Mugzy vs Most Holy
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Egypt
British take Trans-Jordan from Italians
British take Egypt from Italians
1 artillery and 7 infantry moved from Burma to Shan State
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - British
Battle in Shan State
British attack with 1 artillery and 7 infantry
Japanese defend with 3 armour and 1 infantry
British roll dice for 1 artillery and 7 infantry in Shan State, round 1 : 0/8 hits
Japanese roll dice for 3 armour and 1 infantry in Shan State, round 1 : 1/4 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 6 infantry in Shan State, round 2 : 0/7 hits
Japanese roll dice for 3 armour and 1 infantry in Shan State, round 2 : 2/4 hits
2 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 4 infantry in Shan State, round 3 : 0/5 hits
Japanese roll dice for 3 armour and 1 infantry in Shan State, round 3 : 1/4 hits
1 infantry owned by the British lost in Shan State
3 infantry owned by the British and 1 artillery owned by the British retreated to Burma
Japanese win with 3 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantry
Battle in French Indo ChinaNon Combat Move - British
4 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 mech_infantry moved from India to Eastern Persia
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea ZoneTurn Complete - British
Territory Summary for British :
Burma : 1 flag, 3 aaGuns, 1 artillery and 7 infantry
India : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 submarine and 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 fighter
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
110 Sea Zone : 1 flag, 1 carrier and 1 transportProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 16 / 0
UK_Pacific : 24 / 0
Italians : 20 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 4.023
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 43Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.917
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.200
Median : 4.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Place Units - UK_Pacific
2 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 armour, 3 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 16 / 0
UK_Pacific : 24 / 24
Italians : 20 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 4.023
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 43Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.917
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.200
Median : 4.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 armour moved from Rhodesia to Anglo Egyptian Sudan
Italians take Belgian Congo from ANZAC
Italians take Anglo Egyptian Sudan from British
1 armour moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
Italians take Kenya from British
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 submarine moved from 103 Sea Zone to 104 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 104 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 104 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 104 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 fighter; Americans defend with 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/4 hits
Americans roll dice for 2 armour, 5 artilleries, 3 fighters and 1 infantry in Normandy Bordeaux, round 1 : 3/11 hits
1 artillery owned by the Americans , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
1 armour owned by the Italians retreated to France
Americans win, taking Gibraltar from Americans with 2 armour, 4 artilleries and 3 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 0/2 hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/2 hits
1 artillery owned by the Italians lost in Egypt
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 armour and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Southern France
1 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 24 / 35
ANZAC : 11 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.071
Median : 4.500
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28British Combat
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.133
Median : 5.000
Variance : 1.786
Standard Deviation : 1.336
Total rolls : 15 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Iraq to 81 Sea ZoneCombat - ANZAC
Battle in 81 Sea Zone
ANZAC attack with 2 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 81 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - ANZAC
2 fighters moved from 81 Sea Zone to Egypt
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 submarines and 1 transport
Egypt : 1 flag, 2 fightersProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 24 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 24 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Germans
Germans buy 3 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
3 infantry moved from Germany to Poland
1 infantry moved from Greece to BulgariaCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 1/1 hits
Russians roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Russians: 1 destroyer
Battle in Poland
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 3 artilleries and 3 infantry in Poland, round 1 : 4/6 hits
Russians roll dice for 1 armour and 3 infantry in Poland, round 1 : 2/4 hits
3 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
1 mech_infantry moved from Scotland to United Kingdom
1 artillery moved from Scotland to United KingdomPlace Units - Germans
3 infantry placed in France
3 infantry placed in United Kingdom
3 artilleries placed in Germany
3 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 34 PUs totalProduction/PUs Summary :
Germans : 33 / 34
Russians : 46 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 24 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.538
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Germans Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 7 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Tsinghai to Sikang
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Samara to Sikang
1 armour and 1 mech_infantry moved from Novgorod to Poland
1 armour moved from Baltic States to Poland
1 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Poland
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Italians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
2 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 fighters moved from Eastern Poland to Poland
1 mech_infantry moved from Western Ukraine to PolandCombat - Russians
Battle in Sikang
Russians attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 1 armour and 4 mech_infantrys in Sikang, round 1 : 2/5 hits
Japanese roll dice for 1 armour in Sikang, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys
Germans defend with 3 artilleries and 1 infantry
Russians roll dice for 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys in Poland, round 1 : 3/10 hits
Germans roll dice for 3 artilleries and 1 infantry in Poland, round 1 : 0/4 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Poland
Russians roll dice for 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys in Poland, round 2 : 1/10 hits
Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Bulgaria
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Bulgaria, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
2 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
8 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Russia to Novosibirsk
2 fighters moved from Poland to Eastern PolandPlace Units - Russians
1 factory_minor placed in Romania
1 transport placed in 115 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Russia
1 armour and 1 mech_infantry placed in Novgorod
Russians undo move 4.
3 armour placed in Ukraine
1 armour placed in RussiaTurn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 81 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 armour and 3 mech_infantrys
Yenisey : 1 flag, 1 armour and 1 infantry
Olgiy : 1 flag
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 4 infantry
Romania : 1 flag, 1 factory_minor
Poland : 1 flag, 3 armour, 2 infantry and 3 mech_infantrys
Norway : 1 flag
Eastern Poland : 1 flag, 2 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
Russia : 1 flag, 1 airfield, 1 armour and 1 factory_major
Ukraine : 1 flag, 3 armour and 1 factory_minor
Novosibirsk : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Bulgaria : 1 flag, 1 armour and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 transport
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 26 / 34
Russians : 55 / 81
Japanese : 47 / 54
Americans : 57 / 77
Chinese : 4 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 22 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.686
Median : 4.000
Variance : 1.794
Standard Deviation : 1.339
Total rolls : 35Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.607
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 28 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
3 armour moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Burma
2 armour moved from Yunnan to Burma
2 armour moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Burma
2 fighters moved from Kweichow to Burma
1 armour moved from Suiyuyan to Kansu
1 armour moved from Hopei to Shensi
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kansu, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour in Shensi, round 1 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caroline Islands
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships in Caroline Islands, round 1 : 2/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 tactical_bomber in 36 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 7 armour, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 7 infantry
AA guns fire in Burma : 2/5 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 7 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 : 6/11 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery and 7 infantry in Burma, round 1 : 3/8 hits
3 infantry owned by the British , 2 armour owned by the Japanese , 1 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Burma
Japanese roll dice for 5 armour, 2 fighters and 1 tactical_bomber in Burma, round 2 : 4/8 hits
UK_Pacific roll dice for 1 artillery and 4 infantry in Burma, round 2 : 1/5 hits
4 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
Japanese roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Burma, round 3 : 5/7 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 artillery and 7 infantryNon Combat Move - Japanese
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 artilleries moved from Ulaanbaatar to Dzavhan
4 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Jehol to Kweichow
3 armour moved from Kiangsu to Kwangsi
2 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 armour moved from Korea to JeholPlace Units - Japanese
3 armour placed in Kiangsu
1 fighter placed in Japan
3 armour placed in Korea
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Japanese collect 47 PUs (3 lost to blockades); end with 49 PUs totalProduction/PUs Summary :
Germans : 26 / 34
Russians : 55 / 81
Japanese : 50 / 49
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 23 / 24
Italians : 22 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.060
Median : 3.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 67Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.097
Median : 3.000
Variance : 1.033
Standard Deviation : 1.017
Total rolls : 31ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour; Remaining resources: 59 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 4 Sea Zone to Soviet Far East
2 armour and 3 artilleries moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 104 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Southern France
Americans attack with 2 armour, 3 artilleries and 2 fighters
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 3 artilleries and 2 fighters in Southern France, round 1 : 4/7 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 1 : 0/3 hits
1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Soviet Far East from Japanese, taking Southern France from Italians with 2 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Gibraltar, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea ZonePlace Units - Americans
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 60 PUs; end with 119 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 139 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 armour, 2 artilleries and 3 infantry
26 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 battleship and 3 submarines
4 Sea Zone : 1 flag, 1 destroyer and 3 transports
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Southern France : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 1 artillery
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 cruiser and 1 transport
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 7 transportsProduction/PUs Summary :
Germans : 26 / 34
Russians : 56 / 81
Japanese : 49 / 49
Americans : 60 / 139
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 23 / 24
Italians : 19 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Italians Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 26 / 34
Russians : 56 / 81
Japanese : 49 / 49
Americans : 60 / 139
Chinese : 2 / 3
British : 13 / 0
UK_Pacific : 23 / 24
Italians : 19 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Italians Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Combat Move - British
1 infantry moved from French Indo China to Shan State
UK_Pacific take Shan State from Japanese
2 armour, 3 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Burma
British attack with 2 armour, 3 infantry and 1 mech_infantry
Japanese defend with 4 armour
British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Burma, round 1 : 0/6 hits
Japanese roll dice for 4 armour in Burma, round 1 : 2/4 hits
2 infantry owned by the British lost in Burma
British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Burma, round 2 : 3/4 hits
Japanese roll dice for 4 armour in Burma, round 2 : 3/4 hits
1 infantry owned by the British , 1 armour owned by the British , 3 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
British roll dice for 1 armour in Burma, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 4 armour
Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 0/3 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 submarine moved from 36 Sea Zone to 19 Sea ZoneTurn Complete - British
Territory Summary for British :
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 armour
India : 1 flag, 1 airfield and 1 harbour
37 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 fighter
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 1 carrier and 1 transportProduction/PUs Summary :
Germans : 26 / 34
Russians : 56 / 81
Japanese : 47 / 49
Americans : 60 / 139
Chinese : 2 / 3
British : 14 / 0
UK_Pacific : 25 / 0
Italians : 18 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.205
Median : 3.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 39Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.833
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 2 armour and 3 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 26 / 34
Russians : 56 / 81
Japanese : 47 / 49
Americans : 60 / 139
Chinese : 2 / 3
British : 14 / 0
UK_Pacific : 25 / 25
Italians : 18 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.205
Median : 3.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 39Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.833
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
I accidentally clicked done after only buying 3 tanks for USA. lol
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from France to Southern France
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Tanganyika TerritoryCombat - Italians
Battle in Southern France
Italians attack with 2 armour and 1 artillery
Americans defend with 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship in Southern France, round 1 : 1/1 hits
Italians roll dice for 2 armour and 1 artillery in Southern France, round 1 : 2/3 hits
Americans roll dice for 2 armour and 3 artilleries in Southern France, round 1 : 3/5 hits
3 artilleries owned by the Americans , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Southern France
Americans win with 2 armour remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour and 1 artillery
Casualties for Americans: 3 artilleries
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 96 Sea ZonePlace Units - Italians
3 armour, 2 artilleries and 2 infantry placed in Northern Italy
1 infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 26 / 34
Russians : 56 / 81
Japanese : 47 / 49
Americans : 60 / 139
Chinese : 2 / 3
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 19 / 24
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.533
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15British Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6Americans Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
Thats ok I just realized I left the Italian capital empty after I was done my turn. Ugh I didnt help to prolong this game by any means with that move.
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If you want me to change the placement tell me what you want done and ill take care of it when I do my turn.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Egypt to 96 Sea ZoneCombat - ANZAC
Battle in 96 Sea Zone
ANZAC attack with 2 fighters
Italians defend with 1 destroyer
ANZAC roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the ANZAC lost in 96 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 destroyer
Battle in MalayaNon Combat Move - ANZAC
1 fighter moved from 96 Sea Zone to Egypt
2 fighters moved from New South Wales to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
62 Sea Zone : 1 flag, 2 destroyers
Egypt : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 26 / 34
Russians : 56 / 81
Japanese : 44 / 49
Americans : 60 / 139
Chinese : 2 / 3
British : 13 / 0
UK_Pacific : 28 / 25
Italians : 19 / 24
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Forgot to post after France, here’s the file
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
3 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 1 artillery
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Poland
Germans attack with 3 artilleries and 4 infantry
Russians defend with 3 armour, 2 infantry and 3 mech_infantrys
Germans roll dice for 3 artilleries and 4 infantry in Poland, round 1 : 2/7 hits
Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Poland, round 1 : 2/8 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 3 artilleries and 2 infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 3 armour and 3 mech_infantrys in Poland, round 2 : 3/6 hits
2 infantry owned by the Germans , 3 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Poland
2 artilleries owned by the Germans retreated to Germany
Russians win with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry and 3 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Greater Southern Germany, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 1/3 hits
Americans roll dice for 2 armour in Southern France, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 armour in Southern France, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
Americans roll dice for 1 armour in Southern France, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
Place Units - Germans
3 infantry placed in France
3 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 infantry placed in France
10 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Western Germany
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 30 PUs totalProduction/PUs Summary :
Germans : 29 / 30
Russians : 56 / 81
Japanese : 44 / 49
Americans : 57 / 139
Chinese : 2 / 3
British : 13 / 0
UK_Pacific : 28 / 25
Italians : 19 / 24
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.466
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 58Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.438
Median : 3.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 32Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.222
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
I wanted my tanks in Rome if possible.