Okay, look at the map to see what I did. I had it all typed out, but the computer crashed…
NOTE: Germany COULD pull off a G2 Sealion in this scenario. She will loose a good portion of her planes, though, and Great Britain is in position to retake it. In addition, it adds the United States into the war right then and there. A turn 2 sealion is basically out of the question.
This is also assuming the worst case scenario: SZ106 lost.
This battle is a huge disappointment to me. It’s just a roll of die at the beginning of the game to determine what level of difficulty Great Britain will be facing, seperated into 3 different sections:
Scenario #1(EASY MODE): Destroyer kills Sub. Destroyer can be used as a blocker wherever needed, and is a huge asset. The Canadian troops get through to London and Great Britain also collects her 5 IPC bonus.
Scenario #2(MEDIUM MODE): Sub kills Destroyer kills Sub. Same as EASY MODE, but no destroyer.
Scenario #3(HARD MODE): Sub kills Destroyer. Transport is killed, no troops go to London, Great Britain looses her 5 IPC bonus, and also looses 2 IPC to convoy damage.
That’s an 15 IPC difference that Great Britain has for a Sealion defence, not including the loss of units. 8 IPC for the Canadian troops that will now have to be bought for defense, rather than saved up for other purposes. 2 IPC for convoy damage. 5 IPC for IPC bonus. Then you factor in the cost of units. Destroyer + Transport = -15 IPC. Destroyer - Submarine = -1 IPC. Nothing - Submarine = +6 IPC
That’s a total of 30 IPC difference between EASY MODE and HARD MODE. There’s a 33% chance for all three modes. Equal odds. This battle is retarded.
Now that I’m done ranting about the single thing in this game that royally pisses me off… I mean, put the transport into a different seazone, or move the convoy to a different spot. Put an airbase down with a fighter… I don’t know, but this is broken. Okay… whew. Done. On to talk about strategy again.