WELCOME TO DEATH T.V. (Love) Vs (GTB)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 34 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to New Guinea
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 fighter
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 26
        Italians : 15 / 14
        ANZAC : 14 / 19
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        92 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 26
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 13 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 11 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 armour and 1 mech_infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 2 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 :  4/4 hits
                        British roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 :  0/2 hits
                        2 transports owned by the British , 1 cruiser owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for British: 1 cruiser, 1 destroyer and 2 transports
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 1 :  4/5 hits
                        French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the French , 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  1/6 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/5 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Slovakia Hungary to Poland
                3 artilleries and 4 infantry moved from Germany to Poland
                3 aaGuns moved from Western Germany to Germany
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 bomber moved from 91 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                4 armour moved from France to Germany
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                10 artilleries placed in Germany
                1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 fighter and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 2 artilleries and 8 infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        Romania : 1 flag, 5 infantry
        Poland : 1 flag, 3 aaGuns, 3 armour, 6 artilleries and 18 infantry
        Germany : 1 flag, 3 aaGuns, 4 armour, 10 artilleries and 1 factory_major
        Southern Italy : 1 flag, 1 bomber
        112 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 26
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Sakha to Amur
                12 infantry moved from Buryatia to Amur
                1 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 mech_infantry moved from Ukraine to Belarus
                1 armour moved from Ukraine to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 armour moved from Russia to Belarus
                1 armour moved from Novgorod to Belarus
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Belarus

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 1 flag, 2 aaGuns, 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
        Karelia : 1 flag, 1 artillery and 9 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 3 infantry
        Rostov : 1 flag, 2 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 2 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 artillery and 8 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 26
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 5 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
                2 battleships, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 5 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers
                    British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 12 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 1 :  13/23 hits
                        Chinese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in Yunnan, round 1 :  6/17 hits
                        1 infantry owned by the British , 3 infantry owned by the Japanese , 12 infantry owned by the Chinese , 1 fighter owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 bombers, 8 fighters and 7 tactical_bombers in Yunnan, round 2 :  12/17 hits
                        Chinese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 2 fighters owned by the Japanese lost in Yunnan
                    Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 12 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  6/9 hits
                        ANZAC roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the British , 1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 battleship owned by the British , 1 destroyer owned by the ANZAC and 1 destroyer owned by the British lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 67
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer

    Non Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to 33 Sea Zone
                2 carriers moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                5 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 40 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Siam : 1 flag, 2 fighters, 2 infantry and 2 tactical_bombers
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 10 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 artillery and 3 infantry
        Hunan : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers and 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
        20 Sea Zone : 1 flag, 2 transports
        6 Sea Zone : 1 flag, 5 submarines and 2 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 39 / 50
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 26 / 33
        UK_Pacific : 14 / 26
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to Wake Island
                3 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                1 fighter moved from 26 Sea Zone to Wake Island
                1 carrier moved from 26 Sea Zone to 31 Sea Zone
                2 cruisers moved from 26 Sea Zone to 31 Sea Zone
                2 destroyers moved from 26 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                2 battleships moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from Philippines to 31 Sea Zone

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield, 1 bomber and 3 fighters
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 4 fighters, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        31 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        10 Sea Zone : 1 flag, 3 destroyers and 2 transports
        Central United States : 1 flag, 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 39 / 50
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 26 / 33
        UK_Pacific : 14 / 26
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 1 fighter and 4 infantry
        Szechwan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 39 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 26 / 33
        UK_Pacific : 14 / 26
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Can I get an ool for sz 98, in case I score a hit?

  • TripleA

    you did not provide the map.

    but i assume that you are attacking sz98 with your destroyer from sz81.
    if so remove the cruiser then damaged battleship.

  • Liaison TripleA '11 '10

    LOL Massacre…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                5 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 bomber moved from Scotland to 91 Sea Zone
                1 submarine moved from 39 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 91 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 cruiser in 91 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Germans lost in 91 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                    1 submarine owned by the British Submerged

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from 91 Sea Zone to United Kingdom
                1 transport moved from 81 Sea Zone to 72 Sea Zone

    Place Units - British
                1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
                British undo move 1.
                1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
                1 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 2.
                1 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 artillery, 7 infantry and 1 tactical_bomber
        Shan State : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 aaGun, 1 airfield, 1 fighter and 2 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 2 infantry
        Morocco : 1 flag, 1 fighter
        Algeria : 1 flag, 2 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag, 3 infantry
        110 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 39 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 28 / 28
        UK_Pacific : 14 / 1
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 9 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 5.636
            Standard Deviation : 2.374
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                1 fighter and 3 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 39 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 28 / 28
        UK_Pacific : 14 / 15
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.222
            Standard Deviation : 2.055
            Total rolls : 10

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • Well, yeah, naturally I meant the destroyer- there was nothing else that could attack there.


  • Yeah, I guess it is getting fairly ugly, isn’t it, Garg? ::sigh:: I still haven’t played nearly enough of these games to be remotely competitive yet.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 1 :  0/9 hits
                        British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 1 :  1/6 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 :  2/8 hits
                        British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 :  1/6 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 :  2/7 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 :  1/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 4 :  2/6 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 4 :  0/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Alexandria
                1 armour and 2 infantry moved from Bulgaria to Romania
                2 aaGuns moved from Yugoslavia to Romania
                1 armour moved from Romania to Slovakia Hungary
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                1 artillery and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag, 1 bomber
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Slovakia Hungary : 1 flag, 1 armour
        Romania : 1 flag, 2 aaGuns and 2 infantry
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        97 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 1 armour and 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 39 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 24 / 28
        UK_Pacific : 14 / 15
        Italians : 19 / 29
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    That’s what cha get for talking smack GTB ;)


  • Crap, I accidentally hit “Done” instead of “Post”. Here is the file after the turn. I attacked sz 33 and only damaged the carrier. I figured that’s what you would want to do, without ool, but if you want to change it, you can? Anyway, it worked out for you because you didn’t lose anything, and the carrier should repair at the beginning of next turn anyway.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Libya : 1 flag, 2 infantry
        72 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 39 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 24 / 28
        UK_Pacific : 14 / 15
        Italians : 19 / 29
        ANZAC : 14 / 15
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.595
            Median : 4.000
            Variance : 0.293
            Standard Deviation : 0.541
            Total rolls : 42

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

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