@simon33
goodness, looks like the Siberians got delayed a turn in Yakut and I don’t Drink!
L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)
-
Oops, sorry about that.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Americans to Italians
EDIT: Removing units owned by Americans from Algeria: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Eastern United States to 101 Sea Zone
3 fighters moved from 101 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
2 artilleries, 2 carriers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
2 infantry placed in Szechwan
1 infantry placed in Kiangsi
4 infantry placed in Anhwe
Chinese undo move 4.
1 infantry placed in Chahar
3 infantry placed in Anhwe
Chinese undo move 5.
Chinese undo move 4.
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Kwangsi
1 infantry placed in Kiangsi
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 aaGuns and 6 infantry; Remaining resources: 2 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 3 PUs;Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 infantry moved from Eire to Scotland
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 battleship, 2 cruisers and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from India to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from West India to Yunnan
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
3 armour moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Turning on Edit Mode
EDIT: Removing units owned by British from 95 Sea Zone: 1 bomber
EDIT: Adding units owned by British to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
Battle in 95 Sea Zone
Italians defend with 3 transports
Battle in Yunnan
British attack with 2 armour and 1 fighter
Japanese defend with 1 artillery
British winItalians win with 3 transports remaining, taking Yunnan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armourNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 aaGun placed in Normandy Bordeaux
2 infantry placed in Normandy Bordeaux
4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by British to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 14 PUs total
Some Units in India change ownership: 1 bomber -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
3 mech_infantrys moved from Northern Italy to 95 Sea Zone
3 mech_infantrys and 3 transports moved from 95 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Morocco
2 infantry moved from France to Southern France
1 armour moved from France to Southern France
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from French Equatorial Africa to French Central Africa
2 artilleries and 4 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Baltic States to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
3 mech_infantrys moved from Northern Italy to 95 Sea Zone
3 mech_infantrys and 3 transports moved from 95 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Morocco
2 infantry moved from France to Southern France
1 armour moved from France to Southern France
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from French Equatorial Africa to French Central Africa
2 artilleries and 4 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Baltic States to BryanskCombat - Italians
Battle in Morocco
Italians attack with 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 4 fighters
Italians win, taking Morocco from British with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Italians: 1 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery and 4 fighters
Battle in Syria
Battle in French Central Africa
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Syria from British, taking French Central Africa from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Alexandria
Battle in Bryansk
Italians attack with 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Alexandria from British, taking Bryansk from Russians with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Morocco to Algeria
2 fighters moved from Morocco to AlgeriaPlace Units - Italians
1 armour, 6 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from South Australia to Northern Territory
1 fighter moved from Queensland to Java
1 battleship moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 bombers, 1 fighter, 1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to 125 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 armour moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
3 infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 bombers, 1 fighter, 1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to 125 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 armour moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
3 infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 bombers, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 2 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 bomber
Germans win, taking Normandy Bordeaux from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter, 5 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns, 2 artilleries, 1 bomber and 3 infantry
Casualties for Americans: 1 bomber
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 3 armour, 1 factory_minor and 3 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 armour and 1 artillery
Casualties for Russians: 3 armour and 3 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 3 infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 1 fighter
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 artilleries and 5 infantry moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
3 armour, 6 artilleries, 2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
7 infantry moved from Novgorod to Belarus
3 aaGuns moved from Western Ukraine to Bryansk
3 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 bomber moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 transports placed in 112 Sea Zone
6 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Dzavhan to Yakut S.S.R.
3 infantry moved from Dzavhan to YeniseyNon Combat Move - Russians
Place Units - Russians
1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Dzavhan to Yakut S.S.R.
3 infantry moved from Dzavhan to YeniseyNon Combat Move - Russians
Place Units - Russians
1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
This is the proper save map. Not sure why it was posted first before the other two.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
Japanese take Suiyuyan from Chinese
1 armour, 1 artillery and 1 mech_infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Anhwe
1 armour moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Shan State
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
4 bombers, 4 fighters and 5 tactical_bombers moved from French Indo China to Burma
1 armour moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 38 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
Japanese take Suiyuyan from Chinese
1 armour, 1 artillery and 1 mech_infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Anhwe
1 armour moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Shan State
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
4 bombers, 4 fighters and 5 tactical_bombers moved from French Indo China to Burma
1 armour moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
British defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 armour
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 1 armour, 4 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 aaGun, 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese win with 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 48
Casualties for British: 1 aaGun, 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 2 armour, 1 artillery and 4 mech_infantrys
Chinese defend with 6 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Chinese: 6 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Japanese
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
4 fighters moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
2 tactical_bombers moved from Burma to Malaya
4 bombers moved from Burma to Malaya
3 tactical_bombers moved from Burma to French Indo China
1 bomber moved from Philippines to French Indo China
1 armour moved from Siberia to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to AmurPlace Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 fighters
EDIT: Adding units owned by Japanese to Malaya: 3 fighters
EDIT: Removing units owned by Japanese from French Indo China: 3 tactical_bombers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 86 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
2 fighters moved from 39 Sea Zone to 38 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
3 fighters moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans win, taking Morocco from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 38 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in GibraltarNon Combat Move - Americans
2 fighters moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to IndiaPlace Units - Americans
1 artillery, 5 fighters and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
Chinese win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsu
Chinese undo move 1.
1 infantry placed in Hunan
1 infantry placed in Kweichow
2 infantry placed in Kweichow
Chinese undo move 3.
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total