@zarhunter L25 OOB donutgold (Axis) v Zar (Allies+45) Allied Bid.tsvg
16L Adam514 (Axis) vs Giallo (Allies) Balanced
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 fighters, 1 harbour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Eastern Persia to Tsinghai
1 tactical_bomber moved from Eastern Persia to Sikang
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
7 fighters and 5 tactical_bombers moved from 33 Sea Zone to Japan
1 fighter moved from Anhwe to Japan
2 bombers and 1 fighter moved from French Indo China to Japan
6 artilleries, 13 infantry and 3 mech_infantrys moved from Eastern Persia to West India
2 infantry moved from India to West India
1 tactical_bomber moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi
1 tactical_bomber moved from Suiyuyan to Shensi
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Shensi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
2 artilleries, 6 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 6 infantry, 2 marines, 11 submarines and 4 transports moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 2 marines moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 34 Sea Zone
4 artilleries, 8 infantry and 4 marines moved from 34 Sea Zone to Paulau Island
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Jehol
1 aaGun and 1 infantry moved from Siberia to Amur
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 harbour placed in Paulau Island
6 fighters and 4 infantry placed in Japan
1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in French Indo China
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
3 marines moved from Midway to 25 Sea Zone
1 battleship, 3 cruisers and 3 marines moved from 25 Sea Zone to 49 Sea Zone
3 marines moved from 49 Sea Zone to Solomon Islands
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Americans
Battle in Solomon Islands
Americans attack with 3 infantry, 3 marines and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 3 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 aaGuns and 2 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from Hawaiian Islands to 49 Sea Zone
2 aaGuns, 10 carriers, 4 destroyers, 16 fighters, 2 infantry, 2 submarines and 2 transports moved from 25 Sea Zone to 49 Sea Zone
2 aaGuns and 2 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier, 2 destroyers and 6 submarines moved from 10 Sea Zone to 29 Sea ZonePlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
4 armour, 11 artilleries, 27 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship moved from 25 Sea Zone to 49 Sea ZoneCombat - British
Non Combat Move - British
3 aaGuns moved from Persia to Northwest PersiaPlace Units - British
3 armour placed in Iraq
1 bomber placed in Egypt
2 submarines placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 70 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 1 infantry
EDIT: Adding units owned by British to 70 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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why would you still get 5 pu for • 5 PUs if Midway, Wake Island, Guam are Axis controlled, while I have Midway
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Japan didn’t get it, you were looking at J10. You got me worried for a second haha.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
2 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber and 1 fighter moved from Southern Italy to Cyprus
3 fighters moved from Southern Italy to CreteCombat - Italians
Battle in Crete
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Crete from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Cyprus to Greece
3 fighters moved from Crete to Greece
1 bomber moved from Cyprus to Greece
2 infantry moved from Bulgaria to Greece
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Rostov to Caucasus
2 armour, 4 infantry and 5 mech_infantrys moved from Tambov to RostovPlace Units - Italians
3 infantry placed in Ukraine
1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 25 Sea Zone to 49 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,4,6
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 1 infantry, 1 marine and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 bombers moved from Tambov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Russia
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Germans destroys 14PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 aaGun, 12 armour, 8 artilleries, 6 infantry and 54 mech_infantrys moved from Tambov to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Caucasus to Rostov
4 artilleries, 3 infantry and 10 mech_infantrys moved from Bryansk to Rostov
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Archangel to Vologda
1 infantry moved from Urals to Novosibirsk
3 fighters and 2 tactical_bombers moved from Volgograd to Rostov
6 fighters and 1 tactical_bomber moved from Russia to Rostov
2 bombers moved from Volgograd to Southern Italy
3 mech_infantrys moved from Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
3 bombers moved from French Indo China to Philippines
1 bomber moved from Western Germany to Southern ItalyPlace Units - Germans
2 bombers and 2 fighters placed in Western Germany
1 infantry and 1 marine placed in Western Germany
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
31 artilleries and 66 infantry moved from Kazakhstan to Caucasus
1 armour and 4 mech_infantrys moved from Iraq to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 31 artilleries, 66 infantry and 4 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour, 31 artilleries, 65 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 artilleries and 18 infantry moved from West India to Eastern Persia
1 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter and 2 tactical_bombers moved from Shensi to Suiyuyan
1 mech_infantry moved from Chahar to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
Japanese attack with 6 artilleries and 18 infantry
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 6 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from West India to Turkmenistan
2 mech_infantrys moved from West India to Eastern Persia
3 infantry moved from India to West India
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 artilleries, 8 infantry and 4 marines moved from Paulau Island to 34 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 34 Sea Zone to 33 Sea Zone
4 artilleries and 8 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 2 cruisers and 4 marines moved from 34 Sea Zone to 33 Sea Zone
4 marines moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New Guinea to Dutch New Guinea
9 carriers, 9 destroyers, 3 fighters, 13 submarines and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Japan to Caroline Islands
2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from Suiyuyan to Shensi
2 bombers moved from Japan to Caroline Islands
2 fighters moved from Japan to 6 Sea Zone
13 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers, 3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 infantry placed in French Indo China
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 29 Sea Zone to 26 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
2 marines moved from Solomon Islands to 49 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 49 Sea Zone to 26 Sea Zone
1 cruiser moved from 49 Sea Zone to 26 Sea Zone
10 carriers, 3 destroyers and 2 submarines moved from 49 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
20 fighters moved from 49 Sea Zone to 26 Sea Zone
4 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
4 infantry, 1 mech_infantry and 4 transports moved from 49 Sea Zone to 26 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 bombers moved from United Kingdom to 109 Sea Zone
4 bombers moved from Hawaiian Islands to Western United StatesCombat - Americans
Battle in 109 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 bombers moved from 109 Sea Zone to United Kingdom
4 infantry, 3 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
8 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 bombers moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Northwest Persia to Volgograd
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
6 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 battleship moved from 49 Sea Zone to 26 Sea ZoneCombat - British
Battle in Volgograd
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
British win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 97 Sea Zone
British attack with 2 bombers, 1 destroyer and 2 submarines
Italians defend with 1 destroyer and 1 submarine
British win with 2 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - British
2 bombers moved from 97 Sea Zone to Egypt
3 aaGuns moved from Northwest Persia to Caucasus
1 fighter moved from 99 Sea Zone to EgyptPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 4 fighters moved from Greece to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 4 fighters and 1 tactical_bomber
British defend with 1 destroyer and 2 submarines
2 submarines owned by the British Submerged
Italians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Rostov
3 infantry moved from Ukraine to Rostov
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Rostov to Volgograd
4 fighters and 2 tactical_bombers moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
3 bombers moved from 109 Sea Zone to Western Germany
2 bombers moved from Philippines to Caroline Islands
1 bomber moved from Philippines to Japan
1 infantry moved from Urals to Novosibirsk
1 artillery and 3 infantry moved from Vologda to Samara
2 infantry moved from Russia to Tambov
1 armour and 9 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Rostov
6 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
4 fighters and 2 tactical_bombers moved from Volgograd to RostovPlace Units - Germans
3 artilleries placed in Russia
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs