Krieghund
Thanks for the lengthly explanation.
The range of air units and the size of the oceans in the game make it very easy for air units to find and eliminate subs, if air units are capable of hitting them on their own.
Yes, I always felt there was an imbalance here. However, I feel a better solution would have been to increase sea zones, especially in the Atlantic. This would create a space out of range for aircraft and also force transports to be vulnerable for one turn while transporting cargo across the Atlantic.
It also promotes the purchase and maintenance of more well-rounded fleets, as destroyers are necessary to guard against the threat of subs. This reflects the reality that subs were a constant threat to military shipping as well, and that no convoy would travel without destroyer escorts because of that threat. At the same time, it keeps them from being used as cheap “cannon fodder” in naval battles, as they were most often not used extensively in fleet operations, but rather as harrassing hunters where their unique properties were best utilized.
From an economic standpoint, the necessity of buying destroyers for protection against subs also reflects the economic losses sustained by raids against merchant shipping by submarines.
Even if you allow aircraft to attack subs, I don’t think it would change what you said above. Destroyers are still going to be the most economical way of dealing with subs.
Anyway, if you were to allow aircraft to attack subs. How would you do it? I think by allowing aircraft to have an attack value of 1 or 2 would reflect the difficulty of finding and attacking one.