TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 89 Sea Zone to 91 Sea Zone
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
3 artilleries moved from Soviet Far East to Siberia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Alaska
1 fighter moved from Alaska to Soviet Far East
1 submarine moved from 5 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 5 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 5 fighters and 2 infantry in Caroline Islands, round 1 : 5/7 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Siberia
Americans attack with 1 armour, 3 artilleries and 1 mech_infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 91 Sea Zone
Americans attack with 1 cruiser and 5 submarines
Germans defend with 1 battleship and 1 destroyer; Italians defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 5 submarines in 91 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 2/4 hits
2 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Italians lost in 91 Sea Zone
Americans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 battleships and 1 transport in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 battleships and 1 transport in 91 Sea Zone, round 3 : 2/2 hits
2 submarines owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 cruiser in 91 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 2 battleships and 1 transport in 91 Sea Zone, round 4 : 2/2 hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Italians win with 2 battleships and 1 transport remaining. Battle score for attacker is -22
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 cruiser and 5 submarines
Non Combat Move - Americans
5 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
Place Units - Americans
4 armour, 1 artillery and 1 infantry placed in Western United States
4 transports placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 7 armour, 4 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 fighter
Siberia : 1 flag, 1 armour, 3 artilleries and 1 mech_infantry
33 Sea Zone : 1 flag, 2 aaGuns, 1 artillery, 1 battleship, 4 carriers, 4 cruisers, 3 destroyers, 7 fighters, 7 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 flag, 4 transports
3 Sea Zone : 1 flag, 2 infantry, 1 submarine and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
89 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 50 / 66
Russians : 21 / 26
Japanese : 68 / 74
Americans : 50 / 68
Chinese : 0 / 3
British : 16 / 16
UK_Pacific : 7 / 6
Italians : 40 / 62
ANZAC : 9 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0