@Martin I feel pretty sure that you uploaded the wrong game file.
G40 Mistergreen Axis vs Karl7(allies) Game 4
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 bomber moved from Eastern Persia to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
2 artilleries and 4 infantry moved from Eastern Persia to West India
1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to 81 Sea Zone
1 fighter moved from 80 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
2 fighters placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
oh, yeah, I already changed my mind on that after taking a second look
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I’ll deduct 5 ipc from America as I do Italy. :-)
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:oops: forgot about the money
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 76
EDIT: Turning off Edit Mode
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Rostov to Eastern Poland
1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from Greece to Southern Italy
6 infantry moved from Northern Italy to Western Germany
2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 50 / 64
Russians : 30 / 35
Japanese : 55 / 65
Americans : 56 / 76
Chinese : 4 / 4
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 16 / 16
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
14 armour and 4 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd
2 bombers moved from Germany to Volgograd
1 fighter and 1 tactical_bomber moved from Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Belarus, round 1 : 3/9 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 2/7 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Bryansk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 14 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour and 4 mech_infantrys in Caucasus, round 1 : 5/18 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 14 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bryansk to Ukraine
2 bombers and 1 tactical_bomber moved from Volgograd to Rostov
6 artilleries and 12 infantry moved from Ukraine to Rostov
4 armour moved from Western Ukraine to Ukraine
4 armour moved from Ukraine to Rostov
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Finland
1 aaGun moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
7 armour moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 submarine moved from 70 Sea Zone to 68 Sea ZonePlace Units - Germans
3 infantry placed in France
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 fighter, 1 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 56 / 75
Russians : 24 / 35
Japanese : 55 / 65
Americans : 56 / 76
Chinese : 4 / 4
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 16 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Archangel
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 tactical_bomber
Germans defend with 5 armour, 3 artilleries, 1 factory_minor, 5 mech_infantrys and 1 tactical_bomber
Germans win with 5 armour, 3 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
2 infantry moved from Russia to Vologda
1 aaGun moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Samara
7 infantry moved from Russia to Samara
4 artilleries moved from Russia to Samara
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Samara to Kazakhstan
4 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to SamaraPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
for some reason my tacb can’t bomb your factory?
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Tac’s can only bomb air and naval bases.
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Ah!
Is that a change from OBB?
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No it is not… ok.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
3 fighters and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
3 infantry moved from French Indo China to Shan State
2 artilleries and 1 infantry moved from Yunnan to Shan State
2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Java, round 1 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
Americans roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 6 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Shan State, round 1 : 2/8 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 6 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 20 Sea Zone, round 1 : 6/11 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 21 Sea Zone, round 1 : 6/10 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 21 Sea Zone
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Szechwan to Shensi
4 artilleries moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 infantry moved from Shantung to Anhwe
5 infantry moved from Manchuria to Jehol
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from 21 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Philippines
3 tactical_bombers moved from 20 Sea Zone to French Indo China
2 tactical_bombers moved from 21 Sea Zone to French Indo China
3 fighters moved from 20 Sea Zone to French Indo China
2 fighters moved from 21 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 71 Sea Zone to 82 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 armour placed in Kwangtung
3 armour placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2
Japanese collect 55 PUs (7 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 53 / 75
Russians : 27 / 30
Japanese : 62 / 61
Americans : 52 / 76
Chinese : 3 / 4
British : 29 / 29
UK_Pacific : 5 / 6
Italians : 16 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Edited ncm, trn sz37 > sz35.
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THis is going to take some serious thought :|
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from New Guinea to 42 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 bomber moved from 42 Sea Zone to IndiaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
4 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
3 artilleries moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 81 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from India to Burma
4 fighters moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from India to MalayaCombat - British
Battle in Burma
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.Non Combat Move - British
1 bomber moved from Malaya to India
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Alexandria to Malta
2 armour moved from Egypt to Iraq
1 aaGun moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 cruiser moved from 72 Sea Zone to 70 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
4 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
2 artilleries and 4 infantry moved from West India to IndiaPlace Units - British
1 airfield placed in Malta
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs