WELCOME TO DEATH T.V. (Love) Vs (GTB)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 32 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
                2 carriers and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 fighters and 2 tactical_bombers moved from Burma to Szechwan
                1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
                1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 42 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 32 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    ANZAC defend with 3 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 :  1/4 hits
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 25
                    Casualties for ANZAC: 3 submarines and 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Java, round 1 :  1/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Java, round 2 :  2/5 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 1 :  4/9 hits
                        Chinese roll dice for 6 infantry in Szechwan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Szechwan, round 2 :  4/8 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Szechwan
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber
                    Americans defend with 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 6 submarines in 33 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 :  5/12 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 1 :  6/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 :  4/9 hits
                        2 battleships owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 3 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 :  6/11 hits
                        Americans roll dice for 1 fighter and 1 transport in 33 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans , 1 bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 78
                    Casualties for Japanese: 2 bombers, 1 carrier and 6 submarines
                    Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                6 infantry moved from India to 39 Sea Zone
                6 infantry and 4 transports moved from 39 Sea Zone to 37 Sea Zone
                9 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 artillery placed in Malaya
                1 artillery and 2 infantry placed in India
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 3 fighters, 1 harbour and 3 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 10 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 9 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag
        Java : 1 flag, 1 armour, 2 artilleries and 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 3 transports
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
        32 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer and 4 submarines

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 32 / 33
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 25 / 33
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 armour moved from Gibraltar to 91 Sea Zone
                2 armour, 1 cruiser, 1 destroyer, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                2 armour moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Guam to 32 Sea Zone
                1 bomber moved from Wake Island to 32 Sea Zone
                1 bomber moved from Guam to 32 Sea Zone

    Combat - Americans
                Battle in 32 Sea Zone
                    Americans attack with 2 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 fighter in 32 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 32 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Southern France

    Non Combat Move - Americans
                1 bomber moved from 32 Sea Zone to Guam
                1 bomber moved from 32 Sea Zone to Wake Island
                1 battleship, 1 carrier and 2 fighters moved from 25 Sea Zone to 7 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from Western United States to 7 Sea Zone
                1 fighter moved from Western United States to 7 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 4 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Marshall Islands : 1 flag, 2 infantry
        Guam : 1 flag, 1 airfield, 1 bomber and 5 fighters
        Wake Island : 1 flag, 1 airfield and 1 bomber
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 4 submarines
        7 Sea Zone : 1 flag, 1 armour, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 32 / 33
        Japanese : 61 / 67
        Americans : 53 / 73
        Chinese : 1 / 1
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 22 / 33
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • Intercept orders?

  • TripleA

    send up all the interceptors.

  • TripleA

    sorrry i thought tacs could scamble too.
    i will not scramble any planes


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - British
                British buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany

    Combat - British
                Air Battle in Western Germany
                    British attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Malta to Southern France

    Place Units - British
                1 infantry placed in United Kingdom
                2 submarines and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Territory Summary for British :

    Sumatra : 1 flag, 1 infantry
        West India : 1 flag, 3 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 5 infantry
        Southern France : 1 flag, 2 fighters
        Tunisia : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 flag, 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 32 / 33
        Japanese : 61 / 67
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 22 / 33
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 32 / 33
        Japanese : 61 / 67
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 22 / 22
        UK_Pacific : 6 / 0
        Italians : 22 / 33
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                2 artilleries and 5 infantry moved from Iraq to Northwest Persia
                1 artillery and 4 infantry moved from Northern Italy to Southern France
                2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
                1 bomber moved from Yugoslavia to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 2 fighters; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 1 :  4/9 hits
                        Americans roll dice for 2 armour, 2 fighters and 1 mech_infantry in Southern France, round 1 :  3/5 hits
                        1 mech_infantry owned by the Americans , 2 armour owned by the Americans , 1 fighter owned by the British and 3 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 :  2/6 hits
                        Americans roll dice for 1 fighter in Southern France, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 2 fighters
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
                4 mech_infantrys moved from Romania to Western Ukraine

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 26 PUs (3 lost to blockades); end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 2 infantry
        Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield and 1 harbour
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        Albania : 1 flag, 1 infantry
        Northern Italy : 1 flag, 2 aaGuns and 1 factory_major
        Southern Italy : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 4 mech_infantrys
        Caucasus : 1 flag, 1 armour
        95 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Iraq : 1 flag
        Northwest Persia : 1 flag, 2 artilleries and 5 infantry
        Persia : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 30 / 33
        Japanese : 61 / 67
        Americans : 50 / 73
        Chinese : 1 / 2
        British : 20 / 22
        UK_Pacific : 6 / 0
        Italians : 29 / 35
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        57 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 30 / 33
        Japanese : 61 / 67
        Americans : 50 / 73
        Chinese : 1 / 2
        British : 20 / 22
        UK_Pacific : 6 / 0
        Italians : 29 / 35
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Libya to Tobruk

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 flag, 2 infantry
        United Kingdom : 1 flag, 2 infantry
        French West Africa : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        72 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 30 / 33
        Japanese : 61 / 67
        Americans : 50 / 73
        Chinese : 1 / 2
        British : 20 / 22
        UK_Pacific : 6 / 0
        Italians : 29 / 35
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Ukraine
                5 armour moved from Western Ukraine to Ukraine
                7 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                18 artilleries, 30 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Poland to Western Ukraine
                1 bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 18 artilleries, 30 infantry and 15 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 18 artilleries, 30 infantry and 15 mech_infantrys in Bryansk, round 1 :  18/63 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 18 artilleries, 30 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 6 armour and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 6 armour and 8 mech_infantrys in Ukraine, round 1 :  5/14 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  3/3 hits
                        3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 3 submarines and 1 transport
                    3 submarines owned by the British Submerged
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Finland to Western Ukraine
                2 fighters and 3 tactical_bombers moved from Western Germany to Western Ukraine
                6 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 artilleries and 1 infantry placed in France
                2 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 1 flag, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Germany : 1 flag, 2 artilleries, 1 factory_major and 7 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 18 artilleries, 30 infantry and 15 mech_infantrys
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 6 armour, 1 factory_minor and 5 mech_infantrys
        Western Ukraine : 1 flag, 6 aaGuns, 3 fighters, 2 mech_infantrys and 5 tactical_bombers
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 27 / 33
        Japanese : 61 / 67
        Americans : 50 / 73
        Chinese : 1 / 2
        British : 20 / 22
        UK_Pacific : 6 / 0
        Italians : 29 / 35
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                5 artilleries and 14 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Belarus to Smolensk

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 18 infantry
        Baltic States : 1 flag, 5 artilleries and 14 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major and 43 infantry
        Volgograd : 1 flag, 1 factory_minor and 4 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 30 / 33
        Japanese : 61 / 67
        Americans : 50 / 73
        Chinese : 1 / 2
        British : 20 / 22
        UK_Pacific : 6 / 0
        Italians : 29 / 35
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer and 1 submarine moved from 42 Sea Zone to 57 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 infantry and 3 transports moved from 42 Sea Zone to 54 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                9 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 tactical_bomber and 5 transports moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 9 infantry moved from 54 Sea Zone to Queensland

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 armour, 3 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 2 fighters and 1 harbour
                        Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber in Queensland, round 1 :  4/19 hits
                        ANZAC roll dice for 2 fighters in Queensland, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 armour, 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 fighters
                Battle in 57 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 57 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 57 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to Manchuria
                1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone

    Place Units - Japanese
                1 artillery and 2 mech_infantrys placed in India
                4 fighters and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 harbour
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 3 fighters, 10 infantry and 3 tactical_bombers
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 10 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 destroyer and 4 submarines
        39 Sea Zone : 1 flag
        57 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 8 transports
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 29 / 33
        Japanese : 68 / 73
        Americans : 50 / 73
        Chinese : 1 / 2
        British : 20 / 22
        UK_Pacific : 2 / 0
        Italians : 29 / 35
        ANZAC : 8 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    hey gt, i did not offer to let you scramble in sz 54. if you would like you can edit .


  • Do you want to use a suicide token? Also, I’m not sure if I’m supposed to give you the option to scramble when I move through the sz surrounding Japan or not.

  • TripleA

    you can only scramble if the combat ends in the sz surrounding the airbase.

    i will use all kamikaze
    3 on one carrier
    3 on the other carrier

  • TripleA

    if you do not want me to use my kamikazes you can just move the transport for the combat as kamikazes can not be done against transports. then move the rest of your navy in noncombat.

    if you did not know this rule you can edit your moves accordingly so i can not use my kamikazi.


  • OK, I’m lazy, so rather than use edit mode, I just won’t use any kamikaze tokens, and we can pretend that I only moved the transport during combat movement, and moved everything else during noncombat. I hope that’s okay with you.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 armour moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 93 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Kiangsu

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 fighters and 4 submarines moved from 10 Sea Zone to 7 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Marshall Islands : 1 flag, 2 infantry
        Kiangsu : 1 flag, 1 armour and 1 infantry
        Guam : 1 flag, 1 airfield, 1 bomber and 5 fighters
        Wake Island : 1 flag, 1 airfield and 1 bomber
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        10 Sea Zone : 1 flag, 1 carrier and 2 submarines
        19 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        7 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 4 submarines
        6 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 1 flag, 2 transports
        91 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 29 / 33
        Japanese : 65 / 73
        Americans : 50 / 70
        Chinese : 4 / 2
        British : 20 / 22
        UK_Pacific : 2 / 0
        Italians : 29 / 35
        ANZAC : 8 / 10
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

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