Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
C v C
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New Zealand to Northern Territory
1 fighter moved from New Zealand to Western Australia
1 cruiser moved from 63 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 submarine
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 flag, 1 fighter
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 flag, 1 fighter
62 Sea Zone : 1 flag, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 52 / 94
Russians : 33 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 52 / 94
Russians : 33 / 37
Japanese : 44 / 46
Americans : 52 / 71
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 10 armour, 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 110 Sea Zone to 119 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries moved from 109 Sea Zone to Scotland
1 artillery moved from United Kingdom to Scotland
4 infantry moved from 109 Sea Zone to Scotland
2 carriers moved from 110 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Scotland
1 tactical_bomber moved from Normandy Bordeaux to Scotland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from British with 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 3 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour and 3 infantry
Germans win, taking Scotland from British with 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 armour and 3 infantryNon Combat Move - Germans
2 fighters moved from Scotland to 109 Sea Zone
2 tactical_bombers moved from Scotland to 109 Sea Zone
1 tactical_bomber moved from Scotland to United Kingdom
1 aaGun and 10 infantry moved from Poland to Eastern Poland
1 aaGun, 4 artilleries and 6 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
3 armour moved from Greece to RomaniaPlace Units - Germans
1 submarine placed in 109 Sea Zone
2 infantry placed in United Kingdom
10 armour placed in Germany
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Rostov to Western Ukraine
1 artillery moved from Russia to Bryansk
7 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Chahar
2 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsagaan Olom to Suiyuyan
5 infantry moved from Karelia to Finland
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 battleship moved from 127 Sea Zone to 126 Sea Zone
1 submarine moved from 127 Sea Zone to 126 Sea ZoneCombat - Russians
Battle in Finland
Russians attack with 5 infantry
Germans defend with 6 infantry
Russians roll dice for 5 infantry in Finland, round 1 : 0/5 hits
Germans roll dice for 6 infantry in Finland, round 1 : 4/6 hits
4 infantry owned by the Russians lost in Finland
1 infantry owned by the Russians retreated to Karelia
Germans win with 6 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Battle in Vyborg
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Place Units - Russians
1 transport placed in 127 Sea Zone
2 infantry placed in Novgorod
3 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun, 1 fighter and 12 infantry
Bryansk : 1 flag, 2 aaGuns, 2 artilleries and 7 infantry
Vyborg : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 armour, 1 artillery and 10 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
127 Sea Zone : 1 flag, 1 transport
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
126 Sea Zone : 1 flag, 1 battleship and 2 submarinesProduction/PUs Summary :
Germans : 54 / 57
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 71
Chinese : 10 / 7
British : 15 / 0
UK_Pacific : 14 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Manchuria to Jehol
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter and 3 tactical_bombers moved from French Indo China to Yunnan
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 49 Sea Zone
1 bomber moved from Marshall Islands to French Indo China
1 bomber moved from Caroline Islands to YunnanCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 8 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 3 infantry and 2 tactical_bombers
Casualties for British: 8 infantry
Battle in CelebesNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Kwangtung to Kiangsi
1 aaGun moved from Manchuria to Jehol
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in Korea
1 armour and 2 artilleries placed in French Indo China
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
1 armour and 1 artillery placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 10 Sea Zone to 11 Sea Zone
1 battleship moved from 10 Sea Zone to 11 Sea Zone
3 battleships moved from 11 Sea Zone to 89 Sea Zone
1 cruiser moved from 11 Sea Zone to 89 Sea Zone
4 submarines moved from 11 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Mexico to Eastern United States
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United StatesNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
4 Sea Zone : 1 flag, 1 infantry, 1 mech_infantry and 1 transport
Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
89 Sea Zone : 1 flag, 3 battleships, 1 cruiser and 4 submarines
66 Sea Zone : 1 flag, 2 infantry and 1 transport
101 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 submarines
Brazil : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 57
Russians : 30 / 39
Japanese : 57 / 62
Americans : 52 / 72
Chinese : 10 / 7
British : 15 / 0
UK_Pacific : 9 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Hopei to Chahar
5 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kweichow : 1 flag, 1 artillery and 6 infantry
Chahar : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 54 / 57
Russians : 30 / 39
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 15 / 0
UK_Pacific : 9 / 14
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 artillery moved from India to Burma
1 mech_infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 mech_infantry in Iraq, round 1 : 1/1 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 infantry moved from India to Burma
3 aaGuns moved from India to BurmaTurn Complete - British
Territory Summary for British :
Burma : 1 flag, 3 aaGuns, 1 artillery and 4 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Rhodesia : 1 flag, 2 infantry
106 Sea Zone : 1 flag, 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 54 / 57
Russians : 30 / 39
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 15 / 0
UK_Pacific : 9 / 0
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 artillery and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 fighterTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flag
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 57
Russians : 30 / 39
Japanese : 56 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 15 / 0
UK_Pacific : 9 / 9
Italians : 18 / 28
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 artillery and 4 infantry moved from Romania to Bessarabia
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 bomber moved from Western Germany to Morocco
1 infantry moved from Egypt to 98 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 artillery moved from Tobruk to Alexandria
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
3 armour moved from Northern Italy to Romania
4 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Gibraltar
Battle in 81 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
French win, taking Gibraltar from British with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is -10
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 bomberNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 cruisers moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 cruisers in Java, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 fighter
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Western Australia : 1 flag, 1 fighter
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 cruisers and 1 transport
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 54 / 57
Russians : 28 / 39
Japanese : 52 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 13 / 0
UK_Pacific : 9 / 9
Italians : 23 / 38
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from Italians
1 infantry moved from Syria to IraqCombat - French
Battle in Iraq
French attack with 1 infantry
Neutral_Axis defend with 2 infantry
French roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Neutral_Axis lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 54 / 57
Russians : 28 / 39
Japanese : 52 / 62
Americans : 52 / 72
Chinese : 11 / 17
British : 13 / 0
UK_Pacific : 9 / 9
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 6 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 armour moved from Germany to Baltic States
4 artilleries and 6 infantry moved from Poland to Baltic States
2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
4 infantry moved from Finland to KareliaCombat - Germans
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Baltic States
Germans attack with 10 armour, 4 artilleries and 6 infantry
Russians defend with 1 aaGun, 1 fighter and 12 infantry
Germans win, taking Baltic States from Russians with 10 armour and 3 artilleries remaining. Battle score for attacker is 29
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 1 aaGun, 1 fighter and 12 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 2 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 armour, 1 artillery and 10 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour, 1 artillery and 10 infantryNon Combat Move - Germans
3 artilleries and 3 infantry moved from Scotland to 109 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 109 Sea Zone to 125 Sea Zone
3 artilleries moved from 125 Sea Zone to Norway
3 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to Southern Italy
1 aaGun, 1 artillery and 6 infantry moved from Western Germany to Germany
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Germany to PolandPlace Units - Germans
6 armour and 4 infantry placed in Germany
3 infantry placed in United KingdomTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 infantry moved from Vyborg to Karelia
1 artillery moved from Vyborg to Karelia
1 infantry moved from Suiyuyan to Tsagaan Olom
4 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Shensi to Hunan
Chinese take Hunan from Japanese
1 armour moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Hunan
1 fighter moved from Shensi to Hunan
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Ukraine to RostovCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 1 : 1/2 hits
Germans roll dice for 3 infantry in Karelia, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 artillery owned by the Russians lost in Karelia
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to KweichowPlace Units - Russians
1 armour and 9 infantry placed in Russia
Russians undo move 1.
2 armour and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kiangsu : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
Hunan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag, 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Rostov : 1 flag, 3 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major and 22 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
127 Sea Zone : 1 flag, 1 transport
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
126 Sea Zone : 1 flag, 1 battleship and 2 submarinesProduction/PUs Summary :
Germans : 60 / 70
Russians : 22 / 22
Japanese : 48 / 62
Americans : 52 / 72
Chinese : 15 / 17
British : 13 / 0
UK_Pacific : 9 / 9
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery moved from Kiangsi to Kiangsu
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 49 Sea Zone to 62 Sea Zone
3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 artillery moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to 43 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 submarines and 1 transport
ANZAC defend with 2 cruisers and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 3 submarines and 1 transport remaining. Battle score for attacker is 31
Casualties for ANZAC: 2 cruisers and 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for British: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsu to Shantung
1 aaGun moved from Jehol to Shantung
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 49 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 destroyer and 2 transports placed in 6 Sea Zone
3 armour placed in Korea
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 carriers, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
4 submarines moved from 89 Sea Zone to 101 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
3 battleships moved from 89 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 84 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to SiberiaCombat - Americans
Battle in SiberiaNon Combat Move - Americans
Place Units - Americans
1 battleship, 2 carriers and 1 transport placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
Siberia : 1 flag, 1 infantry and 1 mech_infantry
5 Sea Zone : 1 flag, 1 transport
Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
84 Sea Zone : 1 flag, 2 infantry and 1 transport
101 Sea Zone : 1 flag, 5 battleships, 3 carriers, 1 cruiser, 6 submarines and 1 transport
Brazil : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 22
Japanese : 58 / 59
Americans : 52 / 74
Chinese : 10 / 17
British : 13 / 0
UK_Pacific : 6 / 9
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Anhwe
5 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Anhwe, round 1 : 0/7 hits
Japanese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 5 infantry
Anhwe : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 22
Japanese : 56 / 59
Americans : 52 / 74
Chinese : 12 / 20
British : 13 / 0
UK_Pacific : 6 / 9
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to India
3 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from Burma to Shan State
1 artillery moved from India to BurmaCombat - British
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
1 fighter moved from India to BurmaTurn Complete - British
Territory Summary for British :
Shan State : 1 flag, 3 aaGuns, 1 artillery and 3 infantry
Burma : 1 flag, 1 artillery and 1 fighter
India : 1 flag, 1 airfield, 1 harbour and 1 infantry
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Rhodesia : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 22
Japanese : 55 / 59
Americans : 52 / 74
Chinese : 12 / 20
British : 13 / 0
UK_Pacific : 7 / 0
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 infantry placed in India
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flag
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 22
Japanese : 55 / 59
Americans : 52 / 74
Chinese : 12 / 20
British : 13 / 0
UK_Pacific : 7 / 7
Italians : 22 / 38
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from Russians
1 artillery and 4 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Alexandria to EgyptCombat - Italians
Battle in Syria
Battle in Ukraine
Italians attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Syria from French, taking Ukraine from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Romania to Bessarabia
4 infantry moved from Romania to Bessarabia
1 aaGun moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Trans-Jordan to IraqPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
4 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs