• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 tactical_bomber moved from Malaya to 20 Sea Zone
                2 fighters moved from Malaya to 20 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 battleship, 1 cruiser and 2 transports
                        British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 1 :  0/2 hits
                        1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                        2 transports owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 46
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
                Battle in 20 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 cruiser in 20 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 1 tactical_bomber
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 3 fighters
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 3 fighters in Normandy Bordeaux, round 1 :  2/3 hits
                        Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 :  1/2 hits
                        1 armour owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Malta
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                3 aaGuns and 5 infantry moved from Burma to Yunnan
                1 artillery moved from India to Burma
                3 infantry moved from Malaya to Shan State
                2 fighters moved from 20 Sea Zone to Kwangtung

    Place Units - British
                1 artillery and 2 infantry placed in United Kingdom
                3 destroyers placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to Malta
                2 artilleries moved from Tobruk to Libya
                1 armour moved from Tobruk to Libya
                1 armour moved from Albania to Romania

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 96 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Libya
                    Italians attack with 1 armour and 2 artilleries
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 2 artilleries in Libya, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Libya, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
                    Italians win, taking Libya from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Malta
                    Italians attack with 1 bomber
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        AA guns fire in Malta :  0/1 hits
                        Italians roll dice for 1 bomber in Malta, round 1 :  0/1 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 :  0/2 hits
                    retreated to Malta

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from Malta to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Nigeria to French Equatorial Africa

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Normandy Bordeaux
                Battle in 95 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 fighter and 1 transport
                        French roll dice for 1 destroyer in 95 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 95 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                    Italians win, taking Normandy Bordeaux from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 battleship and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Germany to Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Greater Southern Germany to Eastern Poland
                5 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 artilleries moved from Western Germany to Germany
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Germany to France

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 2 mech_infantrys
                    French defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 :  0/3 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/3 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 :  0/3 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 :  0/2 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 4 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 5 :  1/2 hits
                        French roll dice for 2 infantry in Normandy Bordeaux, round 5 :  2/2 hits
                        1 infantry owned by the French , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    French win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for French: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 artilleries and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 :  1/7 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Holland Belgium to France

    Place Units - Germans
                1 battleship placed in 112 Sea Zone
                7 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 6 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Russia to Vologda
                1 armour moved from Western Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                6 infantry moved from Baltic States to Eastern Poland
                2 armour moved from Novgorod to Eastern Poland
                1 armour moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Baltic States to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 armour
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour in Vologda, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
                    Germans defend with 5 armour, 2 artilleries and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  2/13 hits
                        Germans roll dice for 5 armour, 2 artilleries and 3 infantry in Eastern Poland, round 1 :  6/10 hits
                        6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  1/7 hits
                        Germans roll dice for 5 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 :  4/8 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Eastern Poland
                    3 armour owned by the Russians retreated to Belarus
                    Germans win with 5 armour and 2 artilleries remaining. Battle score for attacker is -24
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery, 7 infantry and 2 mech_infantrys
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 2 artilleries and 5 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 1 :  2/9 hits
                        Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 :  4/7 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour and 2 artilleries in Bessarabia, round 3 :  0/3 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 :  2/4 hits
                        2 artilleries owned by the Russians lost in Bessarabia
                    1 armour owned by the Russians retreated to Ukraine
                    Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 6 infantry

    Non Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                2 aaGuns moved from Baltic States to Belarus
                2 aaGuns moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                9 infantry moved from Bryansk to Belarus
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Amur to Buyant-Uhaa
                1 infantry moved from Amur to Siberia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 armour placed in Novgorod
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 factory_upgrade and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                1 artillery moved from Suiyuyan to Kansu
                5 infantry moved from Hopei to Anhwe
                2 artilleries moved from Hopei to Anhwe
                1 infantry moved from Jehol to Buyant-Uhaa
                1 armour moved from Korea to Buyant-Uhaa
                1 infantry moved from Korea to Amur
                1 armour moved from Korea to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 bomber moved from Manchuria to Siberia
                1 fighter moved from Manchuria to Siberia
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Manchuria to Buyant-Uhaa
                5 infantry moved from Kiangsi to Kiangsu
                2 artilleries moved from Kiangsi to Kiangsu

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siberia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siberia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buyant-Uhaa, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 artilleries and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 1 :  0/7 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Amur, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                1 fighter moved from Siberia to 6 Sea Zone
                1 bomber moved from Siberia to Manchuria
                1 armour moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Buyant-Uhaa to Anhwe
                1 fighter moved from Anhwe to Kiangsu

    Place Units - Japanese
                Units in Korea being upgraded or consumed: 1 factory_minor
                1 factory_upgrade and 3 infantry placed in Korea
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • Sccccrrrramble?

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  • no scramble  :cry:


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                4 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 4 armour and 1 mech_infantry


  • got an error trying to post move, so have attached file here


  • now trip a is saying

    The upload folder is full. Please try a smaller file and/or contact an administrator.

    will try later



  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 2 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 4 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 fighter moved from Western Germany to Holland Belgium
                2 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Bessarabia to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                15 infantry moved from Poland to Eastern Poland
                7 infantry moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                2 battleships moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
                    Russians defend with 1 cruiser and 1 submarine
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 1 :  3/4 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Ukraine
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Russians defend with 2 aaGuns, 1 armour, 1 factory_minor and 3 infantry
                        AA guns fire in Ukraine :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 1 :  2/5 hits
                        Russians roll dice for 2 aaGuns, 1 armour and 3 infantry in Ukraine, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
                        Germans roll dice for 2 artilleries and 1 fighter in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 :  4/4 hits
                        2 infantry owned by the Russians , 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
                    Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Russians: 2 aaGuns and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Eastern Poland

    Place Units - Germans
                4 infantry placed in Germany
                4 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans
                2 armour moved from Vologda to Urals
                      Russians take Urals from Germans
                2 armour moved from Urals to Novosibirsk
                1 infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 armour moved from Novgorod to Karelia
                3 armour moved from Belarus to Bryansk
                3 armour moved from Russia to Bryansk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 armour
                    Germans defend with 1 armour
                        Russians roll dice for 2 armour in Novosibirsk, round 1 :  2/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Bessarabia
                    Russians attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 1 :  0/2 hits
                        Germans roll dice for 1 armour in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 armour in Bessarabia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                8 infantry moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Buyant-Uhaa to Yakut S.S.R.
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                3 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Shantung
                6 infantry moved from Kiangsu to Shantung
                2 artilleries moved from Kiangsu to Shantung
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kiangsu to Chahar
                1 fighter moved from Kiangsu to Shantung
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 battleships moved from 33 Sea Zone to 19 Sea Zone
                2 submarines moved from 33 Sea Zone to 19 Sea Zone
                2 carriers moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from 33 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 19 Sea Zone
                2 destroyers moved from 33 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Chahar
                1 tactical_bomber moved from Shantung to 19 Sea Zone
                1 fighter moved from Shantung to 19 Sea Zone
                1 artillery moved from Kansu to Tsinghai

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                5 infantry placed in Japan
                1 fighter and 6 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to Wake Island
                1 bomber moved from Hawaiian Islands to Philippines
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to Wake Island
                2 fighters moved from 106 Sea Zone to Western United States
                1 armour moved from Central United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                3 mech_infantrys moved from 91 Sea Zone to Morocco
                4 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 armour and 2 infantry placed in Western United States
                1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kiangsi to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                8 infantry moved from Kiangsi to Anhwe
                11 artilleries moved from Kiangsi to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Hunan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Hopei
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,6,3,3,2,3,3,2,5,3,1,6,6,6,1,1,5,3,5,3,1,3,3,3
                Chinese collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                        British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from 97 Sea Zone to Malta
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                2 artilleries moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                3 infantry moved from Iraq to Northwest Persia
                3 aaGuns moved from Hunan to Anhwe
                5 infantry moved from Hunan to Anhwe
                2 infantry moved from Kiangsi to Anhwe
                3 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Burma to Yunnan
                4 armour and 1 mech_infantry moved from India to Yunnan
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Kiangsi to Anhwe

    Place Units - British
                2 fighters placed in United Kingdom
                2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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