The unloading action is what stops a transport’s movement capability, whether you bridge and not move, load and move one space to unload or load and move 2 spaces to unload, etc etc.
Scrambling, subs, and allied transport question
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Alright, go back to the scenario where US transport has UK units in the Japan SZ, and they try to land units on Korea. But now, add a UK sub to the mix. What happens then? Since there is a UK sub, the battle should be a draw and thus UK does not lose the battle. Can UK then unload?
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Sub has no effect as planes can’t hit subs
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I just looked at the rules and they say the zone has to be cleared of units. So I answered my own question.
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I just looked at the rules and they say the zone has to be cleared of units. So I answered my own question.
Cleared of units for what?
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I just looked at the rules and they say the zone has to be cleared of units. So I answered my own question.
Cleared of units for what?
To continue with the amphibious assault.
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I just looked at the rules and they say the zone has to be cleared of units. So I answered my own question.
Cleared of units for what?
To continue with the amphibious assault.
If it starts with just subs and transports, you can ignore them.
Is Japan amphibious assaulting Korea?
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No, it was UK assaulting with a US transport.
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I just looked at the rules and they say the zone has to be cleared of units. So I answered my own question.
Cleared of units for what?
To continue with the amphibious assault.
If it starts with just subs and transports, you can ignore them.
Is Japan amphibious assaulting Korea?
You can ignore them if you are just moving through. If there is an amphibious assault (or you just end your movement there) then I there is a battle. At least, that’s how I read it.
Now I have 2 questions. If unescorted transports try an amphibious assault and the defender scrambles, can the attacker retreat or are the transports all sunk?
Con you scramble against shipped parked in your waters if they are not conducting an amphibious assault, or is the latter required to for a sea battle first?
Thanks
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If unescorted transports try an amphibious assault and the defender scrambles, can the attacker retreat or are the transports all sunk?
The attacker may retreat after one round of combat.
Con you scramble against shipped parked in your waters if they are not conducting an amphibious assault, or is the latter required to for a sea battle first?
An attack in (naval battle) or from (amphibious assault) the sea zone is required to allow scrambling.
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If unescorted transports try an amphibious assault and the defender scrambles, can the attacker retreat or are the transports all sunk?
The attacker may retreat after one round of combat.
Con you scramble against shipped parked in your waters if they are not conducting an amphibious assault, or is the latter required to for a sea battle first?
An attack in (naval battle) or from (amphibious assault) the sea zone is required to allow scrambling.
But is there even one round for them to survive?? Aren’t they all gone? Or this is the only exception to “the transports are all automatically sunk” rule? For example in the carrier retreat thread, someone asked if it was possible for warships to roll instead of autosinking so they could retreat from the surving transports and the answer was that that move was invalid as there is no rolling vs transports.
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There is no rolling versus defenseless transports. By definition, transports that can retreat are not defenseless, so combat would be conducted normally.
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There is no rolling versus defenseless transports. By definition, transports that can retreat are not defenseless, so combat would be conducted normally.
Perfect. Thanks!