• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                3 armour moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Malaya to Burma
                2 armour moved from Yunnan to Burma
                2 armour moved from Kweichow to Burma
                1 tactical_bomber moved from Kweichow to Burma
                2 fighters moved from Kweichow to Burma
                1 armour moved from Suiyuyan to Kansu
                1 armour moved from Hopei to Shensi
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kansu, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour in Shensi, round 1 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Caroline Islands
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships in Caroline Islands, round 1 :  2/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                        Japanese roll dice for 1 tactical_bomber in 36 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British lost in 36 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 7 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery and 7 infantry
                        AA guns fire in Burma :  2/5 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 7 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 :  6/11 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery and 7 infantry in Burma, round 1 :  3/8 hits
                        3 infantry owned by the British , 2 armour owned by the Japanese , 1 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Burma
                        Japanese roll dice for 5 armour, 2 fighters and 1 tactical_bomber in Burma, round 2 :  4/8 hits
                        UK_Pacific roll dice for 1 artillery and 4 infantry in Burma, round 2 :  1/5 hits
                        4 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                        Japanese roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Burma, round 3 :  5/7 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 1 artillery and 7 infantry

    Non Combat Move - Japanese
                2 fighters moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 artilleries moved from Ulaanbaatar to Dzavhan
                4 infantry moved from Buryatia to Yakut S.S.R.
                3 armour moved from Jehol to Kweichow
                3 armour moved from Kiangsu to Kwangsi
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                3 armour moved from Korea to Jehol

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 fighter placed in Japan
                3 armour placed in Korea
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                Japanese collect 47 PUs (3 lost to blockades); end with 49 PUs total

    Production/PUs Summary :

    Germans : 26 / 34
        Russians : 55 / 81
        Japanese : 50 / 49
        Americans : 57 / 77
        Chinese : 2 / 4
        British : 13 / 0
        UK_Pacific : 23 / 24
        Italians : 22 / 35
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 15 times
                4 was rolled 13 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.060
            Median : 3.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 67

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.097
            Median : 3.000
            Variance : 1.033
            Standard Deviation : 1.017
            Total rolls : 31

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 armour; Remaining resources: 59 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 4 Sea Zone to Soviet Far East
                2 armour and 3 artilleries moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Southern France
                    Americans attack with 2 armour, 3 artilleries and 2 fighters
                    Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 armour, 3 artilleries and 2 fighters in Southern France, round 1 :  4/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 1 :  0/3 hits
                        1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Soviet Far East from Japanese, taking Southern France from Italians with 2 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 60 PUs; end with 119 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 124 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 129 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 139 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 1 armour, 2 artilleries and 3 infantry
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 battleship and 3 submarines
        4 Sea Zone : 1 flag, 1 destroyer and 3 transports
        54 Sea Zone : 1 flag, 1 carrier and 2 fighters
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Southern France : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag, 1 artillery
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 cruiser and 1 transport
        110 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 7 transports

    Production/PUs Summary :

    Germans : 26 / 34
        Russians : 56 / 81
        Japanese : 49 / 49
        Americans : 60 / 139
        Chinese : 2 / 4
        British : 13 / 0
        UK_Pacific : 23 / 24
        Italians : 19 / 35
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Italians Combat
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.500
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 26 / 34
        Russians : 56 / 81
        Japanese : 49 / 49
        Americans : 60 / 139
        Chinese : 2 / 3
        British : 13 / 0
        UK_Pacific : 23 / 24
        Italians : 19 / 35
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Italians Combat
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.500
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Combat Move - British
                1 infantry moved from French Indo China to Shan State
                      UK_Pacific take Shan State from Japanese
                2 armour, 3 infantry and 1 mech_infantry moved from India to Burma
                1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Burma
                    British attack with 2 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 4 armour
                        British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Burma, round 1 :  0/6 hits
                        Japanese roll dice for 4 armour in Burma, round 1 :  2/4 hits
                        2 infantry owned by the British lost in Burma
                        British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 4 armour in Burma, round 2 :  3/4 hits
                        1 infantry owned by the British , 1 armour owned by the British , 3 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                        British roll dice for 1 armour in Burma, round 3 :  1/1 hits
                        Japanese roll dice for 1 armour in Burma, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 4 armour
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 submarine moved from 36 Sea Zone to 19 Sea Zone

    Turn Complete - British

    Territory Summary for British :

    Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 armour
        India : 1 flag, 1 airfield and 1 harbour
        37 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 fighter
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 transport
        110 Sea Zone : 1 flag, 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 26 / 34
        Russians : 56 / 81
        Japanese : 47 / 49
        Americans : 60 / 139
        Chinese : 2 / 3
        British : 14 / 0
        UK_Pacific : 25 / 0
        Italians : 18 / 35
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.205
            Median : 3.000
            Variance : 0.289
            Standard Deviation : 0.538
            Total rolls : 39

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.833
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 26 / 34
        Russians : 56 / 81
        Japanese : 47 / 49
        Americans : 60 / 139
        Chinese : 2 / 3
        British : 14 / 0
        UK_Pacific : 25 / 25
        Italians : 18 / 35
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.205
            Median : 3.000
            Variance : 0.289
            Standard Deviation : 0.538
            Total rolls : 39

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.833
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • Customizer

    I accidentally clicked done after only buying 3 tanks for USA. lol


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 armour moved from France to Southern France
                1 armour moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Tanganyika Territory

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 armour and 1 artillery
                    Americans defend with 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 battleship in Southern France, round 1 :  1/1 hits
                        Italians roll dice for 2 armour and 1 artillery in Southern France, round 1 :  2/3 hits
                        Americans roll dice for 2 armour and 3 artilleries in Southern France, round 1 :  3/5 hits
                        3 artilleries owned by the Americans , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Southern France
                    Americans win with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 armour and 1 artillery
                    Casualties for Americans: 3 artilleries
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone

    Place Units - Italians
                3 armour, 2 artilleries and 2 infantry placed in Northern Italy
                1 infantry placed in Union of South Africa

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 26 / 34
        Russians : 56 / 81
        Japanese : 47 / 49
        Americans : 60 / 139
        Chinese : 2 / 3
        British : 13 / 0
        UK_Pacific : 25 / 25
        Italians : 19 / 24
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    British Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • Thats ok I just realized I left the Italian capital empty after I was done my turn. Ugh I didnt help to prolong this game by any means with that move.

  • Customizer

    If you want me to change the placement tell me what you want done and ill take care of it when I do my turn.

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Egypt to 96 Sea Zone

    Combat - ANZAC
                Battle in 96 Sea Zone
                    ANZAC attack with 2 fighters
                    Italians defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the ANZAC lost in 96 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from 96 Sea Zone to Egypt
                2 fighters moved from New South Wales to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        62 Sea Zone : 1 flag, 2 destroyers
        Egypt : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 26 / 34
        Russians : 56 / 81
        Japanese : 44 / 49
        Americans : 60 / 139
        Chinese : 2 / 3
        British : 13 / 0
        UK_Pacific : 28 / 25
        Italians : 19 / 24
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Customizer

    Forgot to post after France, here’s the file


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                3 artilleries moved from Germany to Poland
                4 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Greater Southern Germany
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Greater Southern Germany

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 1 :  0/1 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Poland
                    Germans attack with 3 artilleries and 4 infantry
                    Russians defend with 3 armour, 2 infantry and 3 mech_infantrys
                        Germans roll dice for 3 artilleries and 4 infantry in Poland, round 1 :  2/7 hits
                        Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Poland, round 1 :  2/8 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                        Germans roll dice for 3 artilleries and 2 infantry in Poland, round 2 :  3/5 hits
                        Russians roll dice for 3 armour and 3 mech_infantrys in Poland, round 2 :  3/6 hits
                        2 infantry owned by the Germans , 3 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Poland
                    2 artilleries owned by the Germans retreated to Germany
                    Russians win with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 2 infantry and 3 mech_infantrys
                Battle in Greater Southern Germany
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Greater Southern Germany, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Greater Southern Germany, round 1 :  0/1 hits
                        Germans roll dice for 2 infantry in Greater Southern Germany, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Greater Southern Germany, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Greater Southern Germany
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Greater Southern Germany, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Greater Southern Germany, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Greater Southern Germany
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 2 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 1 :  1/3 hits
                        Americans roll dice for 2 armour in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                        Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Americans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  0/2 hits
                        Americans roll dice for 1 armour in Southern France, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery in Southern France, round 5 :  0/1 hits
                        Americans roll dice for 1 armour in Southern France, round 5 :  1/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    Americans win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Western Germany
                Germans undo move 2.
                Germans undo move 1.
                1 infantry placed in France
                10 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Western Germany
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 29 PUs; end with 30 PUs total

    Production/PUs Summary :

    Germans : 29 / 30
        Russians : 56 / 81
        Japanese : 44 / 49
        Americans : 57 / 139
        Chinese : 2 / 3
        British : 13 / 0
        UK_Pacific : 28 / 25
        Italians : 19 / 24
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.466
            Median : 3.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 58

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.677
            Standard Deviation : 1.295
            Total rolls : 32

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • I wanted my tanks in Rome if possible.

  • Customizer

    k, how’d the game go on Sunday? Did y’all play D-Day?

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 3 armour
                EDIT: Adding units owned by Italians to Southern Italy: 3 armour
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 6 armour, 1 carrier, 1 factory_minor and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Bulgaria to Greece
                      Russians take Greece from Germans
                1 infantry moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 mech_infantry moved from Novgorod to 115 Sea Zone
                1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Denmark
                1 armour moved from Yenisey to Kansu
                1 mech_infantry moved from Novosibirsk to Kansu
                1 mech_infantry moved from Sikang to Kansu
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour and 1 mech_infantry moved from Sikang to Shensi

    Combat - Russians
                Battle in Shensi
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour in Shensi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                    Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Kansu
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in Kansu, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Denmark

    Non Combat Move - Russians
                2 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Russia to Kazakhstan
                1 armour moved from Bulgaria to Slovakia Hungary
                2 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
                3 armour moved from Ukraine to Romania
                1 armour moved from Novgorod to Poland
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 armour placed in Volgograd
                1 factory_minor placed in Iraq
                3 armour placed in Romania
                1 carrier and 2 transports placed in 115 Sea Zone

    Turn Complete - Russians
                Russians collect 61 PUs; end with 64 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 91 PUs

    Territory Summary for Russians :

    Shensi : 1 flag, 1 armour
        Kansu : 1 flag, 1 armour and 2 mech_infantrys
        Szechwan : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 2 armour and 1 mech_infantry
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 armour
        Olgiy : 1 flag
        Greater Southern Germany : 1 flag, 1 infantry
        Slovakia Hungary : 1 flag, 1 armour and 4 infantry
        Romania : 1 flag, 6 armour and 1 factory_minor
        Poland : 1 flag, 6 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
        Norway : 1 flag
        Denmark : 1 flag, 1 mech_infantry
        Albania : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield and 1 factory_major
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Iraq : 1 flag, 1 factory_minor
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 carrier and 2 transports
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 25 / 30
        Russians : 61 / 91
        Japanese : 41 / 49
        Americans : 57 / 139
        Chinese : 5 / 3
        British : 13 / 0
        UK_Pacific : 28 / 25
        Italians : 18 / 24
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • It went well, in my favor anyways lol. We played 42 second edition. Adam and I were axis. He left early so I finished the old man off by myself. Then we played a game of classic with cards and the old style scientists. I was the allies and my Dad was the axis. The allies crushed big time with a little help from cards.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 8 armour; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                3 armour moved from Kwangsi to Burma
                3 armour moved from Kweichow to Burma
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                2 artilleries moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                5 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 submarine
                    1 submarine owned by the British Submerged
                        Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 fighter
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter in Szechwan, round 1 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Szechwan
                    Chinese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 mech_infantry
                Battle in Borneo
                Battle in Burma
                    Japanese attack with 6 armour
                    British defend with 1 armour
                        Japanese roll dice for 6 armour in Burma, round 1 :  4/6 hits
                        UK_Pacific roll dice for 1 armour in Burma, round 1 :  0/1 hits
                        1 armour owned by the British lost in Burma
                    Japanese win, taking Borneo from UK_Pacific, taking Burma from UK_Pacific with 6 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 armour in Shensi, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 fighter owned by the Japanese lost in Shensi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 armour moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Hunan
                2 armour moved from Jehol to Suiyuyan
                1 armour moved from Jehol to Hopei
                3 armour moved from Korea to Jehol
                1 fighter moved from Japan to Hunan

    Place Units - Japanese
                3 armour placed in Kiangsu
                5 armour placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
                Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs total

    Production/PUs Summary :

    Germans : 25 / 30
        Russians : 60 / 91
        Japanese : 47 / 45
        Americans : 57 / 139
        Chinese : 5 / 3
        British : 13 / 0
        UK_Pacific : 23 / 25
        Italians : 18 / 24
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.733
            Median : 2.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • If the Americans come into the Japanese waters I choose to use my kamakazis

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 8 armour, 2 artilleries, 1 battleship, 1 carrier, 4 infantry and 4 transports; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Southern France to France
                4 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Normandy Bordeaux to France
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 1 armour in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 armour owned by the Americans lost in Holland Belgium
                    Germans win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in France
                    Americans attack with 5 armour, 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 4 aaGuns
                        AA guns fire in France :  0/2 hits
                        Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in France, round 1 :  1/9 hits
                        Germans roll dice for 4 aaGuns and 3 infantry in France, round 1 :  0/3 hits
                        1 aaGun owned by the Italians lost in France
                        Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 :  3/9 hits
                        Germans roll dice for 3 aaGuns and 3 infantry in France, round 2 :  2/3 hits
                        3 aaGuns owned by the Italians , 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in France
                        Americans roll dice for 5 armour and 2 fighters in France, round 3 :  4/7 hits
                        Germans roll dice for 3 infantry in France, round 3 :  3/3 hits
                        3 infantry owned by the Germans and 3 armour owned by the Americans lost in France
                    Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 4 aaGuns
                    Casualties for Americans: 3 armour, 1 artillery and 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                2 fighters moved from France to 110 Sea Zone
                7 transports moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer and 2 transports moved from 4 Sea Zone to 14 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 4 transports placed in 10 Sea Zone
                4 infantry placed in Western United States
                2 armour and 2 artilleries placed in Central United States
                6 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 59 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Siberia : 1 flag, 1 armour, 2 artilleries and 3 infantry
        26 Sea Zone : 1 flag
        14 Sea Zone : 1 flag, 1 destroyer and 2 transports
        10 Sea Zone : 1 flag, 2 battleships, 1 carrier, 3 submarines and 4 transports
        4 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 carrier and 2 fighters
        Central United States : 1 flag, 2 armour, 2 artilleries and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 harbour
        France : 1 flag, 2 armour
        102 Sea Zone : 1 flag, 7 transports
        Brazil : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 3
        British : 13 / 0
        UK_Pacific : 21 / 25
        Italians : 18 / 24
        ANZAC : 11 / 21
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.106
            Standard Deviation : 1.052
            Total rolls : 48

    Germans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.903
            Median : 4.000
            Variance : 1.433
            Standard Deviation : 1.197
            Total rolls : 31

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 61 / 91
        Japanese : 46 / 45
        Americans : 52 / 84
        Chinese : 5 / 5
        British : 13 / 0
        UK_Pacific : 21 / 25
        Italians : 18 / 24
        ANZAC : 11 / 21
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.106
            Standard Deviation : 1.052
            Total rolls : 48

    Germans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.903
            Median : 4.000
            Variance : 1.433
            Standard Deviation : 1.197
            Total rolls : 31

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