@dawgoneit 1ed956fe-db53-498e-86c5-f6373b5a6e64-triplea_41681_1chi.tsvg
16L Giallo (axis) vs Infrastructure (allies) Balanced Mod
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ok. things hould settle down by this friday. sorry for the wait.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Morocco to 104 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to Morocco
3 fighters moved from Morocco to Greece
3 infantry moved from Morocco to 92 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Greece
1 marine moved from Syria to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 aaGun and 1 infantry moved from Libya to Tobruk
1 aaGun and 3 infantry moved from Tunisia to Libya
5 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 infantry and 2 mech_infantrys placed in Central United States
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
3 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 fighter
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Sikang
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Sikang from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 destroyer and 1 submarine moved from 74 Sea Zone to 78 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 aaGun moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
3 fighters and 1 tactical_bomber moved from Egypt to Greece
1 fighter moved from United Kingdom to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
4 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Northwest Persia to Caucasus
1 artillery and 5 infantry moved from Iraq to Northwest Persia
2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
2 artilleries, 7 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 aaGun, 1 artillery and 7 infantry moved from West India to IndiaPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 factory_minor placed in Greece
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 artillery
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Belarus to Western Ukraine
1 aaGun and 4 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,6,3,2
Italians collect 2 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from West India to IndiaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 bomber moved from Poland to Smolensk
1 bomber moved from Germany to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
10 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 bombers moved from Smolensk to Eastern Poland
1 tactical_bomber moved from Smolensk to Eastern Poland
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 armour moved from Novgorod to NenetsiaPlace Units - Germans
1 artillery and 9 infantry placed in Germany
3 infantry placed in Novgorod
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3,3,1
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits
Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits
Italians roll dice for 1 armour in Belarus, round 5 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Novosibirsk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
3 mech_infantrys moved from Hunan to Shensi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Hunan
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 artilleries moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Celebes
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 3 artilleries and 2 bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
2 carriers placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 marine moved from 97 Sea Zone to Northern Italy
2 carriers moved from 99 Sea Zone to 97 Sea Zone
4 destroyers moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
2 fighters moved from Morocco to 97 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Java
Battle in YugoslaviaNon Combat Move - Americans
2 infantry moved from Greece to Albania
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Libya to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Albania
1 aaGun moved from Greece to Albania
3 fighters moved from Greece to Bryansk
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Iraq to Caucasus
1 aaGun and 1 infantry moved from Tobruk to Alexandria
5 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 124 Sea Zone to United KingdomPlace Units - Americans
1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
2 fighters placed in Eastern United States
2 artilleries, 1 fighter and 2 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 5.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from India to Burma
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
3 fighters and 1 tactical_bomber moved from Greece to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone -
no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from India to Burma
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
3 fighters and 1 tactical_bomber moved from Greece to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea ZoneCombat - British
Battle in Sardinia
Battle in Burma
British attack with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Burma, round 2 : 7/19 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Sardinia from Italians, taking Burma from Japanese with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
5 aaGuns moved from India to Burma
1 mech_infantry moved from West India to Burma
1 bomber moved from India to Bryansk
1 fighter moved from 95 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
6 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from Eastern Persia to Turkmenistan
5 infantry moved from Caucasus to Rostov
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 artilleries and 7 infantry moved from West India to India
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 destroyer moved from 78 Sea Zone to 39 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Western Ukraine to 95 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Eastern PolandCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 marine
retreated to Northern Italy
Americans win with 1 marine remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Italians
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3,1,6,2,3,1,1,3,5,6,4,2,1,6
Italians collect 1 PU (3 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 artillery moved from Queensland to New South WalesNon Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Caucasus to RostovNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
15 armour and 35 mech_infantrys moved from Western Ukraine to Romania
11 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
1 fighter moved from 112 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Western Germany to 124 Sea Zone
1 fighter moved from Western Germany to Northern Italy
2 mech_infantrys moved from Slovakia Hungary to YugoslaviaCombat - Germans
Battle in Northern Italy
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor and 1 marine
Germans win, taking Northern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Yugoslavia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Yugoslavia from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in 124 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
1 bomber moved from Belarus to Novgorod
3 aaGuns moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
1 fighter moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Romania
6 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea Zone
2 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
Germans undo move 1.
Germans undo move 3.
3 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,4,2,2,2,3,5,4,3,6,2,2,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Tsinghai
2 mech_infantrys moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Urals to Tsinghai
3 fighters and 1 tactical_bomber moved from Bryansk to Tsinghai
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 2 mech_infantrys placed in Volgograd
Russians undo move 1.
1 infantry and 2 mech_infantrys placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to Guam
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Guam
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 artilleries moved from Szechwan to Shensi
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Shensi
2 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Guam to KwangtungPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs