@oly:
1. What is Alpha +2 I hear mentioned alot?
A creator (Larry Harris) developed and endorsed setup and rule adjustment to correct some perceived imbalances in A&A 1940 Pacific (alone) and A&A 1940 Global. It can be used for AA1940 Europe as well, although the theater specific games haven’t been tested as extensively as Global. Theoretically, it should be a more interesting setup as it provides Italy with a navy that can possibly survive round one and some rule changes that prevent the Norwegian US major factory problem.
@oly:
2. UK cannot scramble fighters in the standard rules, correct?
Correct. Per OOB rules, the UK is not an “island” per the definition of the game. Alpha .2+ rules keep the definition of “island” the same, but allow airbases to scramble to any coastal seazone adjacent to the airbase territory.
@oly:
3. If I have an industrial complex in Romania, the Turkish straight is still controlled by Turkey so its closed, can I still build sea units in sea zone 100, they just cant leave until the straight is opened? (If the question makes no sense basically Russia is moving all its units towards Barbarrosa so I want to basically drop units into Caucasus via transports in z100 behind thier main line to put pressure on Stalingrad or to pincer his other units).
Yes.