@AldoRaine I don’t suppose I can get a mulligan??
16L BM 2.0 Mr Green vs Karl7 (allies)
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Hey, I forgot to attack w/my sup the german dd. Ok if I do it here?
If not allow, just change my edit (if I win :lol:)
I’ll roll ten dice. First to hit wins unless mutual kill
R sub
Rolls: 10@2; Total Hits: 410@2: (4, 1, 5, 2, 6, 3, 4, 4, 1, 2)
G dd
Rolls: 10@2; Total Hits: 210@2: (3, 5, 3, 2, 4, 5, 4, 4, 5, 2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 fighters moved from Smolensk to Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 aaGun, 2 artilleries and 10 infantry moved from Archangel to Vologda
2 infantry moved from Bryansk to Tambov
4 infantry moved from Russia to Tambov
3 artilleries moved from Bryansk to Russia
3 aaGuns, 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Northwest Persia to Iraq
1 submarine moved from 123 Sea Zone to 125 Sea Zone
EDIT: Russians undo move 11.
1 submarine moved from 123 Sea Zone to 125 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 fighters moved from Smolensk to Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 aaGun, 2 artilleries and 10 infantry moved from Archangel to Vologda
2 infantry moved from Bryansk to Tambov
4 infantry moved from Russia to Tambov
3 artilleries moved from Bryansk to Russia
3 aaGuns, 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Northwest Persia to Iraq
1 submarine moved from 123 Sea Zone to 125 Sea Zone
EDIT: Russians undo move 11.
1 submarine moved from 123 Sea Zone to 125 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 6 infantry
EDIT: Adding units owned by Russians to Samara: 6 marines
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Russians from Samara: 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 armour
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from 42 Sea Zone to 33 Sea Zone
2 bombers and 2 fighters moved from Kwangsi to 33 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Yunnan
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Siam to 38 Sea Zone
2 tactical_bombers moved from Siam to 44 Sea Zone
1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Yunnan -
Scramble? :-)
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yes all
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from 42 Sea Zone to 33 Sea Zone
2 bombers and 2 fighters moved from Kwangsi to 33 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Yunnan
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Siam to 38 Sea Zone
2 tactical_bombers moved from Siam to 44 Sea Zone
1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to YunnanCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber
British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 3 fighters and 1 transport
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win with 2 battleships, 3 fighters and 2 transports remaining. Battle score for attacker is -90
Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber -
Well I needed to win that battle, was a little apprehensive that I only had 72% win chance but I was curious if I could go after Anzac if your fleet was gone. I couldn’t afford to be crushed however.
So I figure that’s game over. :roll: -
Well I needed to win that battle, was a little apprehensive that I only had 72% win chance but I was curious if I could go after Anzac if your fleet was gone. I couldn’t afford to be crushed however.
So I figure that’s game over. :roll:WOW! Pow! The fleet! Yeah, naval battles can blow up in your face. I had a few more hit points too, didn’t I? Want to cue up another? I was trying a new approach w/the allies.
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Nope I had one more power and two more hit points. My power should be falling slower as well. But I didn’t count on the allied boys being way more accurate than my poor men.
Yeah let’s play another, want allies again or switch it up? :-) -
Allies again please. This was the first BM game where I think I understood the rules finally.
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