Island hopping is great, but its not critical. Sometimes just having a presense in the region will do just great. This is how I build my fleets…… My flagships are my carriers. They are great for defense and their fighters can support amphibious assaults. I will have no less than 2. I then will support my fleet with destroyers. I try to build 2 for every carrier. If you build destroyers and in order to get more bang for your buck, get combined bombardment. This will increase your amphibious firepower drastically. Basically you’ll be able to do the job of a battleship at half the cost and twice the firepower. Then build the rest of your force out of transports and a couple of submarines. If you use this fleet right, you will have everyship being productive on every aspect, offense, defense, and logistics. Your maximizing your money and strength. Lets take a fleet of 2 AC’s, 6 destoyers, 2 subs, 4 troopships with 2 tanks, 2 artillary, and 4 infantry. You attack the phillipines with an amphibious assault. the 6 destroyers should pretty much wipe out all opposition. But if not, you have 4 fighters and all the ground units to clean up. Battle should be over without losing anything. Your fighters land for fleet defense. Basically you have a fleet that can hit hard on land and sea. Your enemy will think twice before hitting you.
Alternate Turn 1 buys…
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I think Jen is suggesting that might be my G1 buy.
I may as well tip my hand - I’ll be building 2 ICs, one in Algeria and one in Libya, and one sub in the baltic after moving the original baltic fleet to SZ 3. I even save $2 for G2 with that build! Or maybe just 5 subs…
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@froodster:
I think Jen is suggesting that might be my G1 buy.
I may as well tip my hand - I’ll be building 2 ICs, one in Algeria and one in Libya, and one sub in the baltic after moving the original baltic fleet to SZ 3. I even save $2 for G2 with that build! Or maybe just 5 subs…
tu est locco :lol:. thats funny it would probally be more worth it to transport from italy.
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You’re right - I’ll put the ICs in Norway and West Russia instead.
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@froodster:
You’re right - I’ll put the ICs in Norway and West Russia instead.
can you link your game here i don’t want to find it. but do except to be able to use them? RUssia should put an ic in Kar. now that would really be funny, especilaly if you put that w. russia ic in ukraine. a wall of ics. 8-) edited added last sentence.
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@froodster:
You’re right - I’ll put the ICs in Norway and West Russia instead.
DUDE!!
Stop sharing our secrets of ultimate German (and Japan) conquest!!! -
http://www.axisandallies.org/forums/index.php?topic=8382.0;topicseen is the game link.
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would this bid help or hurt germany. 161 bid. one ic to each gray teritory and then 2 inf to either ukraine or libya.
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161, why not get 12 Transports, 2 Aircraft Carriers, 11 Infantry?
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would this bid help or hurt germany. 161 bid. one ic to each gray teritory and then 2 inf to either ukraine or libya.
it should be 131(counted germany and italy :oops:) but the reason is because you would be unstoppable with 131 or 1 tank and 42 inf in w. russia. i was just wondering if each german terrotory had an ic in, how would that affect the game. would it hurt germany beacuse the captured ics can be used by the allies or woud it help them beacuse the could build agnywhere they wanted.?
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I dont know, if an allied player took one, I believe it could be taken back next turn, or at least the buys in that territory contained since it would be surrounded with newly placed units next turn.
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Too much ground to defend…
The IC’s would really hurt Germany…
Allies producing in Algeria and Libya… sure only 1 unit, but still would mean teh Germans would lose Africa faster…
Russia buildign in West Russia from R2 forward…
UK building in Norway from UK2 forward… -
Oh man, some of you guys with your wacky buys must be smoking some of the owl’s crackpipes and downing some stale heineken bruskies!
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@ncscswitch:
You would not have the income to maximize productions at all 3 IC’s… EVER (unless the game was already over).
2 INF in Karelia for a cost of 21 IPC’s over 2 turns is not a good Russian buy… just buy 4 ARM in Moscow 1 turn, and send them to Karelia the next instead :-)
sending tanks into st. petsburg makes more sense but you only have to build in moscow when japan suddenly comes a tapping As of some one gently rapping, rapping at my chamber door. for it is Only this, and nothing more.