Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha


  • Hm, can the Chinese fighter really leave China and land in Burma?


  • It can.

    China doesn’t even need the UK to be at war with China to do so either … so it can land in Burma on C1 if it wants.


  • Chinese land units can also attack (if Japanese controlled) or NCM into Burma or Hong Kong.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 fighter moved from Ukraine to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 2 armour and 1 fighter in Caucasus, round 1 :  1/3 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 1 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                        Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov
                1 fighter moved from Ukraine to Southern Italy
                1 armour moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Romania to Bessarabia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 armour, 3 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 93 Sea Zone
                1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Yugoslavia to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Greece to Romania

    Place Units - Italians
                1 destroyer and 2 transports placed in 93 Sea Zone
                2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 57 Sea Zone to Java

    Combat - ANZAC
                Battle in Malaya
                Battle in Java
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Java to 57 Sea Zone
                1 cruiser moved from 55 Sea Zone to 57 Sea Zone
                1 submarine moved from 55 Sea Zone to 62 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                2 aaGuns moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 46 / 70
        Russians : 14 / 21
        Japanese : 60 / 74
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 34 / 41
        UK_Pacific : 10 / 7
        Italians : 25 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 70
        Russians : 14 / 21
        Japanese : 60 / 74
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 34 / 41
        UK_Pacific : 10 / 7
        Italians : 25 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 9 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 fighter moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                1 bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Bryansk
                1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Archangel, round 1 :  2/6 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 3 armour, 1 bomber, 3 fighters, 8 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour, 1 bomber, 3 fighters, 8 mech_infantrys and 4 tactical_bombers in Volgograd, round 1 :  10/19 hits
                        Russians roll dice for 2 infantry in Volgograd, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 1 bomber, 3 fighters, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 3 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Volgograd to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 aaGun moved from Rostov to Volgograd
                1 fighter moved from Archangel to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 bomber moved from Archangel to Bryansk
                1 bomber moved from Archangel to Bryansk
                1 mech_infantry moved from Finland to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 tactical_bomber placed in Western Germany
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                3 infantry and 2 mech_infantrys placed in Western Germany
                1 infantry placed in France
                5 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs


  • Forgot the German bomber, too far East :)

    Can you pls bring him to Japan via edit?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Kazakhstan to Caucasus
                1 artillery moved from Kazakhstan to Caucasus
                2 fighters moved from Russia to Archangel
                1 artillery and 1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Kazakhstan to Tambov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 1 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 2 armour
                        Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 1 :  1/4 hits
                        Italians roll dice for 2 armour in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Caucasus, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 armour
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery in Samara, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Archangel to Russia
                1 armour moved from Ethiopia to Egypt

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 50 / 68
        Russians : 14 / 20
        Japanese : 60 / 74
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 32 / 41
        UK_Pacific : 10 / 7
        Italians : 23 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Lame dice for Soviets.

    I forgot to move the bomber, feel free to do it on Japan’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to Malaya
                1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                7 armour and 1 mech_infantry moved from Shensi to Hunan
                1 infantry moved from Buryatia to Ulaanbaatar
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 1 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 1 :  1/6 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Kansu
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 tactical_bombers in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to Hunan
                1 tactical_bomber moved from Shan State to Hunan
                1 fighter moved from Japan to Hunan
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Philippines to French Indo China
                1 fighter moved from Philippines to French Indo China
                1 fighter moved from Philippines to French Indo China
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                1 destroyer, 1 submarine and 1 transport placed in 19 Sea Zone
                1 bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 71 PUs total


  • I was asked if I want to attack the TT off Malaya and declined….dont know why. In any case, I did not do naval bombardments and edited away the TT according to what I wanted. Should be ok.


  • I have been really tempted to suicide 2 fighters against SITA (knock out one Italian unit hopefully), NCM the US carrier to SZ95, then hit SITA again with the UK (inf, art, 2 fig, strat) … if the US gets a fighter hit, then the UK would probably sack Rome at the cost of a US carrier and 2 fig.  Failure would be such a waste though, that the risk isn’t quite worth the reward.


  • Hmmmm.
    Looking forward to what you decide!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 5 destroyers in 42 Sea Zone, round 1 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Norway
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Norway, round 1 :  3/6 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                4 fighters moved from Burma to 42 Sea Zone
                2 fighters moved from India to 42 Sea Zone
                1 bomber moved from India to Russia
                2 fighters moved from Egypt to Gibraltar
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Hawaiian Islands to Caroline Islands
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 12 / 20
        Japanese : 66 / 71
        Americans : 58 / 79
        Chinese : 3 / 6
        British : 32 / 41
        UK_Pacific : 7 / 7
        Italians : 22 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 12 / 20
        Japanese : 64 / 71
        Americans : 58 / 79
        Chinese : 5 / 11
        British : 32 / 41
        UK_Pacific : 7 / 7
        Italians : 22 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Combat Move - British

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 57 Sea Zone to 42 Sea Zone
                1 infantry moved from Burma to Shan State
                2 aaGuns, 2 artilleries and 16 infantry moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from Syria to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from Gibraltar to Iraq
                2 fighters moved from United Kingdom to Norway
                1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to Norway
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 tactical_bombers moved from Russia to Norway

    Place Units - British
                1 factory_minor placed in Egypt
                2 armour and 1 artillery placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 12 / 20
        Japanese : 64 / 71
        Americans : 58 / 79
        Chinese : 5 / 11
        British : 32 / 37
        UK_Pacific : 7 / 0
        Italians : 22 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :8

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,6,3,2,3,4,1,5,2,4,4,1,2,1,3,5,4,1,3,3,5,4,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 12 / 20
        Japanese : 64 / 71
        Americans : 58 / 79
        Chinese : 5 / 11
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 22 / 30
        ANZAC : 14 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry that took so long.  Usually when I play the Allies, I’m losing so bad by this point that I concede.  In the rare games where that doesn’t happen, I’m usually winning so handily that I don’t need to think very hard or run many simulations.

    In this game, we’re pretty even unit-wise and I have to keep running the odds on Gibraltar, Moscow, Egypt, and any SZ I have ships, sending planes in all directions every turn to keep things balanced  :-o


  • In sum, next time I need a bigger bid to take Allies :-P

7 / 15

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