@RYNO87 Indeed, the fighters move independently from the carrier. All combat movement happens simultaneously. So while the fighters fly the carrier moves. So you have described it correctly.
Not enough units.. How many more?
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WOW! That is a lot of dice. I just have mostly 6 sided dice for my games. The only games I have that use other dice are Fortress America with 8 and 10 sided dice, and Shogun which I think uses 12 sided dice. Everything else uses 6 sided dice.
Here’s a pic of my container for my combat dice from FMG, plus a few of regular dice. Before I got France and ANZAC, I was using the black with white pips for France and black with red pips for ANZAC. (I really love having actual French and ANZAC dice now) Also, I use the white dice for all neutrals.
I’ve also got some black and red dice with the rounded corners in another container. Plus, I’ve got a ton of extras now from all my '41 and '42 2e games I bought recently still in their little bags. Not sure what I will do with those yet. -
I have more dice than KNP… I’ll see if I can’t get a pic.
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ok back to the original question. I got two copies of the game and I’m using the pieces in Global it seems like I’m going to need a 3rd mostly for the ships and fighters
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Use them as late war pieces when you use up the OOTB pieces or as elites.
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Use them as late war pieces when you use up the OOTB pieces or as elites.
I have been but 4 destroyers and 4 Japanese AC just doesn’t seem to cut it. a 3rd copy should do it.
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Yeah, I ended up doing 3 copies myself. It worked out well for my customized AA50 set. Should work numbers-wise for a G40 set as well.
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Yeah, I ended up doing 3 copies myself. It worked out well for my customized AA50 set. Should work numbers-wise for a G40 set as well.
Good to know thanks for the info.