• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 3 and gets 0 hits

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Baltic States
                6 infantry moved from Novgorod to Baltic States
                3 infantry moved from Vyborg to Karelia
                1 artillery moved from Novgorod to Karelia
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Ukraine
                2 infantry moved from Caucasus to Rostov
                1 armour moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                6 infantry moved from Amur to Buryatia
                6 infantry moved from Sakha to Buryatia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Russia to Baltic States
                1 tactical_bomber moved from Russia to Baltic States

    Airborne Attack Move - Russians

    Non Combat Move - Russians
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Novgorod to Baltic States
                2 aaGuns moved from Sakha to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to French Indo China
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun moved from Korea to Manchuria
                3 infantry moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
                1 fighter moved from Korea to Marianas
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 1,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 10 Sea Zone to 25 Sea Zone
                1 battleship moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Central United States to West Indies
                1 fighter moved from Eastern United States to West Indies
                2 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone

    Non Combat Move - Americans
                1 infantry moved from 2 Sea Zone to Alaska
                1 mech_infantry moved from 2 Sea Zone to Alaska
                1 infantry moved from 89 Sea Zone to West Indies
                1 armour moved from 89 Sea Zone to West Indies

    Place Units - Americans
                1 artillery and 2 bombers placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 :  2/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                3 infantry moved from India to Burma
                1 bomber moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 carrier moved from 98 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from India to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from Malta to Egypt
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Malaya to Shan State

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 cruiser
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in Ethiopia
                    British attack with 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Ethiopia, round 1 :  0/2 hits
                        British roll dice for 3 infantry and 1 tactical_bomber in Ethiopia, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  2/3 hits
                        2 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 infantry and 1 tactical_bomber in Ethiopia, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  2/3 hits
                        1 infantry owned by the British and 1 tactical_bomber owned by the British lost in Ethiopia
                    Italians winBritish win, taking 109 Sea Zone from Germans with 1 cruiser remaining with 1 artillery and 2 infantry remaining. Battle score for attacker is -20
                    Casualties for British: 3 infantry and 1 tactical_bomber
                Battle in 110 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber in 110 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 cruiser moved from 109 Sea Zone to 108 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone

    Place Units - British
                3 destroyers placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                British collect 26 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 5 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 96 Sea Zone to 93 Sea Zone
                2 artilleries moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Greece
                2 infantry moved from Albania to Greece
                2 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Airborne Attack Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Greece: 2 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 destroyers and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 destroyers in 93 Sea Zone, round 1 :  3/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 2 cruisers in Malta, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 :  0/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Gibraltar
                    Italians attack with 4 infantry
                    British defend with 1 fighter and 1 harbour
                        Italians roll dice for 1 battleship in Gibraltar, round 1 :  1/1 hits
                        British roll dice for 1 fighter in Gibraltar, round 1 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 1 :  0/5 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 :  2/5 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 artilleries and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 1 :  2/4 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 1 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 fighters and 3 infantry in Greece, round 2 :  1/6 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 3 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                1 fighter moved from Queensland to Western Australia
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 67 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 4 and gets 0 hits

    Purchase Units - Germans
                Germans buy 3 armour, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 108 Sea Zone
                3 fighters moved from Western Germany to 109 Sea Zone
                4 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 armour moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                1 artillery and 13 infantry moved from Poland to Baltic States
                1 armour moved from Slovakia Hungary to Baltic States
                1 armour moved from Romania to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 7 infantry moved from Finland to Karelia
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Baltic States

    Airborne Attack Move - Germans
                2 infantry moved from Western Germany to Baltic States

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 3 fighters and 5 tactical_bombers
                    British defend with 3 destroyers
                        Germans roll dice for 3 fighters and 5 tactical_bombers in 109 Sea Zone, round 1 :  3/8 hits
                        British roll dice for 3 destroyers in 109 Sea Zone, round 1 :  0/3 hits
                        3 destroyers owned by the British lost in 109 Sea Zone
                    Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for British: 3 destroyers
                Battle in 108 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 108 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 108 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Karelia
                    Germans attack with 1 artillery, 1 bomber and 7 infantry
                    Russians defend with 1 artillery and 5 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 7 infantry in Karelia, round 1 :  1/9 hits
                        Russians roll dice for 1 artillery and 5 infantry in Karelia, round 1 :  2/6 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Karelia, round 2 :  1/7 hits
                        Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 :  0/5 hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Karelia, round 3 :  4/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 5 infantry
                Battle in Baltic States
                    Germans attack with 3 armour, 1 artillery, 1 bomber and 15 infantry
                    Russians defend with 1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber
                        AA guns fire in Baltic States :  1/3 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 14 infantry in Baltic States, round 1 :  4/19 hits
                        Russians roll dice for 1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber in Baltic States, round 1 :  3/12 hits
                        3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 11 infantry in Baltic States, round 2 :  4/16 hits
                        Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/9 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 8 infantry in Baltic States, round 3 :  4/13 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 :  2/5 hits
                        3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 3 armour, 1 artillery, 1 bomber and 6 infantry in Baltic States, round 4 :  5/11 hits
                        Russians roll dice for 1 fighter in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 25
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Romania to Eastern Poland
                2 aaGuns, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from Poland to Baltic States
                1 bomber moved from Baltic States to Western Germany
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Karelia to Norway
                3 fighters and 5 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Germany to Western Germany
                1 aaGun, 1 artillery and 3 infantry moved from Germany to Poland
                1 artillery moved from France to Western Germany
                3 armour moved from France to Germany
                2 armour and 1 mech_infantry moved from Southern France to Yugoslavia

    Place Units - Germans
                3 destroyers and 2 transports placed in 113 Sea Zone
                2 infantry placed in France
                2 infantry placed in Western Germany
                3 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 2 and gets 0 hits

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                8 infantry moved from Russia to Smolensk
                7 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                18 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Amur, round 1 :  1/18 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 4 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                1 artillery moved from Chahar to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Anhwe to Kweichow
                3 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 armour moved from 62 Sea Zone to New South Wales
                1 battleship moved from 33 Sea Zone to 62 Sea Zone
                1 cruiser moved from 33 Sea Zone to 62 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to Queensland
                3 fighters moved from 33 Sea Zone to Queensland
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                2 infantry moved from Jehol to Buyant-Uhaa
                1 artillery moved from Manchuria to Buyant-Uhaa
                7 infantry moved from Manchuria to Buyant-Uhaa
                2 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kweichow

    Airborne Attack Move - Japanese
                2 infantry moved from Japan to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Queensland, round 1 :  3/6 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Queensland, round 1 :  3/5 hits
                        2 infantry owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the ANZAC and 2 fighters owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Queensland, round 2 :  2/3 hits
                        ANZAC roll dice for 2 fighters in Queensland, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery, 2 fighters and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 4 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Kwangtung, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 1 :  4/9 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 1 :  5/8 hits
                        3 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  2/4 hits
                        2 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 bomber in Kweichow, round 4 :  1/1 hits
                        Chinese roll dice for 1 fighter in Kweichow, round 4 :  0/1 hits
                        1 fighter owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 7 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 artillery and 9 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery and 9 infantry in Buyant-Uhaa, round 1 :  2/10 hits
                        Russians roll dice for 3 infantry in Buyant-Uhaa, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buyant-Uhaa
                        Japanese roll dice for 1 artillery and 7 infantry in Buyant-Uhaa, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 2 aaGuns, 1 factory_minor, 1 fighter and 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in New South Wales, round 1 :  2/2 hits
                        ANZAC roll dice for 2 aaGuns and 1 fighter in New South Wales, round 1 :  0/1 hits
                        2 aaGuns owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
                    Japanese captures 15PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 2 aaGuns and 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 :  2/8 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  2/5 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 3 :  4/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Borneo
                Battle in Sumatra
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Soviet Far East
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Manchuria to Buyant-Uhaa
                2 tactical_bombers moved from Yunnan to Chahar
                2 fighters moved from Yunnan to Chahar
                1 bomber moved from Yunnan to Kiangsi
                1 bomber moved from Kweichow to Kiangsi
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from Queensland to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Marianas to Caroline Islands
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 25 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to 30 Sea Zone
                1 battleship moved from 25 Sea Zone to 30 Sea Zone
                1 cruiser moved from 25 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to Alaska
                1 fighter moved from Western United States to Alaska
                2 bombers moved from Eastern United States to West Indies
                1 infantry moved from Central United States to Eastern United States

    Non Combat Move - Americans

    Place Units - Americans
                1 artillery and 2 infantry placed in Eastern United States
                1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - British
                5 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                4 infantry moved from India to Burma
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                4 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  4/9 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Shan State, round 1 :  4/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to Malaya
                1 fighter moved from Shan State to Malaya
                1 fighter moved from Alexandria to 76 Sea Zone

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 2 armour and 1 fighter


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 armour moved from Greece to Romania
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 destroyers moved from 93 Sea Zone to 98 Sea Zone
                1 artillery moved from Kenya to Belgian Congo
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Normandy Bordeaux to Northern Italy

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 armour, 1 infantry and 1 transport
                        1 infantry owned by the British , 1 transport owned by the British and 1 armour owned by the British lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour, 1 infantry and 1 transport
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber in 81 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 81 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in 81 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 81 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Syria
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 1 :  2/2 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Syria from French, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - ANZAC
                2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 destroyer moved from 66 Sea Zone to 63 Sea Zone
                1 cruiser moved from 67 Sea Zone to 52 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 63 Sea Zone to New Zealand

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 4 and gets 0 hits

    Purchase Units - Germans
                Germans buy 4 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                5 infantry moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                2 armour moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                2 armour moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                3 infantry moved from 110 Sea Zone to United Kingdom
                3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Norway to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone

    Airborne Attack Move - Germans
                2 infantry moved from Western Germany to United Kingdom
                2 infantry moved from France to United Kingdom

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 3 destroyers, 1 submarine and 3 transports
                    British defend with 3 destroyers
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 cruiser, 3 destroyers and 3 transports in 110 Sea Zone, round 1 :  1/6 hits
                        British roll dice for 3 destroyers in 110 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 1 cruiser, 3 destroyers and 3 transports in 110 Sea Zone, round 2 :  5/6 hits
                        British roll dice for 2 destroyers in 110 Sea Zone, round 2 :  2/2 hits
                        2 bombers owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                    Germans win with 1 cruiser, 3 destroyers and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 bombers and 1 submarine
                    Casualties for British: 3 destroyers
                Battle in Novgorod
                    Germans attack with 3 armour, 2 artilleries and 10 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour, 2 artilleries and 10 infantry in Novgorod, round 1 :  5/15 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 fighter, 7 infantry and 1 mech_infantry in Novgorod, round 1 :  5/10 hits
                        4 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Novgorod, round 2 :  5/10 hits
                        Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Novgorod, round 2 :  3/6 hits
                        3 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Novgorod, round 3 :  3/7 hits
                        Russians roll dice for 1 fighter in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 1 aaGun, 1 armour, 1 fighter, 7 infantry and 1 mech_infantry
                Battle in United Kingdom
                    Germans attack with 2 armour, 1 artillery, 3 fighters, 7 infantry and 5 tactical_bombers
                    French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
                        AA guns fire in United Kingdom :  1/12 hits
                        1 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 5 tactical_bombers in United Kingdom, round 1 :  8/17 hits
                        British roll dice for 4 aaGuns, 1 fighter, 6 infantry and 1 mech_infantry in United Kingdom, round 1 :  2/8 hits
                        2 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 3 fighters, 4 infantry and 5 tactical_bombers in United Kingdom, round 2 :  10/15 hits
                        British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in United Kingdom, round 2 :  2/4 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
                    Germans captures 27PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 2 armour, 1 artillery, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 aaGuns, 3 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Baltic States to Belarus
                1 aaGun, 1 artillery and 3 infantry moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                1 infantry moved from Romania to Eastern Poland
                2 armour and 1 mech_infantry moved from Yugoslavia to Poland
                1 infantry moved from Norway to Finland
                3 fighters moved from United Kingdom to Normandy Bordeaux
                5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux

    Place Units - Germans
                2 infantry placed in France
                2 infantry placed in Western Germany
                4 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 51 PUs (1 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs

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