16L bmnielsen (Axis) vs. hobo (Allies +20) LL


  • Kamikaze attack on each cruiser and 2 destroyers.

    Full scramble.

    OOL is carrier and bb tip, subs, destroyers, then please ask, depending on how it’s going I may want to keep a carrier or two.


  • well its come down to this, I have left:

    1 tipped battleship, 2 cruisers, 3 fighters, 1 tac

    you have:

    2 tipped battleships, 2 cruisers, 5 fighters + 1 tipped carrier or 1 tac, I forgot to ask before taking my losses but figured since you were going to win for sure wouldn’t matter too much.  if you ok with keeping 1 tipped carrier then I can just continue on triplea.


  • Yeah that’s fine, doesn’t really matter at this point. Keep the tipped carrier and take the cruisers then ftrs as the remaining hits.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 4 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 tactical_bomber moved from Northern Territory to 35 Sea Zone
                1 fighter moved from Northern Territory to 35 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 submarines moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber; ANZAC loiter and taunt with
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 4 tactical_bombers
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -87
                    Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 4 tactical_bombers
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from Northern Territory to Queensland
                1 armour moved from Northern Territory to Queensland
                1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 aaGun moved from Southeast Mexico to 89 Sea Zone
                1 aaGun and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                1 artillery moved from Western United States to Central United States
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Tunisia to Morocco
                1 bomber moved from United Kingdom to Gibraltar
                1 tactical_bomber moved from Western United States to 106 Sea Zone
                1 fighter moved from Western United States to 106 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                Americans collect 53 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Malaya to Shan State
                1 fighter moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Sikang
                3 aaGuns, 2 artilleries and 25 infantry moved from Burma to India
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                2 infantry moved from Suriname to Brazil
                1 tactical_bomber moved from Egypt to Eastern Persia
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from Burma to Eastern Persia

    Place Units - British
                1 carrier placed in 106 Sea Zone
                1 factory_minor placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 4 infantry


  • that didn’t quite go as planned when you hit on all the odd LL rolls  :lol:


  • Well you hit on all of yours too, so there’s that :P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 artillery moved from Bryansk to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 1 armour
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Western Germany to Northern Italy
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                3 infantry moved from 95 Sea Zone to Northern Italy
                2 destroyers moved from 99 Sea Zone to 95 Sea Zone
                1 carrier and 1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                1 bomber and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from Northern Territory to South Australia
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 23 Sea Zone to 48 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                ANZAC collect 12 PUs (5 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 bomber and 2 mech_infantrys moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Bryansk
                2 bombers moved from Western Germany to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 bomber moved from Western Germany to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,5,4 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Bryansk
                3 bombers and 1 fighter moved from Russia to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 bomber moved from Volgograd to Yunnan
                2 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to 95 Sea Zone

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                4 bombers and 3 mech_infantrys placed in Western Germany
                Germans undo move 2.
                4 bombers placed in Western Germany
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • Forgot to mention, if you want to intercept from russia just roll it on the forum and edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory_major; Remaining resources: 19 PUs;
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Caucasus to Volgograd
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Volgograd to Russia
                1 mech_infantry moved from Caucasus to Sikang
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Yenisey to Evenkiyskiy
                2 aaGuns and 17 infantry moved from Yenisey to Timguska
                2 aaGuns, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Caucasus to Kazakhstan

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 units repaired.
                3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from French Indo China to Shan State
                1 fighter moved from Yunnan to Shan State
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 armour
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                2 battleships and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                1 fighter moved from Philippines to Yunnan
                1 aaGun and 4 infantry moved from Hunan to Yunnan
                1 fighter moved from Shan State to Yunnan
                2 bombers moved from French Indo China to Japan
                4 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 mech_infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total

    triplea_36798_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 bomber moved from Gibraltar to Iraq

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iraq
                    Americans attack with 1 bomber
                    Italians defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
                1 fighter moved from 46 Sea Zone to 62 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                1 carrier, 2 fighters and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Central United States to Western United States
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 destroyer and 9 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_36798_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 6 infantry
                    retreated to Shensi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_36798_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 6 infantry
                    retreated to Shensi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Gibraltar: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_36798_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Brazil to British Guiana
                1 fighter moved from Gibraltar to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
                1 fighter moved from Sikang to Russia

    Place Units - British
                3 fighters placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 3 infantry

    triplea_36798_UK_8.tsvg


  • I think you got this one, I made a couple big mistakes that I’m not sure I can recover. losing that last china battle kinda sucked too, I was at least hoping for a ground unit wipe.

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