Thanks for the update. Enjoy your travels :)
S04 - Gamerman (allies) vs Yoshi (axis) ; +8 bid : 1inf, 1tnk egy
-
NWE cleared but not liberated, 1inf lost.
Sud rd1
A: 2inf, 1tnk
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (1)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Results:
Kazakh taken (mt).
NWE cleared but not liberated, 1inf lost.
Libya liberated, no losses.
Sud taken, 1inf lost.NCM:
2fgt NWE -> Germany
1fgt Libya -> sz14
fleet sz16 -> sz14
1tnk Ukraine -> Epl
2tnk Euk -> Epl
2inf France -> Germany
3inf Italy -> FrancePlace Units:
1CV, 1fgt sz14
Collect $19+5+1=25
-
sorry for the delay… have really been busy these last days…
No need to apologize for a delay of only a couple of days
I will see if I can make my move here right now, after reviewing yours…
Cheers
-
US6 with 49, buy 7 INF, 2 ARM, TP, FTR (save 1)
Combat moves -
Z46 - FTR (Z56)
Lib - 2 INF, 2 BMB (Alg)Rolls: 2@1 2@4; Total Hits: 32@1: (3, 1)2@4: (2, 2)Rolls: 2@2; Total Hits: 02@2: (3, 4)
-
Rus - FTR (GBr) BMB (Lib)
Z11 - DD (Z20)
Z18 - DD (Z20)
Z8 - TP (Z10) 2 FTR (Z56) 3 DD, CV (Z12)
GBr - 2 INF (EUS) 2 INF, ART, ARM (ECa) FTR (Z12) BMB (Lib)
WAf - FTR (Z12)
Pan - INF (EUS) INF (WCa)
Z20 - TP, 2 DD, 2 CV (Z56)
Z55 - SS (Z57)
Z56 - SS (Z64)
Z63 - SS (Z58)
WUS - AA (WCa)
ECa - 2 ARM (WUS)Place 3 INF, 2 ARM (WUS)
Place 4 INF, FTR (EUS)
Place TP (Z10)
Collect 44, 45 on hand -
no a single defensive hit in round 6… hope that rd7 will be better :-P
Germany 7:
1bmb (12)
4tnk (20)
5inf (15)save 6
Combat Moves:
1bmb France -> Karelia SBR
NWE ()
1tnk Germany blitz backKarelia (2inf)
1tnk Poland
2fgt Euk
1bmb FranceCaucasus (1inf, 1art)
8inf, 1art, 17tnk Euk
2inf Persia
2tnk TrjLibya (2inf)
3inf, 1art Egypt
2fgt sz14Dice…
Karelia SBR
Rolling 1:
(2)Karelia rd1
A: 1tnk, 2fgt, 1bmb
Rolls: 3@3 1@4; Total Hits: 33@3: (1, 6, 3)1@4: (3)D: 2inf
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Caucasus rd1
A: 10inf, 1art, 19tnk
Rolls: 9@1 2@2 19@3; Total Hits: 129@1: (4, 4, 5, 2, 5, 6, 5, 2, 2)2@2: (3, 4)19@3: (3, 1, 1, 1, 5, 6, 5, 2, 6, 3, 2, 4, 1, 1, 2, 2, 4, 6, 1)D: 1inf, 1art
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
Libya rd1
A: 3inf, 1art, 2fgt
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (2, 4)2@2: (1, 6)2@3: (1, 1)D: 2inf
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Results:
Karelia 2 damage (total 3).
NWE liberated (mt).
Caucasus taken, no losses.
Karelia taken, no losses.
Libya liberated, 1inf lost.NCM:
2fgt Karelia -> Epl
4tnk Poland -> Epl
1tnk Germany -> Epl
2fgt Libya -> Bul
2inf, 1art, tnk Germany -> France
2bmb Karelia -> France
1SS sz43 -> sz53
1tp sz34 -> sz14
2inf, 1art Germany -> FrancePlace Units:
5inf, 4tnk, 1bmb Germany
Collect $34+15+6=55
-
no a single defensive hit in round 6… hope that rd7 will be better :-P
I wasn’t going to draw more attention to my good fortune, but now that you mention it my good luck goes all the way back to US5 when I did a bomb run, got missed, and did the maximum 6 damage. So I was fortunate with 4 perfect turns in a row! :-)
-
You certainly had a good round on G7 - especially Karelia :|
-
sure… was just hoping not to loose air there, taking it was a nice bonus :)
-
R7 with 20, buy 5 INF, ARM
Combat moves -
BSt - INF (Bel)
Kar - INF, ART (Arc) FTR (Rus)
EUk - INF (Rus)
Sui - ARM (Chi)
Hup - ARM (Chi) blitz Sik
Kaz - 2 INF (Chi) FTR (Nov)
StC - INF (Yak)
Far - INF (Yak)KarRolls: 2@2 1@3; Total Hits: 22@2: (1, 1)1@3: (4)Rolls: 1@3; Total Hits: 01@3: (5)
-
KazRolls: 2@1 1@3; Total Hits: 22@1: (1, 3)1@3: (3)Rolls: 1@2; Total Hits: 01@2: (3)
-
The streak continues! 5 flawless rounds in a row….
Kaz - AA (Chi)
Rus - ARM (Chi) INF (Arc) ART (Bel) FTR (Kaz) FTR (Kar)
Kar - AA
Bel - INF (Rus)
Eve - 2 INF (Yak)Collect 22, 22 on hand
-
German sub is supposed to be in sz53. Will put it back on the map. J7 not before tomorrow otherwise.
-
Sorry - missed that one when doing my map.
-
-
I don’t like Triple A at all. Tried it once and it wouldn’t even do AA50 J1 moves with fighters and aircraft carriers properly. If a program doesn’t let you make legal moves, it sucks.
-
I don’t like Triple A at all. Tried it once and it wouldn’t even do AA50 J1 moves with fighters and aircraft carriers properly. If a program doesn’t let you make legal moves, it sucks.
the program evolved in the meantime and battle map didnt and wont hehe cheers :)