Cmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1
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going ahead with australia…
australia 6
no purchase … no combat
noncombat
2 inf nsw > sau
3 inf que > saucollect
$15 + $18 saved = $33italy is up, then germany… i can’t imagine will move, but if there is any possibility of it affecting german move, then you can post italy 6 and wait. otherwise, proceed…
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england 6
purchase
london…
cv, … spend $32, save $1
calcultta…
inf… spend $3combat
egy (inf)
2 inf, ftr sud
tbmb cprsz110 (dd)
bb, 2 ca, cv sz109hol (inf)
2 inf eng via trn sz109 > sz110
2 ftr sz109
tbmb engwfr (inf)
2 inf eng via trn sz 109 > sz105
3 inf, rtl mor via 2 trn sz91 > sz110
ftr eng
ftr scowgr (aa)
sbmb sco for sbriso ( )
arm eth blitzes, then to kenopening fire…
wgr
aa @ 1 vs sbmb…
Rolls: 1@1; Total Hits: 01@1: (5)this was cv, 2 dd … sorry. they’re on the map.
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going ahead with australia…
australia 6
no purchase … no combat
noncombat
2 inf nsw > sau
3 inf que > saucollect
$15 + $18 saved = $33italy is up, then germany… i can’t imagine france will move, but if there is any possibility of it affecting german move, then you can post italy 6 and wait. otherwise, proceed…
i’m missing all kinds of things today. :roll:
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give russia another $1 … i left the german flag on sukr.
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Russia +2, S. Ukraine is worth 2 IPC, not 1.
Italy:
Buy(34)
- 4 Infantry
- 1 Artillery
- 3 Armor
Combat Moves:
Infantry to NPR
Infantry to CPR
2 Infantry, 2 Fighters to Egypt
Submarine, Destroyer, Bomber to SZ 92
Infantry to Algeria
2 Infatnry, Cruiser, Battleship to Tunis
2 Infantry, 2 Artillery, 2 Armor to E. PolandCombat:
SZ 92:
Attacker:
Rolls: 2@2 1@4; Total Hits: 32@2: (2, 2)1@4: (1)
Defender:
Rolls: 1@1 1@2; Total Hits: 01@1: (5)1@2: (4) -
Egypt:
Attacker:
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 1)2@3: (6, 1)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Tunis:
Attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 5)1@3: (5)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
E. Poland:
Attacker:
Rolls: 4@2 2@3; Total Hits: 24@2: (1, 3, 6, 3)2@3: (2, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Clean sweep for Italy.
Build in N. Italy
Collect: 22 IPC + 16 NO = 38 IPC
Germany:
Buy(62)
- 10 Infantry
- 5 Artillery
- 1 Strategic Bomber
Combat MovesL:
Infantry to Belarus
10 Infantry, 4 Artillery, 5 Armor to Novosibirsk
2 Infantry, Artillery to Holland
2 Strategic Bombers to Russia - SBR
3 Armor to BuryatiaCombat:
Russian AA Guns:
Rolls: 2@1; Total Hits: 12@1: (1, 4) -
Bomber:
Rolls: 1@6; Total Hits: 11@6: (4) -
Amur:
Attacker:
Rolls: 3@3; Total Hits: 33@3: (1, 1, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (1, 6)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Novosibirsk:
Attacker:
Rolls: 6@1 8@2 5@3; Total Hits: 56@1: (5, 4, 6, 3, 3, 2)8@2: (3, 4, 4, 6, 1, 2, 5, 6)5@3: (1, 3, 2, 4, 5)
Defender:
Rolls: 4@2; Total Hits: 14@2: (6, 5, 1, 5) -
Build: 3 Infantry, 2 Artillery, Bomber in W. Germany
Build: 7 Infantry, 2 Artillery in E. GermanyCollect: 10 NO + 50 TT = 60 IPC
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If it’s too late, I understand, but if you don’t mind, I’d like to move both destroyers into SZ 92. (Italian ones, of course.)
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no problem on the italian boats…
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just a thought or two on the german armor moving into buryatia. i knew that’s where you were going with them, but it seems to me that it creates an untenable political situation for the soviet union. i’m unclear whether this violates the spirit of the rules regarding japan-russo relations - though i am certain it does not violate the letter of the rules. there is certainly no restriction on german units moving into soviet territory. but hear me out and tell me what you think (and btw, we won’t change the movement for this game since it would penalize you for a nice strategic move)…
the soviet political situation is such that on the pacific side of the board the ussr is restricted from moving into china if not at war with japan. however, ussr is at war with germany - but is now restricted from fighting german units because they run through china into far eastern soviet territories. from a practical standpoint, if a country is at war with another, they ought to be able to pursue their enemy wherever they go. but in this case, they cannot, even though china is an allied country! that seems completely backwards.
further, the political situation rules restrict only the soviet union in this game - because they are the only power (potentially) at war on both sides of the map. it seems a move allowing their declared enemy to take advantage of these rule restrictions placed upon them is both unrealistic and punitive. now the ussr may not pursue their declared enemy into the territory of allied country! to me, that doesn’t make any sense.
on the other hand, kudos for the planning and fortitude to take advantage of the situation well within the rules.
what’s your thinking?
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i’d like your thoughts on my previous post… meanwhile…
russia 7
purchase
repair 2, 9 inf, rtl, arm… spend $39combat
bes ( )
inf sukrnukr (inf)
2 inf, ftr brybel (inf)
2 inf arch
tbmb bry -
nukr
2 inf @ 1, ftr @ 3
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
those deadlin russian pilots… :roll:
nukr
2 inf @ 1, ftr @ 3
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)