@Daaras no scramble
'12L souL (Axis) v. LuckyLindy (Allies +9)
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why not, I’ll leave 2 infantry in IND as well.
maybe you’ll get disaster right back.
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Ita1:
Purchase:
2 inf artcombat:
inf lib -> egy
trn 14 load inf ita -> 15 unload trjncm:
2 inf arm blk, arm ftr ita -> bul
art ita -> blk
2 ca bb 14 -> 15mobilize:
2 inf art itacollect:
13+10=23, has 23 -
America turn 1
Purchase
40 IPC
submarine
ac
2 fightersChina gets 2 infantry
Combat Moves
Z50 (2 transports) v bomber (WUS)
China
KIA (2 infantry) v infantry (FUK), infantry (HUP)
dice
KIA
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (6, 5)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
retreat to HUP
Noncombat Moves
bomber from Z50 to NGU
fighter from HAW to AUS
fighter from Z44 to AUS
destroyer, ac from Z44 to Z45
fighter from WUS to Z45
infantry from ALA to WCA
infantry, AA gun from WUS to WCA
infantry from CUS to WCA
transport, destroyer from Z10 to Z8
infantry, artillery from EUS to GBR
AA gun from EUS to ECA
fighter from EUS to Z8
bomber from EUS to ECAMobilize
ac in Z10
2 fighters in WUS
submarine in Z56China
2 infantry in CHIIncome
38 + 10 NO = 48
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Ger2:
purchase:
7 inf art 2 ftrcombat:
arm lib -> egy -> sud
inf bst -> kar
inf ukr -> euk
bmb lib -> cau *sbrcau
aRolls: 1@1; Total Hits: 11@1: (1)
dmgRolling 1d6:
(2) -
bmb down. pretty crazy game so far.
ncm:
inf art 5 arm bst, inf pol, inf art arm ukr, 2 arm ger -> epl
inf nwy -> fin
inf ger, ftr nwy -> fra
6 inf ger -> pol
sub 2, ca 6 -> 4mobilize:
7 inf art 2 ftr gercollect:
39+15=54, has 54 -
let’s see how much crazier we can get.
Soviet turn 2
Purchase
31 IPC
7 infantry
fighterCombat Moves
MAN (empty) v infantry (BRY)
UKR (infantry) v 2 infantry (CAU)
EUK (infantry) v 2 infantry (CAU)
EPL (5 infantry, 3 artillery, 8 tanks) v 13 infantry, 2 artillery, tank (BEL), tank (RUS), bomber (CAU)dice
UKR
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (3, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
UKR round 2
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (5, 2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
This is not going to be a good round if there are no ones… :|
UKR next 10 rounds
A - infantry
Rolls: 10@1; Total Hits: 210@1: (1, 4, 5, 4, 6, 2, 4, 1, 5, 4)
D - infantry
Rolls: 10@2; Total Hits: 410@2: (5, 2, 3, 3, 5, 6, 1, 1, 3, 1) -
there’s all the ones!!
UKR taken with infantry
EUK
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (4, 6)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
what a pain.
EUK next 10 rounds
A - infantry
Rolls: 10@1; Total Hits: 010@1: (4, 6, 4, 3, 3, 5, 2, 5, 6, 6)
D - infantry
Rolls: 10@2; Total Hits: 310@2: (5, 3, 3, 3, 1, 4, 2, 4, 2, 6) -
very sad.
EPL
A - 13 infantry, 2 artillery, 2 tanks, bomber
Rolls: 11@1 4@2 2@3 1@4; Total Hits: 311@1: (4, 5, 6, 3, 5, 3, 3, 2, 3, 6, 1)4@2: (5, 4, 4, 4)2@3: (4, 1)1@4: (1)
D - 5 infantry, 3 artillery, 8 tanks
Rolls: 8@2 8@3; Total Hits: 68@2: (6, 4, 2, 4, 3, 2, 3, 2)8@3: (3, 3, 1, 6, 4, 5, 5, 4) -
i am getting so hosed this round…
EPL round 2
A - 7 infantry, 2 artillery, 2 tanks, bomber
Rolls: 5@1 4@2 2@3 1@4; Total Hits: 85@1: (1, 6, 1, 1, 5)4@2: (1, 2, 1, 1)2@3: (1, 4)1@4: (5)
D - 2 infantry, 3 artillery, 8 tanks
Rolls: 5@2 8@3; Total Hits: 45@2: (2, 5, 4, 6, 6)8@3: (1, 6, 3, 6, 1, 5, 6, 4) -
all the missing ones, just in time!! but with this crazy game who knows what will happen next!
EPL round 3
A - 3 infantry, 2 artillery, 2 tanks, bomber
Rolls: 1@1 4@2 2@3 1@4; Total Hits: 21@1: (6)4@2: (4, 3, 6, 2)2@3: (2, 5)1@4: (6)
D - 5 tanks
Rolls: 5@3; Total Hits: 35@3: (1, 6, 3, 6, 1) -
EPL round 4
A - 2 artillery, 2 tanks, bomber
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (4, 5)2@3: (5, 5)1@4: (3)
D - 3 tanks
Rolls: 3@3; Total Hits: 13@3: (6, 2, 4) -
EPL round 5
A - artillery, 2 tanks, bomber
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (4, 1)1@4: (4)
D - 2 tanks
Rolls: 2@3; Total Hits: 02@3: (6, 6) -
was hoping for one more hit… oh well.
EPL taken with artillery, 2 tanks
Noncombat Moves
AA gun from BEL to ARC
3 infantry, AA gun from CAU to PER
infantry from EVE to URA
infantry from NOV to RUS
6 infantry from BRY to STC
bomber from EPL to CAU
2 infantry from RUS to ARC
tank from CAU to ARCMobilize
3 infantry, fighter in CAU
4 infantry in RUSIncome
26 + 5 NO = 31
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Jpn2:
Purchase:
2 inf arm bmb ddcombat:
2 ftr 51 -> ngu
trn 61 load inf kwa -> 50 load art -> 49 unload
trn 37 load inf art bur -> 38 unload
trn 61 -> 62 load inf arm jpn unload man
trn 62 -> 59 load inf -> 62 unload bry
inf sui -> nin
inf yun -> sik
inf kwa -> fuk
inf yun, inf sui, inf kia, 2 ftr fic -> hup
inf kia, ftr fic -> manhup
aRolls: 3@1 2@3; Total Hits: 03@1: (5, 5, 2)2@3: (6, 5)
dRolls: 2@2; Total Hits: 02@2: (6, 3) -
hup2
aRolls: 3@1 2@3; Total Hits: 23@1: (5, 6, 1)2@3: (4, 3)
dRolls: 2@2; Total Hits: 02@2: (6, 5) -
hup twol
man
aRolls: 2@1 2@3; Total Hits: 32@1: (1, 2)2@3: (1, 1)
dRolls: 1@2; Total Hits: 01@2: (4)