I adjusted NCM to cover the missing AC, so I will stick with original purchase, no problem
16L G40 BM2 axis-dominion vs Adam (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 harbour and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 31 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Eastern United States to Western United States
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 harbour placed in Wake Island
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
3 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
Buying 4 inf 1 art with UK Pac.
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*5 inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 17 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
3 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Egypt to IraqCombat - British
Battle in French Madagascar
Battle in Iraq
British attack with 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters moved from Iraq to 98 Sea Zone
1 fighter moved from Nigeria to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Iceland to United KingdomPlace Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 36 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 36 to 21
EDIT: Adding units owned by British to India: 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Gibraltar
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Western Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 submarine moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Poland to Baltic States
2 bombers moved from Southern Italy to Baltic States
1 tactical_bomber moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
15 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 9 infantry moved from Romania to Eastern Poland
3 artilleries and 4 infantry moved from Poland to Eastern Poland
5 armour and 14 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Greece to Romania
4 mech_infantrys moved from Western Germany to Poland
1 armour moved from Northern Italy to Romania
5 infantry moved from Finland to Karelia
1 fighter moved from Southern Italy to Tobruk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Tobruk
2 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Southern Italy to Western Germany
2 bombers moved from Baltic States to Romania
1 tactical_bomber moved from Southern Italy to Bulgaria
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 artillery moved from Western Germany to Germany
1 aaGun, 1 artillery and 2 infantry moved from France to Northern ItalyPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters, 2 infantry and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Belarus to Russia
1 armour moved from Belarus to Bryansk
3 aaGuns, 3 artilleries and 23 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Chahar to Suiyuyan
4 fighters and 1 tactical_bomber moved from Anhwe to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 artilleries and 6 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Chahar to Hopei
1 aaGun moved from Chahar to Hopei
3 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
3 fighters moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Kweichow
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from Kwangsi to Anhwe
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Caroline Islands to Kwangsi
1 fighter moved from Hunan to 42 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
just a sec
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Chahar to Suiyuyan
4 fighters and 1 tactical_bomber moved from Anhwe to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 artilleries and 6 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Chahar to Hopei
1 aaGun moved from Chahar to Hopei
3 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
3 fighters moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Kweichow
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from Kwangsi to Anhwe
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Caroline Islands to Kwangsi
1 fighter moved from Hunan to 42 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from 101 Sea Zone to Eastern United States
1 aaGun and 1 artillery moved from Southeast Mexico to Central United States
1 mech_infantry moved from Central America to Central United States
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 marine moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 54 Sea Zone
2 carriers and 1 submarine moved from 31 Sea Zone to 54 Sea Zone
3 fighters moved from Wake Island to 54 Sea Zone
1 fighter moved from 31 Sea Zone to 54 Sea Zone
1 bomber moved from Wake Island to Western United States
1 fighter moved from Western United States to Wake Island
1 carrier and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
1 fighter and 7 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
6 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Syria
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 1 infantry
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 artillery and 4 infantry moved from India to Burma
1 fighter moved from India to Eastern Persia
1 tactical_bomber moved from Syria to Eastern Persia
1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 fighter moved from Syria to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Syria to Persia
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Iraq to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour moved from Quebec to Central United States
1 cruiser, 1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from France to United Kingdom
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea ZonePlace Units - British
3 fighters placed in 98 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3,6,5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,4,3,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
UK_Pacific collect 14 PUs (6 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Tobruk to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 armour moved from Western Ukraine to Bessarabia
1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to BessarabiaPlace Units - Italians
1 airfield placed in Gibraltar
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Tobruk to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 armour moved from Western Ukraine to Bessarabia
1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to BessarabiaPlace Units - Italians
1 airfield placed in Gibraltar
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 3 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Western Ukraine: 3 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
actually, hold on, changing my mind on something
-
nvm, keep as is. go for it