L16 G40 PGMatt (axis) vs Giallo (allies +23) game 1

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to 54 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 46 Sea Zone to 62 Sea Zone
                2 fighters moved from 54 Sea Zone to New South Wales

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 fighter moved from Egypt to Persia
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 2 fighters, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 armour moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine
                2 armour and 2 mech_infantrys moved from Sikang to Yunnan
                      Germans take Szechwan from Chinese

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yunnan
                    Germans attack with 2 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Germans win, taking Yunnan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 6 armour, 16 artilleries, 43 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Western Ukraine
                1 artillery and 3 infantry moved from Novgorod to Belarus
                3 artilleries and 6 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Ukraine
                2 fighters moved from Southern Italy to Ukraine
                1 fighter moved from 96 Sea Zone to Southern Italy
                2 artilleries moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                6 infantry moved from Northern Italy to Southern Italy
                9 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland

    Place Units - Germans
                1 bomber and 9 mech_infantrys placed in Western Germany
                2 fighters and 1 mech_infantry placed in Novgorod
                1 artillery placed in France
                1 mech_infantry placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Kazakhstan to Sikang
                      Chinese take Sikang from Germans
                1 armour moved from Sikang to Kazakhstan
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                3 mech_infantrys moved from Russia to Kazakhstan

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from 42 Sea Zone to New Guinea
                1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 infantry and 2 transports moved from 42 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 33 Sea Zone to 63 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Kiangsi to Hunan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 bomber moved from Japan to Siberia
                1 bomber moved from Japan to Siberia
                2 bombers moved from Philippines to Hunan
                2 bombers moved from Philippines to Hopei
                2 bombers moved from Philippines to Anhwe
                2 infantry moved from Kiangsi to Anhwe

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 transports
                    ANZAC defend with 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in New Guinea
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Hopei to Jehol
                2 bombers moved from Anhwe to Jehol
                2 bombers moved from Siberia to Japan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 2 infantry moved from Jehol to Chahar
                1 aaGun, 7 armour, 3 artilleries and 2 infantry moved from Shan State to Yunnan
                1 armour, 3 artilleries and 4 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Hunan to Jehol
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 fighters moved from New Guinea to 46 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in Malaya
                1 artillery, 2 bombers and 1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                      Americans take 109 Sea Zone from Germans
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                5 artilleries, 1 cruiser, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 83 Sea Zone to 70 Sea Zone
                4 submarines moved from 26 Sea Zone to 46 Sea Zone
                9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 cruiser moved from 26 Sea Zone to 46 Sea Zone
                1 bomber moved from Russia to 125 Sea Zone
                7 bombers moved from Russia to Novgorod
                1 cruiser moved from 26 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Battle in 70 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 cruisers, 1 destroyer, 9 fighters, 4 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 5 fighters and 2 transports remaining. Battle score for attacker is 23
                    Casualties for Americans: 3 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
                Battle in Novgorod
                    Americans attack with 7 bombers
                    Germans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
                    Americans win with 5 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 fighters and 1 mech_infantry
                    Casualties for Americans: 2 bombers
                Battle in New Guinea
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans win, taking New Guinea from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Battle in Morocco
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 battleships, 5 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                5 fighters moved from 46 Sea Zone to 54 Sea Zone
                5 bombers moved from Novgorod to Russia
                1 bomber moved from 125 Sea Zone to Scotland

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Germans
                1 fighter moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi
                8 artilleries and 11 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Kweichow to Hunan
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Hunan
                2 infantry moved from India to Burma

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from Hunan to Shensi
                1 aaGun moved from Kweichow to Shensi
                5 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                3 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Iraq to Caucasus
                7 armour and 3 mech_infantrys moved from Eastern Persia to India
                1 armour moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                1 mech_infantry moved from Kazakhstan to Shensi
                1 fighter moved from Kazakhstan to Shensi
                2 tactical_bombers moved from Persia to India
                4 fighters moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Persia to Northwest Persia
                1 aaGun and 1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                3 submarines placed in 98 Sea Zone
                3 mech_infantrys placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 aaGun

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 fighter moved from Tunisia to Southern Italy

    Place Units - Italians
                1 armour and 2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                2 fighters moved from 62 Sea Zone to 63 Sea Zone
                3 fighters moved from New South Wales to 63 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 63 Sea Zone
                    ANZAC attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking Java from Japanese, taking 63 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 63 Sea Zone to 54 Sea Zone
                3 fighters moved from 63 Sea Zone to Queensland
                2 aaGuns, 1 artillery, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
                1 battleship, 1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Persia to Caucasus

    Non Combat Move - French
                1 fighter moved from Caucasus to Persia

    Turn Complete - French

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 65 PUs;
                Germans buy 1 armour, 3 fighters, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 artillery and 3 infantry moved from Belarus to Archangel
                7 armour, 16 artilleries, 43 infantry and 5 mech_infantrys moved from Ukraine to Rostov
                1 bomber and 2 fighters moved from Ukraine to Russia

    Combat - Germans

  • '16

    intercept Russia?

    you have 2 fighters vs my 2 fighters and 1 bomber

  • '21 '20 '19 '18 '17 '16

    no

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 65 PUs;
                Germans buy 1 armour, 3 fighters, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 artillery and 3 infantry moved from Belarus to Archangel
                7 armour, 16 artilleries, 43 infantry and 5 mech_infantrys moved from Ukraine to Rostov
                1 bomber and 2 fighters moved from Ukraine to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia causes 6 damage total.
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 7 armour, 16 artilleries, 43 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 7 armour, 16 artilleries, 43 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Ukraine to Rostov
                1 artillery, 8 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                4 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                9 mech_infantrys moved from Poland to Western Ukraine
                4 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 bomber moved from Western Germany to Ukraine
                1 bomber and 2 fighters moved from Russia to Ukraine

    Place Units - Germans
                2 fighters and 1 infantry placed in Ukraine
                1 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 4x airfield; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                2 armour and 5 mech_infantrys moved from Kazakhstan to Vologda
                1 infantry moved from Bryansk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 armour moved from Jehol to Hunan
                2 infantry moved from Yunnan to Hunan
                1 bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Philippines to 33 Sea Zone
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Chahar
                1 armour moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Chahar
                1 armour moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Yunnan
                2 armour moved from Yunnan to Hunan
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Hunan
                    Japanese attack with 4 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 4 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Philippines
                2 tactical_bombers moved from Philippines to Yunnan
                4 tactical_bombers moved from 35 Sea Zone to Yunnan
                2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from 33 Sea Zone to Philippines
                4 bombers moved from Jehol to Yunnan
                2 bombers moved from Jehol to Philippines
                6 fighters moved from Japan to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
                3 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shan State to Yunnan
                2 armour moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                4 bombers moved from Japan to Philippines

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

  • '21 '20 '19 '18 '17 '16

    forgot to attack 125

    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (4)

  • '21 '20 '19 '18 '17 '16

    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                5 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                5 artilleries, 2 carriers, 1 cruiser, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Gibraltar to 112 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Central United States to British Columbia
                1 mech_infantry moved from Western United States to British Columbia

    Combat - Americans
                Battle in Norway
                Battle in 45 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 fighters moved from 45 Sea Zone to 54 Sea Zone
                5 bombers moved from Russia to Scotland
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from Scotland to 125 Sea Zone
                1 bomber moved from 125 Sea Zone to Scotland
                2 artilleries moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                3 fighters placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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