@Martin wrong game
G40L 2016 BerntBernt (Allies +22) vs Karl7 (Axis)
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intercept?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 bombers moved from Novgorod to Russia
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery and 3 infantry
French defend with 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
5 artilleries and 2 infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
2 infantry moved from Romania to Eastern Poland
7 armour moved from Germany to Eastern Poland
1 infantry moved from Albania to Bulgaria
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 artillery and 3 infantry placed in Western Germany
3 armour placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
1 fighter placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 aaGuns and 23 infantry moved from Bryansk to Russia
9 infantry moved from Samara to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
7 artilleries and 18 infantry moved from Burma to India
2 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
3 mech_infantrys moved from Burma to Szechwan
3 armour moved from Burma to Szechwan
2 armour moved from Burma to India
1 armour moved from Burma to Szechwan
4 infantry moved from Yunnan to Szechwan
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 fighters and 1 tactical_bomber moved from 79 Sea Zone to Kenya
1 fighter moved from 79 Sea Zone to KenyaCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 1 destroyer and 3 transports
British defend with 1 transport
Japanese win, taking 72 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese retreated
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Szechwan
Japanese attack with 6 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Szechwan from Chinese with 6 armour, 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 armour, 7 artilleries and 18 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 7 artilleries and 18 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
1 infantry moved from Shan State to Malaya
2 fighters moved from Yunnan to Malaya
1 battleship, 2 carriers and 1 cruiser moved from 79 Sea Zone to 72 Sea Zone
3 fighters and 1 tactical_bomber moved from Kenya to 72 Sea Zone
3 infantry and 3 mech_infantrys moved from Jehol to ManchuriaPlace Units - Japanese
3 infantry placed in Malaya
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,5,2,4,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3,3,6,4,1,6,4,2,3,3,4
Japanese collect 30 PUs (30 lost to blockades); end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
Can you post the save again?
404 - Attachment Not Found
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Can you post the save again?
404 - Attachment Not Found
I can’t the system is down. I could try to email it to you if I saved it in my files.
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OK, we’ll just wait then.
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As I suspected I didn’t save my own indigenous copy. So we wait…. ugh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 fighters, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in Kwangtung
Battle in Philippines
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking 37 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
5 fighters moved from Suiyuyan to Russia
1 fighter moved from Soviet Far East to Yakut S.S.R.
2 fighters moved from 6 Sea Zone to Suiyuyan
2 carriers moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
6 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Buryatia
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
4 infantry placed in Central United States
2 submarines and 4 transports placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
12 infantry moved from Anhwe to HunanCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-JordanCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 1 artillery, 6 fighters and 1 infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Persia
3 aaGuns, 9 artilleries and 16 infantry moved from West India to Eastern Persia
2 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Holland Belgium to United Kingdom
6 infantry moved from Persia to Iraq
2 armour and 1 mech_infantry moved from Iraq to PersiaPlace Units - British
3 infantry placed in Persia
3 artilleries placed in Iraq
2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5,2,4,6,4,2,6,6,5,3
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Tunisia
Italians take Libya from British
Italians take Tunisia from British
1 armour moved from Tobruk to EgyptCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 42 Sea Zone to 43 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 bombers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Germany
1 bomber moved from Novgorod to Ukraine
3 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from FrenchCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Ethiopia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 3 armour, 5 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 armour, 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
7 armour moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 bomber moved from Ukraine to NovgorodPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour, 2 bombers and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Russia to TambovPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Szechwan to Sikang
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 6 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Sikang from Chinese with 6 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in South West Africa
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking South West Africa from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Union of South AfricaNon Combat Move - Japanese
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 20 Sea Zone to FormosaPlace Units - Japanese
3 armour placed in India
1 fighter placed in Malaya
2 infantry placed in Malaya
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 32
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,1,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,4,6,2,2,1,2,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,2,5,5,6,2,2,5,4,2,5
Japanese collect 17 PUs (32 lost to blockades); end with 17 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 6 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Kwangtung to French Indo China
Americans take French Indo China from Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 fighter moved from 6 Sea Zone to Formosa
5 fighters moved from Russia to UkraineCombat - Americans
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Formosa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 fighter
Americans win, taking Java from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese, taking Formosa from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Ukraine
Americans attack with 5 fighters
Germans defend with 1 factory_minor and 1 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
5 fighters moved from Ukraine to Russia
2 fighters moved from Suiyuyan to Russia
1 fighter moved from Yakut S.S.R. to Suiyuyan
1 bomber moved from Buryatia to Russia
5 fighters moved from 6 Sea Zone to Suiyuyan
1 fighter moved from Formosa to 20 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
4 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 armour placed in Kwangtung
6 fighters placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
12 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Shantung to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total