@captainwalker 953f5d14-b928-41f9-bd18-b4b09fe3fb33-triplea_41695_5Jap.tsvg
Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha
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I used EDIT to undo on of the US NCMs (tt SZ91 >> SZ101).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - British
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Samara to Archangel
1 fighter moved from Samara to Archangel
3 fighters and 2 tactical_bombers moved from Russia to Archangel
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Iraq to Syria
British take Syria from ItaliansCombat - British
Battle in Archangel
British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 1 : 3/7 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 1 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 aaGuns, 2 artilleries and 17 infantry moved from India to Burma
1 carrier and 2 fighters moved from 55 Sea Zone to 57 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 55 Sea Zone to 57 Sea Zone
1 bomber moved from Egypt to Gibraltar
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to Gibraltar
4 fighters and 2 tactical_bombers moved from Archangel to RussiaPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 46 / 70
Russians : 16 / 21
Japanese : 67 / 74
Americans : 54 / 74
Chinese : 4 / 6
British : 34 / 41
UK_Pacific : 7 / 0
Italians : 23 / 30
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 46 / 70
Russians : 16 / 21
Japanese : 67 / 74
Americans : 54 / 74
Chinese : 4 / 6
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 23 / 30
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hm, can the Chinese fighter really leave China and land in Burma?
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It can.
China doesn’t even need the UK to be at war with China to do so either … so it can land in Burma on C1 if it wants.
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Chinese land units can also attack (if Japanese controlled) or NCM into Burma or Hong Kong.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 fighter moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour and 1 fighter
Russians defend with 2 mech_infantrys
Italians roll dice for 2 armour and 1 fighter in Caucasus, round 1 : 1/3 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 1 : 0/2 hits
1 mech_infantry owned by the Russians lost in Caucasus
Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Caucasus to Rostov
1 fighter moved from Ukraine to Southern Italy
1 armour moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Romania to Bessarabia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 armour, 3 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Greece to RomaniaPlace Units - Italians
1 destroyer and 2 transports placed in 93 Sea Zone
2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 57 Sea Zone to JavaCombat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Java
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Java to 57 Sea Zone
1 cruiser moved from 55 Sea Zone to 57 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 infantry moved from Northern Territory to Queensland
2 aaGuns moved from Northern Territory to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 46 / 70
Russians : 14 / 21
Japanese : 60 / 74
Americans : 54 / 74
Chinese : 4 / 6
British : 34 / 41
UK_Pacific : 10 / 7
Italians : 25 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Production/PUs Summary :
Germans : 46 / 70
Russians : 14 / 21
Japanese : 60 / 74
Americans : 54 / 74
Chinese : 4 / 6
British : 34 / 41
UK_Pacific : 10 / 7
Italians : 25 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Germans
Germans buy 9 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Bryansk
1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Archangel, round 1 : 2/6 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 3 armour, 1 bomber, 3 fighters, 8 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 bomber, 3 fighters, 8 mech_infantrys and 4 tactical_bombers in Volgograd, round 1 : 10/19 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 1 bomber, 3 fighters, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 1 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 aaGun moved from Rostov to Volgograd
1 fighter moved from Archangel to Bryansk
1 fighter moved from Archangel to Bryansk
1 bomber moved from Archangel to Bryansk
1 bomber moved from Archangel to Bryansk
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in France
5 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
Forgot the German bomber, too far East :)
Can you pls bring him to Japan via edit?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Kazakhstan to Caucasus
2 fighters moved from Russia to Archangel
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Kazakhstan to TambovCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 1 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Archangel, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Italians defend with 2 armour
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 1 : 1/4 hits
Italians roll dice for 2 armour in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits
Italians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Archangel to Russia
1 armour moved from Ethiopia to EgyptPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 50 / 68
Russians : 14 / 20
Japanese : 60 / 74
Americans : 54 / 74
Chinese : 4 / 6
British : 32 / 41
UK_Pacific : 10 / 7
Italians : 23 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Lame dice for Soviets.
I forgot to move the bomber, feel free to do it on Japan’s turn.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
7 armour and 1 mech_infantry moved from Shensi to Hunan
1 infantry moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to AnhweCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 1 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 1 : 1/6 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Kansu
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kansu, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 tactical_bombers in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shan State to Hunan
1 tactical_bomber moved from Shan State to Hunan
1 fighter moved from Japan to Hunan
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Philippines to French Indo China
1 fighter moved from Philippines to French Indo China
1 fighter moved from Philippines to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 armour placed in French Indo China
3 armour placed in Kwangtung
1 destroyer, 1 submarine and 1 transport placed in 19 Sea Zone
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs total -
I was asked if I want to attack the TT off Malaya and declined….dont know why. In any case, I did not do naval bombardments and edited away the TT according to what I wanted. Should be ok.
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I have been really tempted to suicide 2 fighters against SITA (knock out one Italian unit hopefully), NCM the US carrier to SZ95, then hit SITA again with the UK (inf, art, 2 fig, strat) … if the US gets a fighter hit, then the UK would probably sack Rome at the cost of a US carrier and 2 fig. Failure would be such a waste though, that the risk isn’t quite worth the reward.
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Hmmmm.
Looking forward to what you decide! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 5 destroyers in 42 Sea Zone, round 1 : 5/8 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Norway
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Norway, round 1 : 3/6 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 92 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Burma to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
1 bomber moved from India to Russia
2 fighters moved from Egypt to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 47 / 68
Russians : 12 / 20
Japanese : 66 / 71
Americans : 58 / 79
Chinese : 3 / 6
British : 32 / 41
UK_Pacific : 7 / 7
Italians : 22 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 47 / 68
Russians : 12 / 20
Japanese : 64 / 71
Americans : 58 / 79
Chinese : 5 / 11
British : 32 / 41
UK_Pacific : 7 / 7
Italians : 22 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - British
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 57 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to Shan State
2 aaGuns, 2 artilleries and 16 infantry moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Syria to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Gibraltar to Iraq
2 fighters moved from United Kingdom to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from Russia to NorwayPlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 artillery placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsProduction/PUs Summary :
Germans : 47 / 68
Russians : 12 / 20
Japanese : 64 / 71
Americans : 58 / 79
Chinese : 5 / 11
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 22 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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