Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
3 tactical_bombers moved from Yunnan to Kwangtung
2 bombers moved from India to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Shan State to Kwangsi
1 bomber moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 3 tactical_bombers
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry; Americans defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 infantry moved from Anhwe to Kiangsu
8 armour and 5 mech_infantrys moved from India to West India
2 fighters moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to India
10 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Caucasus to Northwest Persia
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 5 destroyers, 6 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 36 Sea Zone to Hunan
3 mech_infantrys moved from Yunnan to Hunan
Place Units - Japanese
3 armour placed in West India
3 armour placed in India
3 infantry placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,1,1,4,3,6,3,4,3,1,6,6,3,1,6,6,4,5,5,3,2,6,5,1,3,6,1,1,5,1
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
More BS dice! Lets see how high you can pile it! Sheesh freaking US inf.
They’re on fire!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
1 unit repaired.
3 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
5 bombers moved from United Kingdom to France
3 fighters moved from Norway to France
1 armour and 1 mech_infantry moved from Norway to Karelia
Americans take Finland from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Philippines to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Western United States to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Scramble/kamikaze in SZ 6?
Wow the battle calculator screwed me. I ran it and you had no better than a 50% chance. No scramble, kami on the cruiser. May the dice repay for your good fortune the last two turns. Really sucks that those last two battles changed the complextion so much I think I had this game in the bag until this last turn of crappy battles for me. Happy hunting! :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 fighters and 9 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
1 unit repaired.
3 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
5 bombers moved from United Kingdom to France
3 fighters moved from Norway to France
1 armour and 1 mech_infantry moved from Norway to Karelia
Americans take Finland from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Philippines to 6 Sea Zone
4 fighters moved from 10 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Western United States to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers
Japanese defend with 4 carriers, 9 destroyers, 8 fighters and 2 transports
Units damaged: 4 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Americans: 4 carriers, 5 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 9 destroyers, 8 fighters and 2 transports
Battle in Western Germany
Americans converts factory_major into different units
Battle in Denmark
Battle in Hawaiian Islands
Battle in Southern France
Battle in France
Americans attack with 5 bombers, 5 fighters and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 11 infantry
Americans win, taking Western Germany from Germans, taking Denmark from Germans, taking Hawaiian Islands from Japanese, taking Southern France from Germans with 4 bombers remaining. Battle score for attacker is -29
Casualties for Germans: 1 aaGun, 1 artillery and 11 infantry
Casualties for Americans: 1 bomber, 5 fighters and 3 infantry
Non Combat Move - Americans
4 bombers moved from France to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Kwangtung to 20 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 6 Sea Zone to Guam
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Western United States to United Kingdom
Place Units - Americans
1 armour and 2 infantry placed in Norway
2 fighters placed in 110 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Normandy Bordeaux
Americans undo move 4.
1 fighter placed in 110 Sea Zone
5 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier placed in 10 Sea Zone
Americans undo move 5.
2 infantry placed in Kwangtung
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 81 PUs; end with 85 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 3 bombers, 2 fighters and 4 infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 3 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
3 bombers moved from Holland Belgium to United Kingdom
1 aaGun, 8 armour, 1 bomber, 5 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Norway to Karelia
Place Units - British
1 bomber and 4 infantry placed in United Kingdom
3 infantry placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Maybe you didn’t include the planes form western US? Either way, you’re still sittin pretty I think.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
2 armour and 1 mech_infantry moved from Poland to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from Americans
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Germany
Italians attack with 2 armour, 2 fighters and 1 mech_infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Place Units - Italians
1 aaGun and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,1,1,2,3,1,3,4
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
I’m pretty sure I included the Western US planes, but I guess theres a chance I didnt. You have to know that if the results were any less than favorable for me I would of blocked your US navy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
4 fighters moved from 20 Sea Zone to Hunan
1 bomber moved from Philippines to Hunan
1 tactical_bomber moved from Philippines to Kwangsi
1 bomber moved from Queensland to Kwangsi
Combat - ANZAC
Battle in Hunan
ANZAC attack with 1 bomber and 4 fighters
Japanese defend with 1 bomber and 3 mech_infantrys
ANZAC win with 2 fighters remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 bomber and 2 fighters
Casualties for Japanese: 1 bomber and 3 mech_infantrys
Battle in Kwangsi
ANZAC attack with 1 bomber, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
ANZAC win, taking Kwangsi from Japanese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - ANZAC
1 bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Hunan to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
Place Units - ANZAC
1 bomber and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
I’m thinking you forgot to put them in. I’ve never seen the battle calculator be wrong. Like I said you’re still winning handily even with that setback.
Please move my frenchy from Persia to Iraq.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Belarus to Vyborg
2 bombers moved from Belarus to Vyborg
1 bomber moved from Germany to 112 Sea Zone
22 armour, 3 artilleries and 4 infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 bombers, 7 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Vyborg
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 7 fighters and 1 tactical_bomber
British defend with 4 infantry
Germans win with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 4 infantry
Non Combat Move - Germans
2 bombers moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Germany
2 bombers moved from Vyborg to Germany
6 fighters moved from Holland Belgium to Germany
1 bomber moved from 112 Sea Zone to Germany
2 armour and 2 mech_infantrys moved from Poland to Belarus
3 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Caucasus to Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 artilleries moved from Caucasus to Northwest Persia
1 bomber moved from Northwest Persia to Southern Italy
2 fighters moved from Northwest Persia to Slovakia Hungary
Place Units - Germans
3 mech_infantrys placed in Caucasus
3 armour placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in France
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6,2,3,3,5,4,2
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
4 fighters moved from Egypt to Iraq
1 aaGun, 9 artilleries and 6 infantry moved from Karelia to Finland
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 bomber, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from India to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 armour moved from India to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Malaya to Yunnan
7 infantry moved from Kiangsu to Anhwe
2 artilleries, 2 infantry and 1 mech_infantry moved from Korea to Amur
1 infantry moved from Eastern Persia to Persia
11 armour moved from West India to Persia
5 mech_infantrys moved from West India to Persia
2 artilleries and 3 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 artillery moved from West India to India
Place Units - Japanese
1 aaGun, 1 bomber and 8 infantry placed in Japan
3 mech_infantrys placed in West India
Japanese undo move 2.
3 mech_infantrys placed in India
1 submarine placed in 79 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,6,2,6,2,2,1,4,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,2,5,6,2,5,5,4,3
Japanese collect 38 PUs (20 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 fighter, 7 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
3 fighters moved from 110 Sea Zone to Western Germany
5 bombers moved from United Kingdom to Western Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Americans
Battle in Western Germany
Americans attack with 5 bombers, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 armour and 1 mech_infantry
Americans win, taking Western Germany from Germans with 5 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Formosa
Non Combat Move - Americans
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Guam to Kwangtung
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Kwangtung
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Karelia to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
1 armour and 2 infantry placed in Kwangtung
1 infantry placed in Central United States
2 bombers placed in Eastern United States
1 fighter and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Norway
2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 82 PUs; end with 85 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
4 bombers moved from United Kingdom to Germany
4 fighters moved from Norway to Germany
Intercept in Germany?
Send 'em up! May the skies bleed tan!