@Wolfshanze:
So has anyone kicked their Axis yet? :-D
Not I, although I thought I was winning once but then accidentally separated the US fleet and lost in the Pacific.
I’ll try something a bit different next time. I think it’s winnable at a sub-20 bid.
The Finnish attack can be reinforced with British fighters which can then stage into Moscow. USSR3 you can probably attack Manchuria and hold it. The Mongolian rule is overrated. Seems to make a big difference to advance the 2AAA from Leningrad to Karelia. If you do that, they can’t get back to Moscow in time and those 2AAA are really helpful in a big battle. The answer may be to use your two fighters and a 1 art bid to defend the stack on Karelia or Vyborg, depending on the positioning of the German TT.
Do you really need to sacrifice the British CV in the Med? I submit that you don’t: on Low Luck you can fly in a fighter from London and know for sure that you don’t need to move the CV in for it to land because you can take it as a hit. Perhaps that invites a scramble which would probably leave you with 1ftr & 1SB, assuming a sub bid is thrown in. But that also means their air force has been decimated and you can sit off Malta with a loaded CV and a cruiser. The most the Italians could throw at that would be 1SB, 1ftr, 1DD, 1Sub, 1Cruiser which is a mutual annihilation attack, slightly favouring the Italians. They could leave it for the Germans but then their entire Luftwaffe is out of position.
Why wouldn’t you bid an artillery in Kweichow? If the two Chinese inf in Hunnan hit the Japanese troops, you might have the odds to take back the territory China1 unless its strengthened. Indeed, you could thin down the Hunnan attack in this instance to be strengthen the Yunnan attack or Szechwan J2. Even if you miss, it’s still an even fight. Trading inf/art for inf/art is a good trade for China. The fighter can land in Shensi and be backed by some inf if it wants to avoid the mortal threat of landing in Szechwan. It’s out of range of all but the SBs. You can attack Yunnan with 6 inf and know for certain that you can retreat before taking the territory. Of course, that means forgoing the Burma Rd China1.