12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO

  • '12

    epl twlo 2 inf

    ukr - 9 inf, art, 4 arm vs. inf, art
    DiceRolls: 8@1 2@2 4@3; Total Hits: 48@1: (3, 2, 3, 3, 3, 3, 5, 1)2@2: (3, 4)4@3: (3, 1, 6, 3)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

  • '12

    ukr twlo inf

    trj - arm, bom vs. arm
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6)
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '12

    awesome

    trj2
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (1)
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '12

    trj twol

    NC

    cau - bom (trj), 5 arm (ind)
    z28 - sub (z23)
    ukr - aa (cau)
    euk - 4 inf, art (rus)
    epl - arm, aa (bst)
    nov - 7 inf (kaz)

    place 2 inf (kar)
    place 4 inf (cau)
    place 2 inf, art (rus)

    collect 32, has 32

    Botider_vs_Bold_Br05.AAM

  • '12

    that should say

    nov - 7 inf (eve)

  • 2007 AAR League

    got it… np.

    japan 5
    purchase
    2 arm, ftr, cv, 2 dd, ss… spend $56, save $2

    combat
    yak ( )
    3 inf, arm stc

    india ( )
    inf, rtl, 2 arm aus via 3 trn sz39 > sz35

    noncombat
    inf bur
    inf ngu via trn sz48 > sz35
    inf, rtl fic via trn sz36 > sz35
    arm fic
    2 inf, rtl fic > yun
    arm fic > sik
    inf chi > sik
    bmb sik > fic
    2 inf jap > bry via trn sz36 > sz62
    cv, 2 ftr sz36 > sz35
    bb, ca sz39 > sz50
    3 ss, 2 cv, 4 ftr sz60 > sz50
    dd sz62 > sz50
    ftr jap > sz62

    deployment
    arm > fic
    dd > sz37
    ftr, cv, dd, ss > sz62
    arm > jap

    collect
    $58 + $2 saved = $60

    Botider_vs_Bold_Cj05.AAM

  • '12

    may not be able to post until monday…

  • 2007 AAR League

    no problem… sometimes real life intrudes (as it should).  :wink:

  • '12

    UK5 - with 35 buys inf, arm, trn, cru, ftr

    CM

    nwe (inf) - 2 inf (gbr) via z5, 3 ftr (z5), bombard with bat

    combat:

    nwe - 2 inf, 3 ftr, bat vs. inf
    DiceRolls: 2@1 4@3 1@4; Total Hits: 32@1: (3, 3)4@3: (3, 4, 1, 5)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '12

    NC

    z57 - trn, des (z56)
    cau - 4 inf, aa (per)
    ukr - arm (per), ftr (z5)
    z23 - sub (z12)
    z5 - 4 ftr (nwe)
    bst - 3 inf, arm (gbr)

    place trn, cru, ftr (z5)
    place inf, arm (gbr)

    collect 26, has 26

    Botider_vs_Bold_Duk05.AAM

  • 2007 AAR League

    italy 5
    purchase
    inf, arm, cv, trn… spend $29

    combat
    lib (inf)
    2 inf ita via trn sz15 > sz14
    bb, ca sz15 > sz14 for bombardment

    saf ( )
    arm rho

  • 2007 AAR League

    ftr from sud also comes to lib…

    combat
    lib
    2 inf @ 1, ftr/ca @ 3, bb @ 4
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (5, 2)2@3: (5, 3)1@4: (2)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    lib liberated w/out loss

    noncombat
    ftr lib > sz14
    ftr ger > sz14
    ca sz15 > sz14
    inf pol > bul
    arm pol > blk
    4 inf, 2 rtl ita > blk

    deployment
    inf, arm > ita
    cv, trn > sz14

    collect
    $17

    Botider_vs_Bold_Eital05.AAM

  • '12

    that extra fighter saved you an inf death in lib… nice!

    USA5 - with 50 buys 6 des, save 2

    CM

    z28 (sub) - acc, 2 des (z23)
    saf (arm) - inf, art, ftr (cng), ftr (z23) via z28

    combat:

    z28 - acc, 2 des vs. sub
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (5)2@2: (1, 1)
    DiceRolls: 1@1; Total Hits: 01@1: (2)

  • '12

    darn it, i didn’t type the walkin to mad.  one of my biggest beliefs in the game of A&A is no alterations to the combat moves  as typed once dice have been rolled (unless there was something illegal) so that’s just going to stay as is…

    z28 cwol

    saf - inf, art, 2 ftr vs. arm
    DiceRolls: 2@2 2@3; Total Hits: 32@2: (2, 3)2@3: (1, 1)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • '12

    saf twlo inf

    NC

    z25 - trn (z23), inf (cng)
    z57 - sub (z53), 2 trn, 8 des, 2 acc, 4 ftr (z56)
    mid - 2 inf, art, aa, 2 bom (wca)
    wca - 2 inf, aa (eca)
    z28 - 2 ftr (saf)

    place 6 des (z56)

    collect 49, has 51

    Botider_vs_Bold_Fusa05.AAM

  • 2007 AAR League

    @Boldfresh:

    darn it, i didn’t type the walkin to mad.  one of my biggest beliefs in the game of A&A is no alterations to the combat moves  as typed once dice have been rolled (unless there was something illegal) so that’s just going to stay as is…

    it’s fine with me if you want to mod the move to include mad (love that alliteration)… this is a friendly game. no big deal… it’s a dollar. big whoop… ;)

  • '12

    nah, gotta stick to my own rules so i don’t get lazy - thanks though.  :-)

  • 2007 AAR League

    germany 6


    purchase
    7 inf, rtl, 2 arm… spend $35, save $4

    combat
    nwe (2 inf)
    3 inf, 3 ftr fra

    epl (3 inf, arm, aa)
    3 inf, rtl, arm, 2 ftr pol
    2 bmb ger

    bst (3 inf, arm)
    4 inf, arm, ftr pol
    2 ftr ger

    alg ( )
    inf fra via trn sz15 > sz13

    opening fire…
    epl
    aa @ 1 vs 2 ftr, 2 bmb
    ftrs…
    DiceRolls: 2@1; Total Hits: 02@1: (3, 2)
    bmbs…
    DiceRolls: 2@1; Total Hits: 02@1: (6, 3)

  • 2007 AAR League

    bad luck… all planes over epl safe… red army scrambles for cover
    from the top…

    nwe
    3 inf @ 1, 3 ftr @ 3
    DiceRolls: 3@1 3@3; Total Hits: 33@1: (2, 3, 2)3@3: (1, 2, 3)
    vs
    2 inf @ 2
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

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