• loss another fighter and z42 cleared.

    Non Combat Moves:
    1 inf from con to ken
    1 tank from con to rho
    2 inf from INd to Bur

    Map and on to Anzac:

    5-5 UK.AAM


  • Forgot UK placement:
    3 Trans in z110
    1 inf in London

    4 inf in Ind

    Anzac:
    IPC: 24
    Buys:
    1 Carrier = 8
    1 transport = 1
    saves 1 IPC

    Non Combat moves:
    1 sub, 1 destroyer, 1 trans to z54 from z62
    2 fighters from Que to z62
    1 inf from Sau to Que
    Placement:
    1 carrier in z62
    1 inf in Nsw

    Map and on to Italy and Germany,
    France does nothing again again :)

    5-6 anzac.AAM


  • and that is not a inf but a transport in the same z62 as the carrier. doh.


  • IT 5 (36)
    Purchase
    2 fgt = 10 = 16
    2 dd = 16

    CM
    2Saf (twol)
    2trans from z81 to z71 with 2inf 1 art 1 tnk unload

    NCM
    Fgt from z91 to Gib
    2 trans with 3in 1 art from Nita to Z81 unload in Sud
    Cruz and dd from z93 to z91

    Placement
    2 fgts in Sfr
    2 DD in Z95

    IT collects 37
    IPC = 22
    NO =5+5+5

    Map & Germany goes



  • G5 (52)
    Purchase
    12 inf = 36 = 16
    4 art = 16 = 0

    CM

    Z110 (bb, cr, 2dd, car, fgt & tac)
    Bb, cr, 2 ss, car fgt & tac from z91
    1 tac and 2 fgt from gib
    After this battle I should be able to walk across the channel.

    Cpr (2 inf)
    5 inf & 3 tnks from irq
    3 tnks from Syr

    Epr (12 inf, 5 mech, 3art, 6tnks, tac, 2 fgt)
    27 inf, 5 art from Hun
    4 mech, 5 tnks, 1 fgt, 2 tac, 1 strat
    Battle to the death!!!

    Wfr (1 inf 1 art)
    4 inf 1 art from Fra

    Hol (2 tnks)
    4 inf 2 art from Fra


  • Hol
    att
    DiceRolls: 2@1 4@2; Total Hits: 32@1: (1, 2)4@2: (1, 5, 2, 5)
    def
    DiceRolls: 2@3; Total Hits: 22@3: (2, 2)


  • more good rolling for you
    twlo 2 inf

    Wfr
    att
    DiceRolls: 3@1 2@2; Total Hits: 13@1: (3, 2, 2)2@2: (3, 2)
    def
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • knock it off already
    WFR continued
    att
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (6, 3)2@2: (2, 4)
    def
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • get it out of your sytem now that is crazy.

    Wfr twlo 2 inf

    EPR
    att
    DiceRolls: 26@1 10@2 6@3 3@4; Total Hits: 1526@1: (6, 1, 5, 5, 4, 5, 4, 6, 6, 4, 2, 3, 3, 3, 6, 3, 6, 4, 3, 4, 2, 6, 1, 2, 1, 4)10@2: (4, 6, 1, 1, 6, 1, 2, 4, 6, 5)6@3: (3, 3, 5, 2, 1, 1)3@4: (4, 3, 4)
    def
    DiceRolls: 20@2 7@3 2@4; Total Hits: 1520@2: (4, 6, 3, 1, 2, 6, 2, 2, 1, 3, 3, 4, 1, 3, 5, 2, 2, 6, 3, 6)7@3: (5, 2, 2, 1, 1, 4, 2)2@4: (1, 1)
    here goes nothing


  • ok something is wrong here, don’t you think?
    att
    DiceRolls: 11@1 10@2 6@3 3@4; Total Hits: 811@1: (2, 3, 5, 3, 4, 2, 2, 6, 3, 4, 3)10@2: (5, 6, 5, 3, 6, 3, 3, 1, 4, 3)6@3: (3, 5, 2, 3, 4, 2)3@4: (3, 4, 4)
    def
    DiceRolls: 5@2 7@3 2@4; Total Hits: 95@2: (1, 6, 6, 5, 2)7@3: (3, 1, 4, 3, 3, 2, 5)2@4: (2, 1)


  • crazy
    att
    DiceRolls: 2@1 10@2 6@3 3@4; Total Hits: 62@1: (5, 2)10@2: (1, 1, 5, 6, 4, 6, 4, 5, 3, 1)6@3: (5, 5, 5, 5, 1, 4)3@4: (6, 4, 4)
    def
    DiceRolls: 4@3 2@4; Total Hits: 24@3: (4, 2, 4, 6)2@4: (1, 5)


  • Epr twlo 26 inf - bloody

    CPR
    att
    DiceRolls: 5@1 6@3; Total Hits: 25@1: (1, 3, 3, 6, 2)6@3: (5, 4, 5, 3, 4, 4)
    def
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • You are rolling well this round on those 2’s

    Cpr taken wlo 1 inf

    OK z110
    att
    DiceRolls: 2@2 4@3 3@4; Total Hits: 52@2: (1, 6)4@3: (4, 5, 5, 2)3@4: (1, 2, 2)
    def
    DiceRolls: 3@2 2@3 2@4; Total Hits: 23@2: (3, 6, 1)2@3: (5, 5)2@4: (2, 6)


  • nice
    ok I am going to take damage to the bb and carrier
    I am assuming you will take damage to bb and carrier and then sink the carrier and 2 destroyers?

    If this is not correct let me know before I roll


  • you are correct


  • z110 continued
    att:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)subs get special attack?


  • Do subs get special attack on fleet seeing no more dd’s after the first round?


  • I am going to continue assuming that the subs get to attack with special.
    one hit assume cruzer
    att
    DiceRolls: 4@3 3@4; Total Hits: 34@3: (6, 4, 1, 4)3@4: (4, 5, 4)
    def
    DiceRolls: 1@3 3@4; Total Hits: 21@3: (4)3@4: (5, 1, 4)


  • there should have only been 2@4 not three for your defence so only 1 hit counts.
    I will take a hit on the sub

    z110 cleared with loss of sub.

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