@captainwalker 8cb87081-4ee3-4b25-88e7-0ac6057b89f8-triplea_41695_3IT.tsvg
Me1945 (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 armour, 5 artilleries and 4 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern France to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Greece to Albania
ANZAC take Albania from Italians
1 infantry moved from Greece to Bulgaria
ANZAC take Bulgaria from GermansCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 cruiser, 1 submarine and 2 transports moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to KoreaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Greece to Bulgaria
1 fighter moved from Iraq to BulgariaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
Giving bonus movement to units
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 armour moved from Archangel to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery, 11 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
4 infantry moved from Finland to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Novgorod
6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western GermanyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to SmolenskPlace Units - Germans
1 fighter and 2 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
1 armour moved from Tsagaan Olom to Central Mongolia
Russians take Central Mongolia from Japanese
1 armour moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
7 infantry moved from Tsagaan Olom to Suiyuyan
2 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 infantry moved from Ukraine to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.Non Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Tsagaan Olom to Kansu
1 aaGun moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Greece to Bulgaria
1 fighter moved from Russia to BulgariaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 33
Japanese : 53 / 50
Americans : 60 / 80
Chinese : 12 / 13
British : 32 / 42
UK_Pacific : 6 / 4
Italians : 10 / 3
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
As the game has been lost twice already, I dont mind battle wherever I can find it :)
OOL pls, here I cant foresee your choices.
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Also, my naval bombarment hit once, I took a bomber from you. Hope that was ok.
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That’s ok. OOL: 4sbmb, 2Tac, 2ftr (Jap), sbmb, 2ftr (Jap), Tac, ftr (ANZAC).
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That’s ok. OOL: 4sbmb, 2Tac, 2ftr (Japan), sbmb, 2ftr (Japan), Tac, ftr (ANZAC).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Japanese take 6 Sea Zone from Americans
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 20 Sea Zone to 6 Sea Zone
9 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to French Indo ChinaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 5 bombers, 1 factory_minor, 4 fighters and 3 tactical_bombers
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Americans: 5 bombers and 2 tactical_bombers
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Japan
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Japan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
Take this file instead, pls.
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sigh…this one, I mean.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Yugoslavia
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Yugoslavia
1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
1 fighter moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 armour moved from Amur to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from JapaneseCombat - Americans
Battle in Yugoslavia
Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 6 infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 6 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 tactical_bomber
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 6 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Yugoslavia to Bulgaria
1 tactical_bomber moved from Yugoslavia to Bulgaria
1 infantry moved from Greece to Albania
1 artillery moved from Greece to Albania
1 mech_infantry moved from Libya to Tobruk
4 fighters and 1 tactical_bomber moved from Korea to Hunan
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 2 transports moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
3 bombers moved from Western United States to MoroccoPlace Units - Americans
3 armour placed in Greece
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
1 fighter moved from Sikang to HunanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
Giving bonus movement to units
5 armour and 3 mech_infantrys moved from Burma to French Indo China
Chinese take Yunnan from Japanese
1 artillery moved from Burma to Shan State
4 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
British take Yugoslavia from Germans
1 fighter moved from Greece to 97 Sea Zone
1 bomber moved from Greece to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - British
British creates battle in territory 93 Sea Zone
Battle in Shan State
British attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 infantry
British win, taking 93 Sea Zone from Italians, taking Shan State from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 5 armour and 3 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry
British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 2 artilleries and 4 infantry
Casualties for British: 4 armour and 3 mech_infantrys
British win with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 2 artilleries and 4 infantry
Casualties for British: 4 armour and 3 mech_infantrys
Strategic bombing raid in Germany
Bombing raid in Germany causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Recording Battle StatisticsNon Combat Move - British
2 armour, 1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Albania
2 armour moved from 97 Sea Zone to Albania
1 artillery moved from 97 Sea Zone to Albania
1 bomber moved from 97 Sea Zone to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
1 bomber moved from Germany to Bulgaria
1 armour moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 infantry moved from Egypt to Alexandria
1 aaGun moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 artillery moved from India to Burma
2 armour moved from West India to Burma
1 armour moved from West India to India
1 armour moved from Persia to Syria
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter and 2 tactical_bombers placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs (3 lost to blockades); end with 10 PUs total
Some units change owners in territory French Indo China -
Me, obviously I did not want your UK units to reach my factories, and I have overlooked the route via Yunnan. Its a final lapse in a game I conceded already, which is likely the reason for those errors. Doesnt make sense to continue after losing FIC. Sorry for my bad play in this one, cannot even blame it on the dice :)