Forgot tech.
16L G40 Stalingradski (Axis) vs Odonis (Allies +23)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber and 1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 destroyer and 4 submarines moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 2 fighters placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from Burma to India
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 cruiser moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 bomber moved from Greece to Belarus
1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 bomber moved from Greece to Belarus
1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Belarus
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Belarus to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Southern Italy
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
2 infantry placed in Southern France
Italians undo move 2.
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Alexandria to Egypt
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
3 tactical_bombers moved from Eastern Poland to Novgorod
3 tactical_bombers moved from Eastern Poland to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
3 tactical_bombers moved from Eastern Poland to Novgorod
3 tactical_bombers moved from Eastern Poland to NovgorodCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 6 infantry and 6 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 5 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 tactical_bombers moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Greece to Bulgaria
2 infantry moved from Western Germany to France
1 bomber moved from 113 Sea Zone to Western Germany
3 bombers moved from 114 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
2 fighters moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Finland to Karelia
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Eastern Poland to Western Germany
4 aaGuns, 9 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Belarus
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
6 infantry placed in Germany
4 infantry placed in Germany
2 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Bessarabia
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Bessarabia
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Smolensk to Russia
1 armour and 3 mech_infantrys moved from Ukraine to Bryansk
7 artilleries and 9 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
6 artilleries moved from Russia to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 aaGun and 12 infantry moved from Amur to Buryatia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 mech_infantrys moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to Shensi
1 bomber moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 mech_infantrys moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to Shensi
1 bomber moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 bombers moved from Shensi to French Indo China
1 tactical_bomber moved from Shensi to French Indo China
4 fighters and 3 tactical_bombers moved from Burma to French Indo China
3 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
3 aaGuns and 8 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
2 destroyers placed in 6 Sea Zone
1 airfield placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
Bump!
Sorry if you’re on vacation or something - just trying to keep tabs on all the games and keep them clustered.
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sorry, overseas on business - will make my move in 1 or 2 days
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No problem!
I’m about to go to Chicago for a week… so I won’t be making any moves for a while :|