Here we go again. Lol
G40 Mistergreen Axis vs Karl7(allies) Game 4
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Yeah, I saw that after I posted. Maybe I’ll change it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Amur to Buryatia
2 infantry moved from Russia to Bryansk
2 infantry moved from Archangel to Belarus
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to BryanskCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Volgograd
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Caucasus to Volgograd
1 fighter moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 aaGuns, 1 artillery and 2 infantry moved from Archangel to Vologda
2 aaGuns moved from Amur to Buryatia
3 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 carriers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
1 armour, 4 artilleries and 6 infantry moved from Yunnan to Szechwan
3 fighters moved from Hunan to Kweichow
1 artillery moved from Shensi to Kweichow
2 bombers, 2 fighters and 3 tactical_bombers moved from Hopei to Szechwan
1 fighter moved from French Indo China to Szechwan
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
1 destroyer and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to CelebesCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport
ANZAC defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport in 44 Sea Zone, round 1 : 5/8 hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 1 : 2/4 hits
ANZAC roll dice for 1 artillery in Celebes, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kweichow, round 1 : 3/6 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 12 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Szechwan, round 1 : 10/19 hits
Chinese roll dice for 1 fighter and 12 infantry in Szechwan, round 1 : 3/13 hits
3 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 11/16 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 12 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
2 bombers and 2 tactical_bombers moved from Szechwan to French Indo China
3 fighters moved from Kweichow to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to Philippines
4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
5 infantry moved from Korea to ManchuriaPlace Units - Japanese
2 carriers placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 infantry placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 50 / 64
Russians : 32 / 35
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 4 / 6
British : 29 / 34
UK_Pacific : 6 / 3
Italians : 14 / 20
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was a despicable performance by China… only 4 hits? :-o
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The Japanese chased after the bait, but the bait forgot to bring bullets… :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 90 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Battle in JavaNon Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 44 Sea Zone to New GuineaPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
I hope you plan to back up your invasion fleet. Alas I don’t think Britain got deep enough pockets to save it. Want to alter your cm and/or ncm on the Atlantic side?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 bomber moved from Eastern Persia to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
2 artilleries and 4 infantry moved from Eastern Persia to West India
1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to 81 Sea Zone
1 fighter moved from 80 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
2 fighters placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
oh, yeah, I already changed my mind on that after taking a second look
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I’ll deduct 5 ipc from America as I do Italy. :-)
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:oops: forgot about the money
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 76
EDIT: Turning off Edit Mode
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Rostov to Eastern Poland
1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from Greece to Southern Italy
6 infantry moved from Northern Italy to Western Germany
2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 50 / 64
Russians : 30 / 35
Japanese : 55 / 65
Americans : 56 / 76
Chinese : 4 / 4
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 16 / 16
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
14 armour and 4 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd
2 bombers moved from Germany to Volgograd
1 fighter and 1 tactical_bomber moved from Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Belarus, round 1 : 3/9 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 2/7 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Bryansk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 14 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour and 4 mech_infantrys in Caucasus, round 1 : 5/18 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 14 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bryansk to Ukraine
2 bombers and 1 tactical_bomber moved from Volgograd to Rostov
6 artilleries and 12 infantry moved from Ukraine to Rostov
4 armour moved from Western Ukraine to Ukraine
4 armour moved from Ukraine to Rostov
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Finland
1 aaGun moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
7 armour moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 submarine moved from 70 Sea Zone to 68 Sea ZonePlace Units - Germans
3 infantry placed in France
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 fighter, 1 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 56 / 75
Russians : 24 / 35
Japanese : 55 / 65
Americans : 56 / 76
Chinese : 4 / 4
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 16 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Archangel
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 tactical_bomber
Germans defend with 5 armour, 3 artilleries, 1 factory_minor, 5 mech_infantrys and 1 tactical_bomber
Germans win with 5 armour, 3 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
2 infantry moved from Russia to Vologda
1 aaGun moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Samara
7 infantry moved from Russia to Samara
4 artilleries moved from Russia to Samara
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Samara to Kazakhstan
4 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to SamaraPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
for some reason my tacb can’t bomb your factory?
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Tac’s can only bomb air and naval bases.