japan

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                2 artilleries placed in Japan
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
                3 destroyers placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Korea : 1 flag, 1 infantry
        Japan : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
        Manchuria : 1 flag, 1 aaGun
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 airfield
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 fighters and 4 tactical_bombers
        Burma : 1 flag, 3 armour and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 3 fighters, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 12 submarines, 3 tactical_bombers and 3 transports
        Dzavhan : 1 flag
        20 Sea Zone : 1 flag, 3 destroyers
        Central Mongolia : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        55 Sea Zone : 1 flag, 1 destroyer
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 3 infantry
        Volgograd : 1 flag, 1 mech_infantry
        Turkmenistan : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 3 / 6
        Italians : 30 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Completely spaced on why I had fighters in Japan in the first place… I moved one plane back cause of your stupid bomber :P.


  • No problem  :-)

    I’m retiring my 6 year old laptop; the new one came yesterday  :-D

    I think I should have everything up and running by tonight.


  • Didn’t get the laptop setup yet. Just downloaded the file to use on the work computer.  :-D


  • Hmm. Yeah. I don’t remember this game. I’m sure I had a strategy of some sort. I generally do. I just can’t tell what that might have been. LOL!  :lol:


  • Oh yeah, this was that genius game where I slammed z7 and then failed to take Japan.  :roll:

    :lol:

    We need intercept orders for West Germany, por favor.

    intercept.tsvg


  • Would you mind describing the situation to me? Can’t open files at work and have completely forgotten what the board looks like :P.


  • The situation:

    You are playing against an inferior opponent.

    Skip ahead, skip ahead, skip ahead…

    US10 4 strats are bombing WGer. 2 german fighters in WGer available to intercept.

    Pacific map has mexican standoff with Japan sitting on Philippines and Allies sitting on Queensland. US10 attacked Carolines. Europe map features similar scenario in the making, with Italy parked in 95 (west shore of Italy), and the Allies parked in 91. The Allies own Gibraltar (13 land units + 3F) and landed US10 in Morocco (8 land units) and Algeria (I). Soviets don’t have much territory but have lots of pieces (85I, 22A, 2T, 6AA, 4F, 1Tac in Russia and the “collar” territories surrounding it).

    There’s also an odor of cordite in the air. There’s a moderate wind out of the west, say 7 knots sustained gusting to 15. The ground is stained red.

    And you keep sacrificing planes. So I thought I’d give you the opportunity to sacrifice some more…  :wink:


  • Very nice description. I can almost smell the napalm… No intercept, hope the German AAs shoot better than the Russians :P.

    And inferior opponent my ass :P. If your Japan had succeeded the game would be long over by now. I took your lesson about 40% on Japan to heart and used basically the same thing against wheatbeer and won my first match with it (though he’s annihilating me in the rematch). 1 die here or there turns a genius into a moron :P.


  • I’m going to have to pick up the rest of this later, from another location.

    mid_turn_save.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 48 Sea Zone
                1 cruiser moved from 48 Sea Zone to 33 Sea Zone
                4 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Queensland to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Morocco
                Battle in Algeria
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/4 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 18 damage total.  Damaged units is as follows: harbour = 5, airfield = 5, factory_major = 8
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 cruiser in Caroline Islands, round 1 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Caroline Islands, round 1 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Caroline Islands, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                4 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to Gilbert Islands
                1 bomber moved from 46 Sea Zone to Gilbert Islands
                3 carriers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                14 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Gilbert Islands : 1 flag, 2 bombers
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Aleutian Islands : 1 flag, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 14 submarines and 1 transport
        30 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        34 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 3 submarines and 2 transports
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        55 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Gibraltar : 1 flag, 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        United Kingdom : 1 flag, 4 bombers
        Morocco : 1 flag, 4 artilleries and 4 infantry
        Algeria : 1 flag, 1 infantry
        92 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 1 carrier
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 4 submarines, 1 tactical_bomber and 7 transports

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 3 / 6
        Italians : 28 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 29 / 26
        UK_Pacific : 3 / 6
        Italians : 28 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians

    Combat - British

    Non Combat Move - British
                2 armour, 1 artillery and 3 mech_infantrys moved from Trans-Jordan to Egypt
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 fighter and 1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to French West Africa: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    India : 1 flag, 1 airfield and 1 harbour
        Iceland : 1 flag, 1 airfield and 1 harbour
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 aaGun, 1 armour, 1 fighter and 2 infantry
        Syria : 1 flag, 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        81 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 3 / 0
        Italians : 27 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs; end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 8 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 3 / 3
        Italians : 27 / 42
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Syria
                1 bomber moved from Iraq to Syria
                3 infantry moved from Ukraine to Bryansk
                3 infantry moved from Rostov to Bryansk
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 6 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 6 infantry in Bryansk, round 1 :  2/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Syria
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Syria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Syria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Syria
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Syria to Southern Italy
                1 armour moved from West India to Persia
                4 artilleries moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 factory_minor placed in Iraq
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 29 PUs; end with 33 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Italians :

    West India : 1 flag
        Trans-Jordan : 1 flag
        Malta : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 factory_major
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 6 infantry
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Caucasus : 1 flag
        95 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 4 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor
        92 Sea Zone : 1 flag, 2 destroyers and 1 submarine
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 7 / 11
        Japanese : 73 / 78
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 29 / 30
        UK_Pacific : 3 / 3
        Italians : 29 / 44
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 56
  • 94
  • 136
  • 45
  • 85
  • 106
  • 110
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.4k

Users

39.9k

Topics

1.7m

Posts