Game 1 of 2025
WELCOME TO DEATH T.V. (Love) Vs (GTB)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to New Guinea
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 fighter
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 26
Italians : 15 / 14
ANZAC : 14 / 19
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 26
Italians : 14 / 14
ANZAC : 14 / 19
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 11 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 armour and 1 mech_infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 4/4 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 0/2 hits
2 transports owned by the British , 1 cruiser owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Battle in 92 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 1 : 4/5 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the French , 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Slovakia Hungary to Poland
3 artilleries and 4 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
4 armour moved from France to Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
10 artilleries placed in Germany
1 artillery, 1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 fighter and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 2 artilleries and 8 infantry
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Romania : 1 flag, 5 infantry
Poland : 1 flag, 3 aaGuns, 3 armour, 6 artilleries and 18 infantry
Germany : 1 flag, 3 aaGuns, 4 armour, 10 artilleries and 1 factory_major
Southern Italy : 1 flag, 1 bomber
112 Sea Zone : 1 flag, 1 destroyer and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 26
Italians : 14 / 14
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Sakha to Amur
12 infantry moved from Buryatia to Amur
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Novgorod to Karelia
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Russia to Belarus
1 armour moved from Novgorod to Belarus
2 infantry moved from Caucasus to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to BelarusPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 2 aaGuns, 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 artillery and 9 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 3 infantry
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 2 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 artillery and 8 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 26
Italians : 14 / 14
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 5 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
2 battleships, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 12 infantry
Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 1 : 13/23 hits
Chinese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in Yunnan, round 1 : 6/17 hits
1 infantry owned by the British , 3 infantry owned by the Japanese , 12 infantry owned by the Chinese , 1 fighter owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 8 fighters and 7 tactical_bombers in Yunnan, round 2 : 12/17 hits
Chinese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 2 fighters owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 12 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 6/9 hits
ANZAC roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British , 1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 battleship owned by the British , 1 destroyer owned by the ANZAC and 1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 67
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 battleship, 1 cruiser and 1 destroyerNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone
2 carriers moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 aaGun, 1 artillery and 6 infantry moved from Jehol to ManchuriaPlace Units - Japanese
5 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Siam : 1 flag, 2 fighters, 2 infantry and 2 tactical_bombers
Manchuria : 1 flag, 1 aaGun, 1 artillery and 10 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers and 1 submarine
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
20 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 5 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 15
British : 26 / 33
UK_Pacific : 14 / 26
Italians : 14 / 14
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Wake Island
3 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 fighter moved from 26 Sea Zone to Wake Island
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 cruisers moved from 26 Sea Zone to 31 Sea Zone
2 destroyers moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 battleships moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Philippines to 31 Sea ZonePlace Units - Americans
3 destroyers placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 bomber and 3 fighters
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 4 fighters, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
31 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
10 Sea Zone : 1 flag, 3 destroyers and 2 transports
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 15
British : 26 / 33
UK_Pacific : 14 / 26
Italians : 14 / 14
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in Yunnan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 1 fighter and 4 infantry
Szechwan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 26 / 33
UK_Pacific : 14 / 26
Italians : 14 / 14
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Can I get an ool for sz 98, in case I score a hit?
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you did not provide the map.
but i assume that you are attacking sz98 with your destroyer from sz81.
if so remove the cruiser then damaged battleship. -
LOL Massacre…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
5 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from India to Yunnan
1 bomber moved from Scotland to 91 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
1 submarine owned by the British SubmergedNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to United Kingdom
1 transport moved from 81 Sea Zone to 72 Sea ZonePlace Units - British
1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
British undo move 1.
1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 2.
1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 1 artillery, 7 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Sumatra : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield, 1 fighter and 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Rhodesia : 1 flag, 2 infantry
Morocco : 1 flag, 1 fighter
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 transport
Persia : 1 flag, 3 infantry
110 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 28
UK_Pacific : 14 / 1
Italians : 14 / 14
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 9 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 5.636
Standard Deviation : 2.374
Total rolls : 12Null / Other
1 was rolled 1 times
4 was rolled 3 times
Average roll : 3.250
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 3 times
Average roll : 3.250
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 28
UK_Pacific : 14 / 15
Italians : 14 / 14
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 4.222
Standard Deviation : 2.055
Total rolls : 10Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 3 times
Average roll : 3.250
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
Well, yeah, naturally I meant the destroyer- there was nothing else that could attack there.
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Yeah, I guess it is getting fairly ugly, isn’t it, Garg? ::sigh:: I still haven’t played nearly enough of these games to be remotely competitive yet.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 0/2 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 1 : 0/9 hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 1 : 1/6 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 4 : 2/6 hits
British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 4 : 0/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Alexandria
1 armour and 2 infantry moved from Bulgaria to Romania
2 aaGuns moved from Yugoslavia to Romania
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag, 1 bomber
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 flag, 1 armour
Romania : 1 flag, 2 aaGuns and 2 infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 armour and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 24 / 28
UK_Pacific : 14 / 15
Italians : 19 / 29
ANZAC : 14 / 19
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
That’s what cha get for talking smack GTB ;)
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Crap, I accidentally hit “Done” instead of “Post”. Here is the file after the turn. I attacked sz 33 and only damaged the carrier. I figured that’s what you would want to do, without ool, but if you want to change it, you can? Anyway, it worked out for you because you didn’t lose anything, and the carrier should repair at the beginning of next turn anyway.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 72 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Libya : 1 flag, 2 infantry
72 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 39 / 50
Americans : 52 / 52
Chinese : 6 / 12
British : 24 / 28
UK_Pacific : 14 / 15
Italians : 19 / 29
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.595
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18ANZAC Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6