Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
C v C
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarResearch Technology - Italians
Italians spend 5 on tech rolls
Italians roll 5 and gets 0 hitsPurchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 battleship moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
British roll dice for 1 fighter in Gibraltar, round 1 : 0/1 hits
1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
French defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tunisia, round 1 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 2/2 hits
1 infantry owned by the French , 1 artillery owned by the Italians , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 1 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 1 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Greece, round 2 : 3/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Trans-JordanNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from Greece to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from New Zealand to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New Zealand to QueenslandNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1 and gets 0 hitsPurchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Finland to Karelia
2 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
2 submarines moved from 106 Sea Zone to 101 Sea Zone
2 artilleries and 9 infantry moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Romania to Belarus
1 armour and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Americans scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Battle in 101 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 carrier, 3 fighters, 1 submarine and 4 transports
Germans roll dice for 2 submarines in 101 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 101 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier and 4 transports in 101 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
1 submarine owned by the Germans Submerged
Americans winGermans win, taking 125 Sea Zone from Russians with 1 submarine remaining with 1 carrier, 3 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser and 2 destroyers
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 1 : 4/5 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser and 3 destroyers in 81 Sea Zone, round 1 : 1/5 hits
1 tactical_bomber owned by the Germans , 1 destroyer owned by the French and 2 destroyers owned by the British lost in 81 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier and 1 cruiser in 81 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 1 cruiser and 2 destroyers
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 fighter
Germans roll dice for 3 infantry in Karelia, round 1 : 1/3 hits
Russians roll dice for 1 fighter in Karelia, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Baltic States
Germans attack with 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 7 infantry
Germans roll dice for 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Baltic States, round 1 : 5/15 hits
Russians roll dice for 1 artillery and 7 infantry in Baltic States, round 1 : 2/8 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/13 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 7 infantry
Battle in Belarus
Germans attack with 2 armour and 2 infantry
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 armour and 2 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 armour in Belarus, round 2 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United StatesNon Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Baltic States to 113 Sea Zone
1 tactical_bomber moved from Baltic States to Western Germany
2 artilleries and 4 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
4 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
4 armour and 1 mech_infantry moved from France to Germany
4 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from France to Germany
2 artilleries and 2 infantry moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 bombers moved from 81 Sea Zone to GreecePlace Units - Germans
1 carrier, 2 destroyers and 2 submarines placed in 113 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Smolensk to Novgorod
1 infantry moved from Russia to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
5 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 0/4 hits
Germans roll dice for 2 armour in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Germans roll dice for 2 armour in Belarus, round 2 : 2/2 hits
1 tactical_bomber owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 2 artilleries and 4 infantry
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 1 : 3/7 hits
Germans roll dice for 2 aaGuns, 2 artilleries and 4 infantry in Eastern Poland, round 1 : 0/6 hits
1 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/7 hits
Germans roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 4/5 hits
Germans roll dice for 2 artilleries in Eastern Poland, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 aaGuns, 2 artilleries and 4 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Germans roll dice for 2 submarines in 113 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 113 Sea Zone, round 1 : 3/10 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Belarus to NovgorodPlace Units - Russians
3 armour placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
1 battleship moved from 31 Sea Zone to 26 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Jehol to Hunan
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Kwangsi to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 1 : 4/4 hits
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 51
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 1 : 0/4 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 2/2 hits
2 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Guam
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 1 : 5/10 hits
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Hawaiian Islands, round 1 : 2/4 hits
1 fighter owned by the Americans , 2 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Hawaiian Islands
Japanese win, taking Guam from Americans, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomber, 1 fighter and 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 battleship owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Hunan
Japanese attack with 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 9 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 1 : 8/15 hits
Chinese roll dice for 1 artillery, 3 fighters, 9 infantry and 1 tactical_bomber in Hunan, round 1 : 7/14 hits
6 infantry owned by the Japanese , 8 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 artilleries, 4 fighters and 2 tactical_bombers in Hunan, round 2 : 3/8 hits
Chinese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 6/6 hits
1 tactical_bomber owned by the British , 1 artillery owned by the Chinese , 1 tactical_bomber owned by the Japanese , 1 infantry owned by the Chinese , 3 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 0/2 hits
Chinese roll dice for 3 fighters in Hunan, round 3 : 3/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Hunan
Chinese win with 3 fighters remaining. Battle score for attacker is -50
Casualties for Japanese: 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 tactical_bomber
Casualties for Chinese: 1 artillery and 9 infantryNon Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
2 bombers moved from 42 Sea Zone to Philippines
1 fighter moved from Paulau Island to Kwangsi
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Chahar to Anhwe
1 aaGun and 6 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 cruiser moved from 106 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 101 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Gibraltar, round 1 : 2/8 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 cruiser, 3 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Hunan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
:?
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No scrams
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
2 infantry moved from Rhodesia to Tanganyika Territory
1 battleship moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
5 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
5 infantry moved from Burma to Shan State
2 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
2 fighters moved from Hunan to IndiaCombat - British
Battle in Norway
British attack with 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 2 battleships and 2 cruisers in Norway, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 2 infantry
British roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 0/6 hits
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits
2 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 infantry owned by the Italians and 1 fighter owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from Norway to United Kingdom
1 fighter moved from Scotland to Novgorod
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 tactical_bomber moved from Trans-Jordan to Egypt
3 aaGuns moved from Burma to Shan StatePlace Units - British
1 transport placed in 106 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Italians
Italians spend 0 on tech rolls
Italians roll 2 and gets 0 hitsPurchase Units - Italians
Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Tunisia to Libya
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Libya
1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Libya
Italians attack with 1 armour and 2 fighters
British defend with 1 armour
Italians roll dice for 1 armour and 2 fighters in Libya, round 1 : 3/3 hits
British roll dice for 1 armour in Libya, round 1 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Italians lost in Libya
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
ANZAC defend with 2 infantry; British defend with 2 artilleries, 1 harbour and 1 tactical_bomber
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Egypt, round 1 : 3/8 hits
British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Egypt, round 1 : 1/5 hits
2 infantry owned by the ANZAC , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 3/7 hits
British roll dice for 1 artillery and 1 tactical_bomber in Egypt, round 2 : 0/2 hits
1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 22
Casualties for ANZAC: 2 infantry
Casualties for British: 2 artilleries and 1 tactical_bomber
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters moved from Libya to 95 Sea Zone
1 armour moved from Yugoslavia to Greece
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries moved from Yugoslavia to Northern Italy
2 aaGuns moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
1 cruiser moved from 56 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to South Australia
1 artillery moved from Queensland to Northern Territory
1 fighter moved from Queensland to Western Australia
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to South AustraliaNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
No France?? :-o
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 91 Sea Zone to 112 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2 and gets 0 hitsPurchase Units - Germans
Germans buy 2 artilleries, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 7 infantry moved from Baltic States to Novgorod
2 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Poland to Eastern Poland
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 bombers moved from Greece to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from 113 Sea Zone to Novgorod
1 tactical_bomber moved from Western Germany to Norway
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
French defend with 1 cruiser; British defend with 2 battleships, 2 cruisers and 2 transports
Germans roll dice for 2 submarines in 112 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 : 3/6 hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships, 3 cruisers and 2 transports in 112 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
1 cruiser owned by the French lost in 112 Sea Zone
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British lost in 112 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 4/6 hits
British roll dice for 2 battleships, 1 cruiser and 2 transports in 112 Sea Zone, round 2 : 2/3 hits
1 transport owned by the British , 1 cruiser owned by the British , 2 battleships owned by the British and 2 submarines owned by the Germans lost in 112 Sea Zone
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 78
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 2 battleships, 2 cruisers and 2 transports
Battle in Norway
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Norway, round 1 : 1/3 hits
British roll dice for 2 infantry and 1 mech_infantry in Norway, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery and 1 tactical_bomber in Norway, round 2 : 1/2 hits
British roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery and 1 tactical_bomber in Norway, round 3 : 1/2 hits
British roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 2 armour, 4 infantry and 1 mech_infantry
Russians defend with 4 infantry
Germans roll dice for 2 armour, 4 infantry and 1 mech_infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 4 infantry in Bessarabia, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Germans attack with 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 4/10 hits
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 1 : 1/5 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 3/9 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
AA guns fire in Novgorod : 1/4 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 2 bombers, 9 infantry and 1 tactical_bomber in Novgorod, round 1 : 5/14 hits
Russians roll dice for 2 aaGuns, 4 armour, 2 fighters and 3 infantry in Novgorod, round 1 : 8/9 hits
3 infantry owned by the Russians , 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits
Russians roll dice for 4 armour and 2 fighters in Novgorod, round 2 : 2/6 hits
3 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits
Russians roll dice for 1 armour and 2 fighters in Novgorod, round 3 : 1/3 hits
1 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 2 bombers in Novgorod, round 4 : 1/3 hits
Russians roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery, 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Russians: 2 aaGuns, 4 armour, 1 fighter and 3 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from Novgorod to Baltic States
1 aaGun and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery and 3 infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
2 destroyers placed in 112 Sea Zone
2 artilleries and 1 infantry placed in France
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,4
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Archangel to Novgorod
1 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Smolensk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
17 infantry moved from Buryatia to Amur
2 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 transport
Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 transport in 112 Sea Zone, round 1 : 5/7 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Novgorod
Russians attack with 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
Germans roll dice for 1 aaGun and 1 artillery in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 aaGun and 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
4 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Research Technology - Japanese
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subsActivate Technology - Japanese
Japanese activating Super subsPurchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
2 bombers moved from Philippines to Borneo
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangsi to KweichowCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in New Guinea
Battle in New Zealand
Battle in Celebes
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 1 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
Japanese win, taking New Guinea from ANZAC, taking New Zealand from ANZAC, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from Kweichow to Hopei
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from Borneo to PhilippinesPlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
2 destroyers, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs