Mugzy vs Most Holy
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Kansu to Kweichow
1 armour and 3 mech_infantrys moved from Sikang to Kweichow
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Belarus to Baltic States
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea Zone
7 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 cruiser and 2 fighters in 113 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Russians attack with 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 7 infantry in Eastern Poland, round 1 : 0/7 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 7 infantry in Eastern Poland, round 2 : 2/7 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 2 armour and 5 mech_infantrys
Japanese defend with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Russians roll dice for 2 armour and 5 mech_infantrys in Kweichow, round 1 : 1/7 hits
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 1 : 4/6 hits
1 armour owned by the Japanese and 4 mech_infantrys owned by the Russians lost in Kweichow
Russians roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Kweichow
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Japanese: 1 armour
Casualties for Russians: 2 armour and 5 mech_infantrys
Battle in Baltic States
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Baltic States, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Norway to Vyborg
1 carrier and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 fighters moved from 113 Sea Zone to Norway
1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Russia
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUsTerritory Summary for Russians :
Yenisey : 1 flag, 1 infantry
Olgiy : 1 flag
Norway : 1 flag, 2 fighters
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 4 infantry
Bryansk : 1 flag, 8 infantry
Vyborg : 1 flag, 1 armour
Eastern Poland : 1 flag, 6 infantry
Bessarabia : 1 flag, 4 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 2 mech_infantrys
Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 6 infantry
Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
113 Sea Zone : 1 flag, 1 cruiser
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 carrier and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 47
Russians : 40 / 51
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 14 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.702
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 47Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
3 armour, 2 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 armour moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 armour moved from Kiangsu to Kwangsi
1 armour moved from Hunan to Yunnan
1 armour moved from Suiyuyan to Szechwan
Japanese take Shensi from Chinese
1 armour moved from Hopei to Szechwan
1 armour moved from Hopei to Yunnan
3 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Yunnan
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 carriers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 3 carriers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 3 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 3 armour and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Japanese roll dice for 3 armour and 2 infantry in Malaya, round 1 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 1 : 2/3 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 2/2 hits
1 bomber owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour remaining. Battle score for attacker is -27
Casualties for Japanese: 2 armour, 1 bomber and 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 3 armour
British defend with 1 armour
Japanese roll dice for 3 armour in Kwangsi, round 1 : 0/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Szechwan
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 1 : 3/4 hits
Chinese roll dice for 3 infantry in Szechwan, round 1 : 1/3 hits
1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Hunan
1 fighter moved from Szechwan to Kweichow
1 tactical_bomber moved from Szechwan to Hunan
1 armour moved from Jehol to Suiyuyan
2 artilleries moved from Manchuria to Buyant-Uhaa
1 armour moved from Korea to Jehol
2 battleships, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Hainan
1 tactical_bomber moved from 37 Sea Zone to Hainan
3 infantry moved from Korea to AmurPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Kiangsu
3 armour placed in KoreaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 armour
Korea : 1 flag, 1 aaGun, 3 armour and 1 factory_major
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 1 aaGun
Hainan : 1 flag, 1 fighter and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 fighter
Hunan : 1 flag, 1 fighter and 1 tactical_bomber
Hopei : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 3 armour, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
37 Sea Zone : 1 flag, 3 transports
35 Sea Zone : 1 flag, 2 battleships, 2 cruisers and 1 destroyer
Dzavhan : 1 flag
26 Sea Zone : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Buyant-Uhaa : 1 flag, 2 artilleries
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 44 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 52 / 77
Chinese : 4 / 13
British : 14 / 0
UK_Pacific : 25 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.325
Median : 3.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 40Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.630
Median : 4.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.700
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 artilleries moved from Gibraltar to 91 Sea Zone
4 artilleries and 4 transports moved from 91 Sea Zone to 105 Sea Zone
4 artilleries moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 4 artilleries and 1 fighter
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 artilleries and 1 fighter in Normandy Bordeaux, round 1 : 1/5 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking 26 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 4 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 105 Sea Zone
1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 battleship and 2 submarines placed in 10 Sea Zone
1 cruiser and 2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 destroyer and 2 submarines
30 Sea Zone : 1 flag, 1 carrier and 2 fighters
26 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 battleship and 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor and 1 harbour
108 Sea Zone : 1 flag, 2 artilleries, 2 infantry and 2 transports
101 Sea Zone : 1 flag, 1 cruiser and 2 transports
Brazil : 1 flag
105 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 13
British : 14 / 0
UK_Pacific : 25 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 14 / 0
UK_Pacific : 25 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 artillery and 7 infantry moved from India to Burma
1 infantry moved from India to Burma
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to Normandy BordeauxTurn Complete - British
Territory Summary for British :
Yunnan : 1 flag, 1 armour
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery and 8 infantry
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
38 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 fighter
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 carrier and 1 transport
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 14 / 0
UK_Pacific : 25 / 0
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
2 submarines placed in 39 Sea Zone
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Units Change Ownership
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 14 / 0
UK_Pacific : 25 / 25
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
3 armour moved from Union of South Africa to South West Africa
Italians take South West Africa from British
3 armour moved from South West Africa to RhodesiaCombat - Italians
Battle in Rhodesia
Italians attack with 3 armour
ANZAC defend with 1 infantry
Italians roll dice for 3 armour in Rhodesia, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Rhodesia, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Rhodesia
Italians win, taking Rhodesia from ANZAC with 2 armour remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 103 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to France
2 aaGuns moved from Western Germany to France
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 2 fighters
Italians defend with 1 armour and 1 harbour
ANZAC roll dice for 2 fighters in Egypt, round 1 : 2/2 hits
Italians roll dice for 1 armour in Egypt, round 1 : 1/1 hits
1 armour owned by the Italians and 1 fighter owned by the ANZAC lost in Egypt
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armour
Battle in Trans-Jordan
ANZAC attack with 1 fighter
Italians defend with 1 artillery
ANZAC roll dice for 1 fighter in Trans-Jordan, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to IraqPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 1 flag, 1 destroyer and 2 submarines
62 Sea Zone : 1 flag, 1 carrier and 1 transport
Belgian Congo : 1 flag
Iraq : 1 flag, 2 fightersProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 1.800
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 1.800
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 carrier and 1 transport
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 carrier and 1 transport in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 carrier and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Russians lost in 115 Sea Zone
1 transport owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 23
Casualties for Russians: 1 carrier and 1 transportNon Combat Move - Germans
2 artilleries moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
1 artillery moved from Germany to Poland
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland BelgiumPlace Units - Germans
1 artillery and 2 infantry placed in France
2 infantry placed in United Kingdom
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs totalProduction/PUs Summary :
Germans : 42 / 43
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
4 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Norway to Poland
1 armour moved from Novgorod to PolandCombat - Russians
Battle in Poland
Russians attack with 1 armour, 2 fighters and 4 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 2 fighters and 4 infantry in Poland, round 1 : 1/7 hits
Germans roll dice for 1 armour and 1 artillery in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Poland, round 2 : 2/6 hits
Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits
1 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 6 infantry
Germans defend with 2 artilleries
Russians roll dice for 6 infantry in Slovakia Hungary, round 1 : 1/6 hits
Germans roll dice for 2 artilleries in Slovakia Hungary, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians roll dice for 5 infantry in Slovakia Hungary, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour and 4 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour and 4 infantry in Romania, round 1 : 1/5 hits
Germans roll dice for 2 armour in Romania, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Romania
Russians roll dice for 1 armour and 3 infantry in Romania, round 2 : 1/4 hits
Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 6 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Novosibirsk to Kansu
1 armour moved from Novosibirsk to Yenisey
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 armour moved from Vyborg to Baltic States
8 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Western Ukraine
2 fighters moved from Poland to Eastern PolandPlace Units - Russians
1 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Russia
1 destroyer placed in 115 Sea ZoneTurn Complete - Russians
Russians collect 48 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 69 PUsTerritory Summary for Russians :
Kansu : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 1 armour and 1 infantry
Olgiy : 1 flag
Slovakia Hungary : 1 flag, 5 infantry
Romania : 1 flag, 1 armour and 3 infantry
Poland : 1 flag, 1 armour and 3 infantry
Norway : 1 flag
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Bessarabia : 1 flag, 2 artilleries and 6 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 1 mech_infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 8 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Samara : 1 flag, 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 34 / 43
Russians : 48 / 69
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.738
Median : 4.000
Variance : 0.585
Standard Deviation : 0.765
Total rolls : 42Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.758
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 33 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour and 1 transport; Remaining resources: 3 PUs;Combat Move - Japanese
2 units repaired.
1 fighter moved from Hainan to 37 Sea Zone
1 tactical_bomber moved from Hainan to 37 Sea Zone
3 armour moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Yunnan
1 armour moved from Kwangsi to Yunnan
1 armour moved from Szechwan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 armour moved from Suiyuyan to Sikang
2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour in Sikang, round 1 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 fighters and 1 tactical_bomber
British defend with 1 armour; Chinese defend with 4 infantry
Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 1 : 1/5 hits
1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/5 hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits
1 armour owned by the British and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Casualties for Chinese: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 3 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 : 6/10 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarinesNon Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
2 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hopei
2 artilleries moved from Buyant-Uhaa to Ulaanbaatar
4 infantry moved from Amur to Buryatia
3 armour moved from Korea to Jehol
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
2 fighters moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to KweichowPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Korea
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 54 PUs totalProduction/PUs Summary :
Germans : 34 / 43
Russians : 48 / 69
Japanese : 51 / 54
Americans : 54 / 75
Chinese : 2 / 5
British : 13 / 0
UK_Pacific : 22 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.422
Median : 3.000
Variance : 1.068
Standard Deviation : 1.034
Total rolls : 45Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.133
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 105 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 105 Sea Zone to Holland BelgiumCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Italians lost in 104 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 105 Sea Zone to 110 Sea Zone
4 transports moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer placed in 110 Sea Zone
2 armour placed in Normandy Bordeaux
1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
1 armour, 2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship and 2 submarines
10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery
104 Sea Zone : 1 flag, 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Brazil : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 6 transportsProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 51 / 54
Americans : 57 / 77
Chinese : 2 / 5
British : 13 / 0
UK_Pacific : 22 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Egypt
British take Trans-Jordan from Italians
British take Egypt from Italians
1 artillery and 7 infantry moved from Burma to Shan State
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - British
Battle in Shan State
British attack with 1 artillery and 7 infantry
Japanese defend with 3 armour and 1 infantry
British roll dice for 1 artillery and 7 infantry in Shan State, round 1 : 0/8 hits
Japanese roll dice for 3 armour and 1 infantry in Shan State, round 1 : 1/4 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 6 infantry in Shan State, round 2 : 0/7 hits
Japanese roll dice for 3 armour and 1 infantry in Shan State, round 2 : 2/4 hits
2 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 4 infantry in Shan State, round 3 : 0/5 hits
Japanese roll dice for 3 armour and 1 infantry in Shan State, round 3 : 1/4 hits
1 infantry owned by the British lost in Shan State
3 infantry owned by the British and 1 artillery owned by the British retreated to Burma
Japanese win with 3 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantry
Battle in French Indo ChinaNon Combat Move - British
4 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 mech_infantry moved from India to Eastern Persia
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea ZoneTurn Complete - British
Territory Summary for British :
Burma : 1 flag, 3 aaGuns, 1 artillery and 7 infantry
India : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 submarine and 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 fighter
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
110 Sea Zone : 1 flag, 1 carrier and 1 transportProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 16 / 0
UK_Pacific : 24 / 0
Italians : 20 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 4.023
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 43Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.917
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.200
Median : 4.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Place Units - UK_Pacific
2 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 armour, 3 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 16 / 0
UK_Pacific : 24 / 24
Italians : 20 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 4.023
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 43Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.917
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.200
Median : 4.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 armour moved from Rhodesia to Anglo Egyptian Sudan
Italians take Belgian Congo from ANZAC
Italians take Anglo Egyptian Sudan from British
1 armour moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
Italians take Kenya from British
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 submarine moved from 103 Sea Zone to 104 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 104 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 104 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 104 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 fighter; Americans defend with 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/4 hits
Americans roll dice for 2 armour, 5 artilleries, 3 fighters and 1 infantry in Normandy Bordeaux, round 1 : 3/11 hits
1 artillery owned by the Americans , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
1 armour owned by the Italians retreated to France
Americans win, taking Gibraltar from Americans with 2 armour, 4 artilleries and 3 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 0/2 hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/2 hits
1 artillery owned by the Italians lost in Egypt
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 armour and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Southern France
1 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 24 / 35
ANZAC : 11 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.071
Median : 4.500
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28British Combat
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.133
Median : 5.000
Variance : 1.786
Standard Deviation : 1.336
Total rolls : 15 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Iraq to 81 Sea ZoneCombat - ANZAC
Battle in 81 Sea Zone
ANZAC attack with 2 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 81 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - ANZAC
2 fighters moved from 81 Sea Zone to Egypt
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 submarines and 1 transport
Egypt : 1 flag, 2 fightersProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 24 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 24 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Germans
Germans buy 3 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
3 infantry moved from Germany to Poland
1 infantry moved from Greece to BulgariaCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 1/1 hits
Russians roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Russians: 1 destroyer
Battle in Poland
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 3 artilleries and 3 infantry in Poland, round 1 : 4/6 hits
Russians roll dice for 1 armour and 3 infantry in Poland, round 1 : 2/4 hits
3 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
1 mech_infantry moved from Scotland to United Kingdom
1 artillery moved from Scotland to United KingdomPlace Units - Germans
3 infantry placed in France
3 infantry placed in United Kingdom
3 artilleries placed in Germany
3 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 34 PUs totalProduction/PUs Summary :
Germans : 33 / 34
Russians : 46 / 69
Japanese : 49 / 54
Americans : 57 / 77
Chinese : 2 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 24 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.538
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Germans Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 7 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Tsinghai to Sikang
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Samara to Sikang
1 armour and 1 mech_infantry moved from Novgorod to Poland
1 armour moved from Baltic States to Poland
1 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Poland
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Italians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
2 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 fighters moved from Eastern Poland to Poland
1 mech_infantry moved from Western Ukraine to PolandCombat - Russians
Battle in Sikang
Russians attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 1 armour and 4 mech_infantrys in Sikang, round 1 : 2/5 hits
Japanese roll dice for 1 armour in Sikang, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys
Germans defend with 3 artilleries and 1 infantry
Russians roll dice for 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys in Poland, round 1 : 3/10 hits
Germans roll dice for 3 artilleries and 1 infantry in Poland, round 1 : 0/4 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Poland
Russians roll dice for 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys in Poland, round 2 : 1/10 hits
Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Bulgaria
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Bulgaria, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
2 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
8 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Russia to Novosibirsk
2 fighters moved from Poland to Eastern PolandPlace Units - Russians
1 factory_minor placed in Romania
1 transport placed in 115 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Russia
1 armour and 1 mech_infantry placed in Novgorod
Russians undo move 4.
3 armour placed in Ukraine
1 armour placed in RussiaTurn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 81 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 armour and 3 mech_infantrys
Yenisey : 1 flag, 1 armour and 1 infantry
Olgiy : 1 flag
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 4 infantry
Romania : 1 flag, 1 factory_minor
Poland : 1 flag, 3 armour, 2 infantry and 3 mech_infantrys
Norway : 1 flag
Eastern Poland : 1 flag, 2 armour, 2 artilleries, 2 fighters, 14 infantry and 3 mech_infantrys
Russia : 1 flag, 1 airfield, 1 armour and 1 factory_major
Ukraine : 1 flag, 3 armour and 1 factory_minor
Novosibirsk : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Bulgaria : 1 flag, 1 armour and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 transport
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 26 / 34
Russians : 55 / 81
Japanese : 47 / 54
Americans : 57 / 77
Chinese : 4 / 4
British : 13 / 0
UK_Pacific : 24 / 24
Italians : 22 / 35
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.686
Median : 4.000
Variance : 1.794
Standard Deviation : 1.339
Total rolls : 35Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.607
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 28