Axis and Allies DARKSIDE ruleset, is coming with a MORALITY Scale, and at the completion of the game, there is a WAR CRIMES TRIAL, which determines the following.
A. The Grade, calibre, and moral standard of which that you played your game. That you can brag about later, (Or people can hold against you)
B. If you won the game with a Morality score of better than 70, it can also be considered a MORAL victory,
IT IS UP TO YOUR OPPONENT TO MONITOR YOUR MORALITY SCALE. If he FAILS to catch you committing a war crime, or record you, YOU GOT AWAY WITH IT! :D Record it publically, and on paper, infront of everyone at the table.
The morality scale is a sliding scale, you start with 100 points. If you reach 0, you have been assassinated by your own people for your absolutely horriffic regime, and lose the game.
+1 for using a true neutral to swap POW’s
-1 for using chemical or biological BOMBS
-1 for each turn you used any amount of slave/forced labour
-1 for purchasing minefield pieces
-1 for collecting trophies from your dead enemies
-1 for pilliaging/looting a territory (rules to be confirmed still)
-2 Executing POW’s (per piece) and -3 if you executed them for immoral scienctific practices
-2 for bombing civilians
-3 for bombing or killing your OWN POW’s
-5 for declaring war on someone (YES you read that correctly)
-5 for collecting a historical war crime bonus (rape of nanking, malmedy massacre, etc)
Thought’s? Additions?