TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 9 Movement Reset - AlliedFighters AlliedFighters collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
z20 cwol.
z42
A: 2 dd, 4 ftr, 2 bb
Rolls: 2@2 4@3 2@4; Total Hits: 62@2: (5, 1)4@3: (3, 1, 1, 1)2@4: (1, 5)
D: 1 dd
Rolls: 1@2; Total Hits: 11@2: (1)
z42 cwol, 1 hit on bb.
NCM
see map
Place
3 dd z112
2 inf, 1 tac fin
2 ss, 1 dd, 1 cv z10
1 inf, 1 ftr wus
Collects
65 + 30 NO - 2 convoy = 93
China12
Buys nothing, saves 4. Collects 1 + 4 saved = 5 on hand.
UKE 45 IPC = 15 inf (8 Lon, 3 Per, 2 SA, 2 Egy)
UKI 5 IPC = 1 inf, save 2
Combat
2 inf, 1 ftr Ind –> Bur
Att:
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (2)
Def:
Rolls: 1@2; Total Hits: 01@2: (4)
NCMs and placement on map
UKE collects 35 + 5 NO -2 convoy = 38
UKI collects 6 + 2 saved = 8
Anzac
25 IPCs = 3 ss + 2 inf + 1 saved
Combat
2 ftr Ind + 1 ss sz 44 –> sz 37
Att:
Rolls: 1@2 2@3; Total Hits: 21@2: (5)2@3: (1, 3)
Def:
Rolls: 1@2; Total Hits: 11@2: (2)
NCMs and placement on the board
ANZAC collects 13 + 5 NO + 1 saved = 19
Italy 12 purchases: 24ipc’s
3inf
2trans
combat:
N.Persia: 3inf
3mech Rostov
2ftrs S.Ukr
atacker:
Rolls: 3@1 2@3; Total Hits: 13@1: (3, 3, 4)2@3: (1, 6)
defender:
Rolls: 3@2; Total Hits: 13@2: (6, 1, 6)
N.Persia
attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 3)2@3: (4, 2)
defender:
Rolls: 2@2; Total Hits: 02@2: (4, 4)
N.Persia
attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (5, 5)2@3: (5, 4)
defender:
Rolls: 1@2; Total Hits: 11@2: (2)
N.Persia:
attacker;
Rolls: 2@1 2@3; Total Hits: 02@1: (5, 6)2@3: (6, 4)
defender:
Rolls: 1@2; Total Hits: 01@2: (3)
N.persia
attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 4)2@3: (4, 1)
defender:
Rolls: 1@2; Total Hits: 11@2: (1)
I made some errors on my turns (what else is new).
UK convoy disruption is 4, not 2 and I built too much as ANZAC so I’ll go with 1 inf (which I had neglected to place anyway) and 2 subs
So new totals are UKE 34 IPCs and ANZAC 13+5NO+10saved = 28
I’ll fix the map after
UKE total is 36.
Also, in the NWPer battle, M7574, the last 2 rounds you should have had 1@1 not 2@1. UK hit in the last round, so you must lose 3 units total.
that one gave me carpel tunneling….
collect: 17ipc’s
saved: 1ipc
NO: 5ipc’s
total: 23ipc’s
place: 3inf Ukr 2trans sz97
note: I landed the ftr hovering over burma in India
N.Persia: right. cleared but holds since it was my ftr to hit. I knew it in my head but my fingers didn’t cooperate.
what will you do with the frenchies?
whoops. somethings not right. my map doesn’t reflect the anzac turn. will check it out……
anzac IC is a minor. can only build three units. :lol: we’ve got a mess! Moulinex, you been drinking tonight too?
Move 1 French inf from Per to NWPer.
No drinks, but I feel punch-drunk from this game. Epic…winning!
I know about the anzac placements. On my last post I corrected myself.
I’ve updated your map to reflect the correct ANZAC turn.
drinking heavily here….
I failed to load your anzac map. my bad.
your bad: buying too many units. :lol: anzac can only place 3 units in their IC. its a minor!
still waiting to see what you want to do with the frenchies. I want to do the german turn tonight because I’m changing out a water heater and copper pipe tomorrow.