TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 5
Combat Move - Chinese
1 Mech.Inf moved from W.Sian to Chunking
1 Mech.Inf moved from Chunking to Kwangsi
2 Infantrys moved from Gansu to Szechwan
1 Artillery moved from Gansu to Szechwan
2 EarlyFighters moved from Gansu to Szechwan
2 Infantrys moved from Gansu to Shangsi
1 Elite moved from Gansu to Shangsi
Purchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Szechwan, round 2 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in Szechwan
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Kwangsi
Chinese attack with 1 Mech.Inf
Yamamoto defend with 1 Tankette
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tankette in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tankette in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tankette in Kwangsi, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tankette in Kwangsi, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tankette in Kwangsi, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tankette in Kwangsi, round 7 : 1/1 hits, 0.17 expected hits
1 Mech.Inf owned by the Chinese lost in Kwangsi
Yamamoto win with 1 Tankette remaining. Battle score for attacker is -5
Casualties for Chinese: 1 Mech.Inf
Battle in Shangsi
Chinese attack with 1 Elite and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Elite and 2 Infantrys in Shangsi, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
1 Infantry owned by the Yamamoto lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
2 EarlyFighters moved from Szechwan to Gansu
1 Infantry moved from Tsingnan to Sikang
1 Elite and 4 Infantrys moved from Tsingnan to Gansu
4 Tanks moved from Gobi to Gansu
6 Infantrys moved from Xining to Tsingnan
1 Mech.Inf moved from Urumal to Tsingnan
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Chinese regular : -0.33
Hisaichi regular : 0.83
Savegame