Team Imhotep (Axis) vs The Headless Neds (Allies) : the Rematch


  • Tipped carrier, 2 subs ~

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 carrier, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Italians
                Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Italians attack with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 2 tactical_bombers and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    retreated to 91 Sea Zone
                    Americans win with 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber
                Recording Battle Statistics
                Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
                Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Italians
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New Zealand to 63 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Western Australia to India
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Caroline Islands to 42 Sea Zone
                3 fighters moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 airfield placed in Java
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Combat Move - French
                Giving bonus movement to units
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to Morocco
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • Morning everyone.
    Germans are on their way  8-)


  • I need the scrambling orders for the battle in sea zone 91 please.

    Summary :
    sz91 (4 US transports)
    1 fighter from West Germany, 3 fighters and 1 tac from Gibraltar

    Combat Moves map attached below.


  • You call this a battle?  :-)

    You guys ok if the men on the transports swim ashore to Morocco?

    No scramble ~


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 fighters, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 bomber moved from Novgorod to Rostov
                1 armour moved from Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Eastern Poland to Archangel
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                10 armour, 14 artilleries and 41 infantry moved from Ukraine to Bryansk
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                1 fighter moved from Western Germany to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                3 armour, 4 artilleries and 10 infantry moved from Eastern Poland to Belarus
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 4 fighters and 1 tactical_bomber
                    Americans defend with 4 transports
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Americans: 4 transports
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Americans: 4 transports
                Battle in Belarus
                    Germans attack with 3 armour, 6 artilleries and 12 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Belarus from Russians with 3 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                    Germans win with 3 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour and 3 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 10 armour, 15 artilleries and 45 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 10 armour, 15 artilleries and 45 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                    Germans win with 10 armour, 15 artilleries and 45 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                13 armour moved from Volgograd to Bryansk
                1 bomber moved from Rostov to Novgorod
                1 fighter moved from Archangel to Novgorod
                4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Poland to Germany
                3 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Western Ukraine to Bryansk
                3 aaGuns moved from Ukraine to Bryansk

    Place Units - Germans
                2 artilleries, 3 fighters and 3 mech_infantrys placed in Western Germany
                1 submarine placed in 113 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                3 infantry moved from Tambov to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Rostov to Russia
                4 aaGuns, 12 artilleries and 36 infantry moved from Tambov to Russia
                2 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Tsinghai to Kansu
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Russians
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:British from Shensi: 1 mech_infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Shensi: 1 infantry
                EDIT: Japanese player Changing ownership of Shensi from Chinese to Japanese
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Shensi: 2 mech_infantrys
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kweichow: 2 mech_infantrys
                EDIT: Japanese player Removing units owned by PlayerID named:British from Burma: 1 artillery and 2 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Yunnan: 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 infantry, 4 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                      Japanese take Caroline Islands from Americans

    Combat - Japanese
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 infantry moved from Tsagaan Olom to Suiyuyan
                1 mech_infantry moved from Manchuria to Central Mongolia
                2 mech_infantrys moved from Manchuria to Anhwe
                2 armour and 3 mech_infantrys moved from Kweichow to Shan State
                1 armour moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers moved from French Indo China to Shan State
                1 artillery, 2 infantry and 1 tactical_bomber moved from Malaya to Shan State
                3 fighters and 1 tactical_bomber moved from Philippines to Shan State

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total


  • Sorry for the EDIT part. I forgot to post my turn summary, then I redo my game with the combat results as it appears (check dice server results).


  • Pomme - no worries, and we don’t need to check -

    We’ll start our Allied moves shortly.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 mech_infantry moved from Algeria to Libya
                      Americans take Libya from Italians
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                      UK_Pacific take Malaya from Japanese
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                1 bomber moved from India to French Indo China

    Combat - Americans
                ???
                Strategic bombing raid in French Indo China
                Bombing raid in French Indo China causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    1 bomber owned by the Americans retreated
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Aleutian Islands to British Columbia
                1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from French Indo China to India
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 2 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                1 transport moved from 89 Sea Zone to 11 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 8 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier and 2 submarines placed in 101 Sea Zone
                1 fighter and 4 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • Ugh. An Aleutian debacle that is pricier than it seems… can’t get it back for awhile.

    Team Imhotep creates their own luck - the Aleutian move was well played.


  • I’ll be editing a US destroyer back in to SZ8 on China’s turn…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • Liaison TripleA '11 '10

    Larry should save this setup, and call it,

    Axis and Allies 1949 lol…

    Hell of a -Block- of Gibraltar!


  • No kidding Garg - the best I’ve seen at keeping the Allies out of the Med. A tough nut to crack!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour and 3 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for British: 2 infantry
                    British win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour moved from Tunisia to Tobruk
                3 infantry moved from Caucasus to Volgograd
                3 mech_infantrys moved from Kazakhstan to Russia
                2 fighters and 2 tactical_bombers moved from Tsinghai to Russia
                1 armour moved from Tsinghai to Novosibirsk
                1 armour moved from Turkmenistan to Novosibirsk
                2 armour moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 aaGun and 3 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 artillery and 5 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from India to Burma
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Place Units - UK_Pacific
                1 aaGun and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Malaya

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