One of my biggest problems with the game is the Russians in the Pacific theater. It’s not fun when the Japanese get or have to kill the Russian infantry there and force the Russians to turtle even more. Japan should have to get through china before it can attack Russia. This would make it more focused on China. Get rid of the Russian infantry in East Russia, and not allow attacks through Buyartia. The Russians there are meant to be defensive, so why not just get rid of them and make it impassable?
Another thing is that Japan should be more focused on logistics. Instead of factories, Japan should be given more transports and infantry on Japan, which would create supply chains to ferry units into China. I also think that a transport should be able to load in one sea zone be able to drop of in in a friendly sea zone (A zone in which you can control all the territories that touch it), and still use the remaining moves. Why would you have to stop in a sea zone that you control, especially when you control the ports.
Finally, if these changes were to take place, America should have increase strength, to keep the now stronger Japs busy, and to still allow the Americans access to Europe.
To me, this would make the game more fun by adding a more logistical sense to it, what to you guys think?