16L BerntBernt (Axis) vs. Adam514 (Allies +25)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                8 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Finland

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                4 fighters moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Kenya to British Somaliland
                      Italians take British Somaliland from British
                1 fighter moved from Greece to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 artillery moved from Rhodesia to Belgian Congo
                1 aaGun and 3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Holland Belgium
                2 armour moved from Western Germany to Holland Belgium

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,3
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from Korea to Guam

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Poland to Baltic States
                3 bombers moved from Greece to Baltic States
                1 bomber and 2 fighters moved from Greece to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Bessarabia to Greece
                8 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 armour, 13 artilleries and 12 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 fighter moved from Poland to Greece
                5 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                7 armour and 13 mech_infantrys moved from Southern France to Yugoslavia
                3 bombers moved from Baltic States to Slovakia Hungary
                1 bomber moved from Bessarabia to Slovakia Hungary
                2 aaGuns moved from Western Germany to Germany
                8 artilleries and 4 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France
                1 armour moved from Normandy Bordeaux to France
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                7 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 37 PUs (5 lost to blockades); end with 38 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
                1 artillery and 4 infantry moved from Eastern Poland to Poland
                1 artillery and 4 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Caucasus
                14 artilleries and 47 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod
                2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Russia to Belarus
                1 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 armour and 3 mech_infantrys moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,6,6
                Russians collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 artillery, 3 bombers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                4 bombers moved from Java to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                5 fighters moved from 42 Sea Zone to Philippines
                2 tactical_bombers moved from French Indo China to Philippines
                2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 4 bombers and 1 fighter
                    ANZAC defend with 1 destroyer
                    Japanese win with 4 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                5 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                4 bombers moved from 55 Sea Zone to Sumatra
                1 fighter moved from 55 Sea Zone to Java
                5 bombers moved from Rhodesia to Sumatra
                1 armour moved from South West Africa to Belgian Congo
                2 fighters moved from Rhodesia to 72 Sea Zone
                1 carrier and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to Sumatra
                1 mech_infantry moved from Malaya to French Indo China
                3 mech_infantrys moved from India to West India
                1 tactical_bomber moved from French Indo China to Java
                1 artillery and 3 mech_infantrys moved from West India to Eastern Persia

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Persia
                3 bombers placed in Union of South Africa
                1 airfield placed in Sumatra

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                2 bombers moved from Norway to Germany
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Western Germany
                    Americans converts factory_major into different units
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Germany causes 13 damage total.
                Battle in Philippines
                    Americans attack with 2 bombers
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Western Germany from Germans with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from 44 Sea Zone to Kwangsi
                2 bombers moved from Philippines to Kwangsi
                1 artillery moved from Jehol to Manchuria
                1 armour moved from Tunisia to Tobruk
                1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                2 fighters moved from Eastern United States to Gibraltar
                2 bombers moved from Germany to Norway
                2 armour moved from Iraq to Egypt
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 99 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 tactical_bomber moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 bombers and 1 infantry placed in Norway
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,5
                Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 10 infantry moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Kwangsi
                2 infantry placed in Manchuria
                4 infantry placed in Anhwe
                Chinese undo move 3.
                2 infantry placed in Shantung
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland

    Combat - British

    Non Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                4 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun and 2 infantry moved from Finland to Norway

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
                3 armour and 4 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan

  • '15

    Scramble 92?

  • '19 '17

    Scramble 1 UK and 2 US fighters.

  • '15

    4 hits first round, where do you want them?

  • '19 '17

    Max defence (carrierx2 dd sub).

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
                3 armour and 4 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - Italians
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 2 destroyers and 3 fighters
                    British defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    retreated to 92 Sea Zone
                    Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 destroyers and 3 fighters
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                Battle in Western Germany
                    Italians attack with 3 armour and 4 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from British Somaliland to Kenya

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 fighter moved from Guam to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry and 1 mech_infantry moved from Slovakia Hungary to Poland
                2 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
                14 armour, 23 artilleries, 18 infantry and 10 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                7 armour and 13 mech_infantrys moved from Yugoslavia to Eastern Poland
                3 fighters moved from Greece to Romania
                4 bombers moved from Slovakia Hungary to Poland

    Combat - Germans
                Battle in Romania
                    Germans attack with 3 fighters, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Romania from Russians with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Poland
                    Germans attack with 4 bombers, 3 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Poland from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Eastern Poland
                    Germans attack with 21 armour, 23 artilleries, 18 infantry and 23 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 21 armour, 23 artilleries, 18 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 armour moved from Germany to Eastern Poland
                1 aaGun moved from Germany to Poland
                4 bombers moved from Poland to Western Germany
                2 fighters moved from Romania to Southern Italy
                1 fighter moved from Romania to Western Germany
                1 armour moved from France to Yugoslavia
                2 aaGuns moved from Germany to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Western Germany
                2 armour and 1 mech_infantry placed in France
                1 mech_infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 37 PUs (5 lost to blockades); end with 37 PUs total

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