'12L souL (Axis) v. LuckyLindy (Allies +9)


  • why not, I’ll leave 2 infantry in IND as well.

    maybe you’ll get disaster right back.

    souLvLLindy01dB.AAM


  • Ita1:
    Purchase:
    2 inf art

    combat:
    inf lib -> egy
    trn 14 load inf ita -> 15 unload trj

    ncm:
    2 inf arm blk, arm ftr ita -> bul
    art ita -> blk
    2 ca bb 14 -> 15

    mobilize:
    2 inf art ita

    collect:
    13+10=23, has 23

    souLvLLindy01eI.AAM


  • America turn 1

    Purchase

    40 IPC

    submarine
    ac
    2 fighters

    China gets 2 infantry

    Combat Moves

    Z50 (2 transports) v bomber (WUS)

    China

    KIA (2 infantry) v infantry (FUK), infantry (HUP)

    dice

    KIA
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (6, 5)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)


  • retreat to HUP

    Noncombat Moves

    bomber from Z50 to NGU
    fighter from HAW to AUS
    fighter from Z44 to AUS
    destroyer, ac from Z44 to Z45
    fighter from WUS to Z45
    infantry from ALA to WCA
    infantry, AA gun from WUS to WCA
    infantry from CUS to WCA
    transport, destroyer from Z10 to Z8
    infantry, artillery from EUS to GBR
    AA gun from EUS to ECA
    fighter from EUS to Z8
    bomber from EUS to ECA

    Mobilize

    ac in Z10
    2 fighters in WUS
    submarine in Z56

    China
    2 infantry in CHI

    Income

    38 + 10 NO = 48

    souLvLLindy01fUSA.AAM


  • Ger2:
    purchase:
    7 inf art 2 ftr

    combat:
    arm lib -> egy -> sud
    inf bst -> kar
    inf ukr -> euk
    bmb lib -> cau *sbr

    cau
    aDiceRolls: 1@1; Total Hits: 11@1: (1)
    dmgDiceRolling 1d6:
    (2)


  • bmb down.  pretty crazy game so far.

    ncm:
    inf art 5 arm bst, inf pol, inf art arm ukr, 2 arm ger -> epl
    inf nwy -> fin
    inf ger, ftr nwy -> fra
    6 inf ger -> pol
    sub 2, ca 6 -> 4

    mobilize:
    7 inf art 2 ftr ger

    collect:
    39+15=54, has 54

    souLvLLindy02aG.AAM


  • let’s see how much crazier we can get.

    Soviet turn 2

    Purchase

    31 IPC

    7 infantry
    fighter

    Combat Moves

    MAN (empty) v infantry (BRY)
    UKR (infantry) v 2 infantry (CAU)
    EUK (infantry) v 2 infantry (CAU)
    EPL (5 infantry, 3 artillery, 8 tanks) v 13 infantry, 2 artillery, tank (BEL), tank (RUS), bomber (CAU)

    dice

    UKR
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (3, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • UKR round 2
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (5, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • This is not going to be a good round if there are no ones…  :|

    UKR next 10 rounds
    A - infantry
    DiceRolls: 10@1; Total Hits: 210@1: (1, 4, 5, 4, 6, 2, 4, 1, 5, 4)
    D - infantry
    DiceRolls: 10@2; Total Hits: 410@2: (5, 2, 3, 3, 5, 6, 1, 1, 3, 1)


  • there’s all the ones!!

    UKR taken with infantry

    EUK
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • what a pain.

    EUK next 10 rounds
    A - infantry
    DiceRolls: 10@1; Total Hits: 010@1: (4, 6, 4, 3, 3, 5, 2, 5, 6, 6)
    D - infantry
    DiceRolls: 10@2; Total Hits: 310@2: (5, 3, 3, 3, 1, 4, 2, 4, 2, 6)


  • very sad.

    EPL
    A - 13 infantry, 2 artillery, 2 tanks, bomber
    DiceRolls: 11@1 4@2 2@3 1@4; Total Hits: 311@1: (4, 5, 6, 3, 5, 3, 3, 2, 3, 6, 1)4@2: (5, 4, 4, 4)2@3: (4, 1)1@4: (1)
    D - 5 infantry, 3 artillery, 8 tanks
    DiceRolls: 8@2 8@3; Total Hits: 68@2: (6, 4, 2, 4, 3, 2, 3, 2)8@3: (3, 3, 1, 6, 4, 5, 5, 4)


  • i am getting so hosed this round…

    EPL round 2
    A - 7 infantry, 2 artillery, 2 tanks, bomber
    DiceRolls: 5@1 4@2 2@3 1@4; Total Hits: 85@1: (1, 6, 1, 1, 5)4@2: (1, 2, 1, 1)2@3: (1, 4)1@4: (5)
    D - 2 infantry, 3 artillery, 8 tanks
    DiceRolls: 5@2 8@3; Total Hits: 45@2: (2, 5, 4, 6, 6)8@3: (1, 6, 3, 6, 1, 5, 6, 4)


  • all the missing ones, just in time!!  but with this crazy game who knows what will happen next!

    EPL round 3
    A - 3 infantry, 2 artillery, 2 tanks, bomber
    DiceRolls: 1@1 4@2 2@3 1@4; Total Hits: 21@1: (6)4@2: (4, 3, 6, 2)2@3: (2, 5)1@4: (6)
    D - 5 tanks
    DiceRolls: 5@3; Total Hits: 35@3: (1, 6, 3, 6, 1)


  • EPL round 4
    A - 2 artillery, 2 tanks, bomber
    DiceRolls: 2@2 2@3 1@4; Total Hits: 12@2: (4, 5)2@3: (5, 5)1@4: (3)
    D - 3 tanks
    DiceRolls: 3@3; Total Hits: 13@3: (6, 2, 4)


  • EPL round 5
    A - artillery, 2 tanks, bomber
    DiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (4, 1)1@4: (4)
    D - 2 tanks
    DiceRolls: 2@3; Total Hits: 02@3: (6, 6)


  • was hoping for one more hit…  oh well.

    EPL taken with artillery, 2 tanks

    Noncombat Moves

    AA gun from BEL to ARC
    3 infantry, AA gun from CAU to PER
    infantry from EVE to URA
    infantry from NOV to RUS
    6 infantry from BRY to STC
    bomber from EPL to CAU
    2 infantry from RUS to ARC
    tank from CAU to ARC

    Mobilize

    3 infantry, fighter in CAU
    4 infantry in RUS

    Income

    26 + 5 NO = 31

    souLvLLindy02bR.AAM


  • Jpn2:
    Purchase:
    2 inf arm bmb dd

    combat:
    2 ftr 51 -> ngu
    trn 61 load inf kwa -> 50 load art -> 49 unload
    trn 37 load inf art bur -> 38 unload
    trn 61 -> 62 load inf arm jpn unload man
    trn 62 -> 59 load inf -> 62 unload bry
    inf sui -> nin
    inf yun -> sik
    inf kwa -> fuk
    inf yun, inf sui, inf kia, 2 ftr fic -> hup
    inf kia, ftr fic -> man

    hup
    aDiceRolls: 3@1 2@3; Total Hits: 03@1: (5, 5, 2)2@3: (6, 5)
    dDiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • hup2
    aDiceRolls: 3@1 2@3; Total Hits: 23@1: (5, 6, 1)2@3: (4, 3)
    dDiceRolls: 2@2; Total Hits: 02@2: (6, 5)


  • hup twol

    man
    aDiceRolls: 2@1 2@3; Total Hits: 32@1: (1, 2)2@3: (1, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

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