sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
Yeah, I guess it is getting fairly ugly, isn’t it, Garg? ::sigh:: I still haven’t played nearly enough of these games to be remotely competitive yet.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 0/2 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 1 : 0/9 hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 1 : 1/6 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 4 : 2/6 hits
British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 4 : 0/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Alexandria
1 armour and 2 infantry moved from Bulgaria to Romania
2 aaGuns moved from Yugoslavia to Romania
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern Italy
Place Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag, 1 bomber
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 flag, 1 armour
Romania : 1 flag, 2 aaGuns and 2 infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 armour and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 24 / 28
UK_Pacific : 14 / 15
Italians : 19 / 29
ANZAC : 14 / 19
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
That’s what cha get for talking smack GTB ;)
Crap, I accidentally hit “Done” instead of “Post”. Here is the file after the turn. I attacked sz 33 and only damaged the carrier. I figured that’s what you would want to do, without ool, but if you want to change it, you can? Anyway, it worked out for you because you didn’t lose anything, and the carrier should repair at the beginning of next turn anyway.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Libya : 1 flag, 2 infantry
72 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 24 / 28
UK_Pacific : 14 / 15
Italians : 19 / 29
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.595
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
ANZAC Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 6/8 hits
British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the British , 1 submarine owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
Non Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
3 aaGuns, 4 armour and 10 artilleries moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Romania to Slovakia Hungary
2 armour moved from Normandy Bordeaux to Western Germany
1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy
2 bombers, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 5 infantry
Western Germany : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Poland : 1 flag, 6 aaGuns, 7 armour, 18 artilleries, 26 infantry and 3 mech_infantrys
Germany : 1 flag, 1 factory_major and 10 mech_infantrys
Southern Italy : 1 flag, 1 fighter and 2 tactical_bombers
Bulgaria : 1 flag
115 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 10 infantry
110 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 24 / 28
UK_Pacific : 14 / 15
Italians : 19 / 29
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Crap, I accidentally hit “Done” instead of “Post”. Here is the file after the turn. I attacked sz 33 and only damaged the carrier. I figured that’s what you would want to do, without ool, but if you want to change it, you can? Anyway, it worked out for you because you didn’t lose anything, and the carrier should repair at the beginning of next turn anyway.
that was the correct ool.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Belarus
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Territory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 2 aaGuns, 5 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
Karelia : 1 flag, 1 artillery and 9 infantry
Bryansk : 1 flag, 1 artillery and 11 infantry
Vyborg : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Smolensk : 1 flag, 2 artilleries and 2 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 24 / 28
UK_Pacific : 14 / 15
Italians : 19 / 29
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Siam to Shan State
1 artillery and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 carriers moved from 43 Sea Zone to 38 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Siam to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
1 artillery and 3 infantry moved from Kweichow to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
Combat - Japanese
Battle in Burma
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking Burma from UK_Pacific, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Malaya
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 artillery, 7 infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 1 : 9/17 hits
Chinese roll dice for 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/14 hits
5 infantry owned by the British , 3 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
2 infantry owned by the British , 1 tactical_bomber owned by the British , 1 fighter owned by the Chinese , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 7 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
British roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Java, round 1 : 0/5 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Java, round 2 : 0/5 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Malaya to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
5 submarines moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 harbour placed in Kwangsi
1 artillery and 3 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Kwangsi : 1 flag, 2 bombers, 3 fighters, 1 harbour, 4 infantry and 4 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 10 infantry
Shensi : 1 flag, 2 artilleries and 1 infantry
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 flag, 5 submarines
37 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
36 Sea Zone : 1 flag, 2 transports
39 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 submarine
38 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 flag, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 52
Chinese : 3 / 12
British : 24 / 28
UK_Pacific : 9 / 15
Italians : 19 / 29
ANZAC : 10 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
i did not scramble your indian fighter.
if you want to scramble, feel free to reroll the battle.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Wake Island to Guam
1 submarine moved from 31 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Guam
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 battleships moved from 31 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 31 Sea Zone to 26 Sea Zone
2 cruisers moved from 31 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield, 1 bomber and 3 fighters
Wake Island : 1 flag, 1 airfield, 1 bomber and 4 fighters
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 1 battleship and 1 carrier
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 12
British : 24 / 28
UK_Pacific : 9 / 15
Italians : 19 / 29
ANZAC : 10 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Non Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 fighter moved from Morocco to Libya
2 infantry moved from Algeria to Tunisia
3 infantry moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 23 PUs (1 lost to blockades); end with 23 PUs total
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 1 flag, 2 infantry
Tunisia : 1 flag, 2 infantry
Libya : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag, 3 infantry
72 Sea Zone : 1 flag, 1 transport
Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 24 / 23
UK_Pacific : 9 / 0
Italians : 19 / 29
ANZAC : 10 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
6 was rolled 2 times
Average roll : 3.600
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,1,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flag
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 24 / 23
UK_Pacific : 9 / 6
Italians : 19 / 29
ANZAC : 10 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Alexandria to Trans-Jordan
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
Combat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 3/6 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
2 aaGuns and 1 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Yugoslavia to Romania
2 armour moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Albania
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 artillery, 3 infantry and 4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Trans-Jordan : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 airfield and 1 harbour
Nigeria : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 3 infantry
Romania : 1 flag, 2 mech_infantrys
Tobruk : 1 flag, 1 artillery and 1 infantry
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 4 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bessarabia : 1 flag, 2 aaGuns, 2 armour and 2 infantry
99 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
62 Sea Zone : 1 flag, 4 submarines and 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French West Africa
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
French West Africa : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Libya : 1 flag, 2 infantry
72 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 artillery and 10 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Novgorod
3 armour and 3 mech_infantrys moved from Poland to Novgorod
Germans take Baltic States from Russians
3 fighters and 2 tactical_bombers moved from Western Germany to Karelia
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 9 infantry
Germans roll dice for 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers in Karelia, round 1 : 6/16 hits
Russians roll dice for 1 artillery and 9 infantry in Karelia, round 1 : 4/10 hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 3 fighters, 6 infantry and 2 tactical_bombers in Karelia, round 2 : 3/12 hits
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Karelia, round 3 : 5/11 hits
Russians roll dice for 1 artillery in Karelia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 6 infantry
Casualties for Russians: 1 artillery and 9 infantry
Battle in Novgorod
Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Novgorod, round 1 : 1/8 hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 1 : 1/6 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 1/7 hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits
1 infantry owned by the Russians , 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 2 bombers in Novgorod, round 3 : 2/3 hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 2 fighters remaining. Battle score for attacker is -22
Casualties for Germans: 3 armour, 1 bomber and 3 mech_infantrys
Casualties for Russians: 3 infantry and 1 tactical_bomber
Non Combat Move - Germans
6 aaGuns, 18 artilleries and 25 infantry moved from Poland to Eastern Poland
4 armour moved from Poland to Eastern Poland
1 bomber moved from Novgorod to Germany
3 fighters and 2 tactical_bombers moved from Karelia to Finland
2 armour and 3 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Germany to Poland
4 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 43 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Poland : 1 flag, 2 armour and 9 mech_infantrys
Germany : 1 flag, 1 bomber, 1 factory_major and 10 mech_infantrys
Karelia : 1 flag, 1 artillery and 4 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 6 aaGuns, 4 armour, 18 artilleries, 31 infantry and 4 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 3 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 44 / 51
Russians : 34 / 38
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 fighter moved from Novgorod to Bessarabia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Novgorod to Bessarabia
3 mech_infantrys moved from Belarus to Karelia
4 armour moved from Belarus to Karelia
1 infantry moved from Vyborg to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 4 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Karelia, round 1 : 3/8 hits
Germans roll dice for 1 artillery and 4 infantry in Karelia, round 1 : 4/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Karelia
Russians roll dice for 4 armour in Karelia, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 armour, 1 infantry and 3 mech_infantrys
Battle in Bessarabia
Russians attack with 1 bomber, 2 fighters and 4 infantry
Italians defend with 2 aaGuns, 2 armour and 2 infantry
AA guns fire in Bessarabia : 1/3 hits
1 fighter owned by the Russians lost in Bessarabia
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Bessarabia, round 1 : 2/6 hits
Italians roll dice for 2 aaGuns, 2 armour and 2 infantry in Bessarabia, round 1 : 3/4 hits
3 infantry owned by the Russians and 2 aaGuns owned by the Italians lost in Bessarabia
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/3 hits
Italians roll dice for 2 armour and 2 infantry in Bessarabia, round 2 : 2/4 hits
1 infantry owned by the Russians , 1 fighter owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
retreated to Bessarabia
Italians win with 2 armour remaining. Battle score for attacker is -16
Casualties for Russians: 2 fighters and 4 infantry
Casualties for Italians: 2 aaGuns and 2 infantry
Battle in 115 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Russians
1 bomber moved from Bessarabia to Russia
1 infantry moved from Bryansk to Ukraine
2 aaGuns and 6 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 13 infantry moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Smolensk to Bryansk
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 3 armour
Bryansk : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry
Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 14 infantry
112 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser
Production/PUs Summary :
Germans : 42 / 51
Russians : 36 / 36
Japanese : 51 / 61
Americans : 52 / 77
Chinese : 3 / 3
British : 22 / 23
UK_Pacific : 9 / 6
Italians : 22 / 32
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 2.872
Median : 2.000
Variance : 1.447
Standard Deviation : 1.203
Total rolls : 39
Germans Combat
1 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.286
Median : 1.000
Variance : 3.167
Standard Deviation : 1.780
Total rolls : 7
Russians Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.238
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21
Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.545
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Ha, of course, the German dice rolls go totally in your favor, too.