test
Rolling 3d6:
(1, 1, 4)
The point of tying all of the neutrals together is to discourage attacking any of them. If you break them up into blocks, it will be exploited badly.
If neutrals are to be broken into separate blocks then their force pools should increase as the game moves along. Don’t you think Spain or Turkey would increase the size of their armies if a threat grows on their border? The rest of the world is mobilizing HUGE armies, the neutrals should increase then as well.
that may just be the last Japanese turn.
sz 42
attacker:
Rolls: 3@3 1@4; Total Hits: 23@3: (1, 5, 5)1@4: (3)
defender:
Rolls: 1@4; Total Hits: 11@4: (3)
OK, Japan will attack sz 42 with the aircraft (3ftrs 2tac) vs CV ftr tac
attacker:
Rolls: 3@3 2@4; Total Hits: 33@3: (4, 3, 1)2@4: (6, 2)
defender:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (5)1@4: (4)
and the ships all attack the dd’s in sz41 (5BB 6CV 2CA) inf rtl to take Sumatra vt
attacker:
Rolls: 2@3 5@4; Total Hits: 52@3: (1, 4)5@4: (2, 4, 1, 4, 5)
defender:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
2/25 from the rtl hurt probably the most. My personal favorite was my tanks rolling at like 75pct in round 3 of the attack that didn’t count. :cry:
I guess I’m just glad to have won the battle. I would guess I had about a 25-33 pct chance of winning that battle, let alone taking it with 12 units. Chalk it up to superior battle tactics from war-hardened shock troops and their Field Marshalls. No luck involved whatsoever. LOL! 8-)
Moscow still falls!!! The rtl reinforcements were not enough to save the Kremlin. Stalin is found dead in the rubble, it is assumed to be from a tank shell as the city was raized.
Its still a game boys. The fate of the free world hangs in the balance after the decisive whermacht victory in Moscow.
place:
5mech Berlin
5arm Berlin
3inf Paris
2inf Stalingrad
collect: 58ipc’s
Oil: 9ipc’s
NO’s: 15ipc’s
convoy: -8ipc’s
plunder: 15ipc’s
total: 89ipc’s
attacker:
Rolls: 15@3 7@4; Total Hits: 1315@3: (2, 3, 5, 6, 3, 3, 2, 4, 2, 3, 6, 5, 2, 6, 6)7@4: (6, 3, 4, 2, 1, 2, 5)
defender:
Rolls: 11@4; Total Hits: 1011@4: (1, 4, 3, 3, 1, 6, 2, 1, 3, 3, 3)
attacker:
Rolls: 44@3 7@4; Total Hits: 2844@3: (6, 1, 6, 4, 3, 2, 5, 1, 5, 4, 4, 3, 2, 1, 4, 4, 5, 6, 2, 3, 1, 1, 1, 6, 1, 6, 1, 5, 4, 2, 1, 3, 2, 6, 6, 5, 2, 5, 6, 6, 2, 3, 2, 3)7@4: (3, 5, 1, 2, 5, 3, 4)
defender:
Rolls: 2@3 37@4; Total Hits: 292@3: (5, 3)37@4: (4, 5, 4, 3, 5, 2, 1, 1, 3, 3, 2, 2, 3, 6, 3, 2, 5, 3, 4, 2, 4, 1, 5, 3, 1, 6, 1, 3, 4, 6, 6, 1, 4, 3, 4, 3, 5)